Dungeon Crawl Stone Soup version 0.30-a0-739-gea05faddec (webtiles) character file. Game seed: 518525070247953787 24 holysushi the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Feb 4, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (578 turns). holysushi the Conjurer (Octopode Conjurer) Turns: 578, Time: 00:00:59 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 2% Magic: 1/7 EV: 13 Int: 22 God: Gold: 48 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Scrolls b - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of ambrosia {unknown} d - a potion of might {unknown} e - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 2.9 Stealth + Level 2.9 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Passwall Tmut/Erth 2% N/A 19% 2 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5421 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You miss the jackal. Your grab misses the jackal. The jackal barely misses you. You tentacle-slap the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is lightly wounded. The jackal bites you. The jackal closely misses you. The goblin hits you but does no damage. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is lightly wounded. The jackal bites you. The goblin barely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is lightly wounded. You constrict the jackal, but do no damage. The jackal bites you. The goblin hits you with a +0 club. The jackal bites you but does no damage. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is heavily wounded. You constrict the jackal. The jackal misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. Your grab misses the goblin. You squeeze the goblin. You kill the goblin! You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded, constricted by you, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. You die... .# ###..###..# ####.......#. .# ####.†.....# #######.#. .# #....#..#.## #.#. ## #)..###....############ #... #...####.#............####.## #........############....#... #...####...##### ####..... # #...# ###..†).##### ###.## . ##### ##.@h.....# #.# # ####...... ..# ## ###.. ...# .. ....# # .....# ......# # # You could see a jackal. Vanquished Creatures 4 ball pythons (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 5 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holysushi the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 143 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 188 | D:1 | Found Cadeim's Antique Armour Shoppe. 578 | D:1 | Reached XP level 3. HP: 2/21 MP: 2/7 578 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms, serial_shops, nicolae_shop_stone Action || total ---------------------------++------- Melee: Unarmed || 23 Tentacles || 7 Constrict || 4 Cast: Magic Dart || 30 Stab: Sleeping || 1 Armour: Skin || 3 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 578 | 578 | 0 | 122 | 338 | 1 | 578.0 | Dungeon | 578 | 578 | 0 | 122 | 338 | 1 | 578.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 578 daAuts