Dungeon Sprint DCSS version 0.30-a0-989-g0d87f670db (webtiles) character file. Game seed: 17838851085500494648 808 holysushi the Earth Mage (level 7, 0/41 HPs) Began as an Octopode Earth Elementalist on Apr 3, 2023. Was a Priest of Sif Muna. Killed from afar by a hell hound (20 damage) ... with a blast of flame ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:59 (497 turns). holysushi the Earth Mage (OpEE) Turns: 497, Time: 00:02:00 Health: 0/41 AC: 1 Str: 20 XL: 7 Next: 92% Magic: 9/10 EV: 14 Int: 29 God: Sif Muna [***...] Gold: 0 SH: 0 Dex: 26 Spells: 6/10 levels left rFire . . . SeeInvis + j - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . q - +6 ring of dexterity rCorr . NoTele + p - ring of flight Will ..... r - +6 ring of dexterity Stlth ++++ s - +6 ring of intelligence HPRegen 0.26/turn t - +6 ring of intelligence MPRegen 0.12/turn u - +6 ring of strength v - +6 ring of strength (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic, Forget Spell You were in the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 1 branch Inventory: Hand Weapons j - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. D - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). F - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) G - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Armour z - a +3 buckler A - a +3 kite shield B - an orb of mayhem C - a +3 tower shield E - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery p - a ring of flight (right tentacle) q - a +6 ring of dexterity (left tentacle) r - a +6 ring of dexterity (on tentacle) s - a +6 ring of intelligence (on tentacle) t - a +6 ring of intelligence (on tentacle) u - a +6 ring of strength (on tentacle) v - a +6 ring of strength (on tentacle) Wands w - a wand of mindburst (7) x - a wand of acid (7) Scrolls f - 4 scrolls of blinking l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - 2 scrolls of fear Potions a - 8 potions of magic b - 10 potions of curing c - 10 potions of heal wounds d - 5 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Miscellaneous y - a lightning rod (4/4) H - a condenser vane I - a box of beasts Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations + Level 16.8 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 44% N/A 1% 2 Petrify Tmut/Erth 53% N/A 2% 4 Necrotise Necr 8% 1d4 9% 1 Shock Conj/Air 8% 1d3 9% 1 Call Imp Summ 2% N/A 13% 2 Summon Guardian Golem Hex/Summ 2% N/A 26% 3 Swiftness Air 2% N/A 26% 3 Airstrike Air 1% 2d(1-17) 63% 4 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a box of beasts. Okay, then. There is a transporter here. You start resting. Your extra speed is starting to run out. You start resting. You feel yourself slow down. You start resting. HP restored. You start waiting. Done waiting. Okay, then. Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Welcome to arena 5. You enter the transporter and appear at another place. A giant cockroach zombie, a quasit, a hell hound and 2 shadow imps come into view. Found five items. Found a transporter. Fire: j) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hell hound Aim: a hell hound (asleep, 100% to hit) You shoot a bolt. The bolt hits the hell hound but does no damage. The hell hound barks! The hell hound bites you! x2; The hell hound misses you. Unknown command. Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell hound Aim: a hell hound (80% to hit) The blast of sand hits the hell hound! The hell hound is moderately wounded. The shadow imp shouts, "Bolt, thou worthless common-kissing bandersnitch!" The hell hound bites you. The hell hound breathes flames at you. The blast of flame hits you!! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓..8©8...▓ ▓..)}}...▓..=":...▓ ▓...)....▓..:.5...▓ ▓........▓...5....▓ ▓........▓...Z....▓ ▓...†....▓.▓.h5.▓.▓ ▓...©....▓...@....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hell hound (catching breath), a quasit, 2 shadow imps and a giant cockroach zombie. Vanquished Creatures A rime drake (D) A steam dragon (D) A water moccasin (D) 2 swamp drakes (D) 2 orc priests (D) 2 orc wizards (D) 3 adders (D) An orc (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | holysushi the Octopode Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, inner flame, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chain chaos} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 16 | D | Became a worshipper of Sif Muna the Loreminder 56 | D | Reached skill level 8 in Earth Magic 56 | D | Reached XP level 2. HP: 17/17 MP: 3/5 119 | D | Entered arena 2. 119 | D | Found a transporter. 121 | D | Reached skill level 9 in Earth Magic 121 | D | Reached XP level 3. HP: 2/21 MP: 6/6 122 | D | Reached XP level 4. HP: 4/27 MP: 7/7 227 | D | Learned a level 3 spell: Stone Arrow 227 | D | Entered arena 3. 227 | D | Found a transporter. 228 | D | Reached * piety under Sif Muna 230 | D | Reached skill level 10 in Earth Magic 231 | D | Reached skill level 11 in Earth Magic 231 | D | Reached XP level 5. HP: 14/31 MP: 6/8 307 | D | Entered arena 4. 307 | D | Noticed a water moccasin 307 | D | Found a transporter. 308 | D | Killed a water moccasin 308 | D | Reached ** piety under Sif Muna 309 | D | Reached skill level 12 in Earth Magic 309 | D | Reached XP level 6. HP: 36/36 MP: 9/9 311 | D | Reached skill level 13 in Earth Magic 320 | D | Got the Excursus on Ghoulish Attendants 326 | D | Entered arena 5. 326 | D | Noticed a swamp drake 326 | D | Noticed a swamp drake 326 | D | Noticed a steam dragon 326 | D | Noticed a rime drake 326 | D | Found a transporter. 327 | D | Killed a rime drake 328 | D | Reached skill level 15 in Earth Magic 328 | D | Reached XP level 7. HP: 41/41 MP: 7/10 328 | D | Killed a steam dragon 328 | D | Reached *** piety under Sif Muna 330 | D | Reached skill level 16 in Earth Magic 495 | D | Entered arena 6. 495 | D | Found a transporter. 497 | D | Killed from afar by a hell hound Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Earth Magic | 8 9 11 12 15 16 | 16.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Transmutations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Heavy crossbow | 2 | 4 | 4 || 10 Cast: Sandblast | | 4 | 1 || 5 Use: Potion | 1 | 1 | || 2 Dodge: Dodged | | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 502 | 502 | 0 | 352 | 0 | 1 | 502.0 | Dungeon | 502 | 502 | 0 | 352 | 0 | 1 | 502.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 502 daAuts