Dungeon Crawl Stone Soup version 0.31-a0-180-g519b7de00c (webtiles) character file. Game seed: 13355502195152684887 54 holysushi the Magician (level 4, -2/33 HPs) Began as a Djinni Conjurer on June 20, 2023. Slain by Robin ... wielding a +0 mace (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:02 (1067 turns). holysushi the Magician (Djinni Conjurer) Turns: 1067, Time: 00:03:02 Health: -2/33 AC: 2 Str: 6 XL: 4 Next: 12% Gold: 61 EV: 13 Int: 19 God: SH: 0 Dex: 14 rFire + + . d - +0 dagger (protect) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: about to teleport, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons d - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify Potions e - a potion of attraction Skills: - Level 2.0 Fighting + Level 3.0 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes Level 0.0 Charms + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Transmutations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d6 30% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 30% 4 f - Beastly Appendage Tmut 34% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10928 Altars: Annotations: D:1 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History a +0 club; a +0 dagger; a goblin corpse Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the hobgoblin. The hobgoblin is severely wounded. (Press . to maintain the ray.) The goblin closely misses you. The hobgoblin hits you but does no damage. Robin hits you with a +0 mace. The searing ray misses the hobgoblin. The goblin hits you but does no damage. The hobgoblin barely misses you. Robin hits you with a +0 mace. You closely miss the hobgoblin. The hobgoblin is severely wounded. The goblin misses you. The hobgoblin hits you. Sorry, you're not good enough to have a special ability. Unknown command. As you read the scroll labelled EFIOPUO ROUHOU, it crumbles to dust. It is a scroll of identify. e - a potion of attraction The goblin completely misses you. The hobgoblin hits you. As you read the scroll labelled VUMAUS PUCIAMN, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The goblin hits you but does no damage. The hobgoblin barely misses you. Robin hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any items that you can evoke. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Robin hits you with a +0 mace. You die... #................. #.#####.##.......# #.# #.###....÷## #.# #.###....... #.# #.##...##.## #÷# #.#..#.....# #.# #.#.###..#.. #)# #.#..#.....# #@#####.#....##.## #gg).............. #######.#.#####.## #...#.# #.## #.###.# #.## ##.###.#####.## ########...##.†.....†) #............†..###..) #.######...##†..# #..# You could see Robin and a goblin (strong). Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 12 goblins 5 hobgoblins (D:1) 6 jackals (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 7 bats (D:1) 3 kobolds (D:1) 4 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holysushi the Djinni Conjurer began the quest for the Orb. 0 | D:1 | holysushi set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 39 | D:1 | Reached skill level 1 in Fighting 71 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 365 | D:1 | Reached XP level 3. HP: 26/28 MP: 0/0 365 | D:1 | Learned a level 1 spell: Beastly Appendage 876 | D:2 | Noticed Robin 879 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 1067 | D:1 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, minmay_misc_feat_cross D:2: layout_loops_cross, kennysheep_minor_cross, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Dodging | 3 | 3.0 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Transmutations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Poison Magic | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | 1 || 4 Cast: Magic Dart | 58 | || 58 Searing Ray | 5 | 5 || 10 Use: Scroll | | 2 || 2 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 14 | 16 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1070 | 1070 | 0 | 281 | 530 | 2 | 535.0 | Dungeon | 1070 | 1070 | 0 | 281 | 530 | 2 | 535.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1041 daAuts D:2: 29 daAuts