Dungeon Crawl Stone Soup version 0.31-a0-95-g6fa058ef04 (webtiles) character file. Game seed: 6704736181473685882 21 holysushi the Stinger (level 3, 29/29 HPs) Began as a Djinni Necromancer on May 25, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (565 turns). holysushi the Stinger (Djinni Necromancer) Turns: 565, Time: 00:00:54 Health: 29/29 AC: 2 Str: 7 XL: 3 Next: 2% Gold: 24 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves f - a staff of fire Scrolls c - a scroll of vulnerability {unknown} d - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of degeneration {unknown} Skills: + Level 2.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Transmutations - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 60% 1d7 3% 1 b - Vampiric Draining Necr 15% 2d7 12% 3 c - Animate Dead Necr 15% N/A 36% 4 d - Agony Necr 15% N/A 71% 5 e - Sting Tmut/Pois 52% 1d5 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5435 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (chance to affect: 83%) The hobgoblin writhes in agony. Unknown command. You see here a staff of fire. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, chance to affect: 83%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you. f - a staff of fire The hobgoblin hits you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, chance to affect: 83%) The hobgoblin writhes in agony. You kill the hobgoblin! The dead are walking! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Sting wells up from within. Spell assigned to 'e'. You start resting. Your magical contamination has completely faded away. You swap places. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. Your hobgoblin skeleton crumbles into dust! HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ..#.. #.#.#### #.#.#.. ### #.#.#.# ..###########.#.#.# ..+...............# ..#.............@.# ..#...............# .[.................... ..#..............##### .................... ..#..............### .................# #########........# ........#..)>....# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holysushi the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | holysushi set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 81 | D:1 | Reached skill level 1 in Fighting 97 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 512 | D:1 | Reached XP level 3. HP: 16/29 MP: 0/0 512 | D:1 | Learned a level 1 spell: Sting 565 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.3 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Transmutations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Poison Magic | | 3.4 Action || total ---------------------------++------- Cast: Necrotise || 36 Armour: Robe || 4 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 565 | 565 | 0 | 52 | 401 | 1 | 565.0 | Dungeon | 565 | 565 | 0 | 52 | 401 | 1 | 565.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 565 daAuts