Dungeon Crawl Stone Soup version 0.31-a0-1447-g87ca8d402b (webtiles) character file. Game seed: 3516850394725181958 4 holymoly the Conjurer (level 1, -2/13 HPs) Began as a Gnoll Conjurer on Dec 28, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (101 turns). holymoly the Conjurer (Gnoll Conjurer) Turns: 101, Time: 00:00:56 Health: -2/13 AC: 2 Str: 6 XL: 1 Next: 60% Magic: 1/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 16 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - +6 ring of dexterity HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +6 ring of dexterity (left hand) Scrolls e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. A bat comes into view. The jackal misses you. The jackal bites you. The jackal bites you but does no damage. You completely miss the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal misses you. The jackal bites you. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal is heavily wounded. The jackal closely misses you. x2; The jackal barely misses you. The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. The jackal misses you. Unknown command. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you. You die... .............#.....# ..............#....# )†............#....# ...............#..## .......#.......#..# ......#........#..# ......#.#......#..# ..(..#..#.<....#..# .....#...#..%..#@.# .....#.........#hh# #........#.b## .. .......#..# .. #......#...# . .#...##....# ...###....†.# ...?....# ?.......# You could see 2 jackals and a bat. Vanquished Creatures A jackal (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holymoly the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 101 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, minmay_tetromino_t2 Action || total ---------------------------++------- Melee: Unarmed || 11 Bite || 2 Cast: Magic Dart || 12 Armour: Robe || 12 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 78 | 22 | 0 | 46 | 1 | 100.0 | Dungeon | 100 | 78 | 22 | 0 | 46 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts