Dungeon Crawl Stone Soup version 0.29-a0-111-gbaf749a769 (webtiles) character file. Game seed: 1275684649394345848 0 hoogis the Magician (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on Feb 17, 2022. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (28 turns). hoogis the Magician (Djinni Fire Elementalist) Turns: 28, Time: 00:00:31 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 12 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 robe Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 18% 2d6 11% 2 c - Conjure Flame Conj/Fire 9% 6-21 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d5 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, hoogis the Djinni Fire Elementalist. Will you be the one to retrieve the astounding Orb of Zot from the depths? Press ? for a list of commands and other information. Found 12 gold pieces, 14 stones and a robe. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. You now have 12 gold pieces. You see here a +0 robe. You see here a +0 robe. b - a +0 robe An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! 2 jackals come into view. The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The jackal bites you but does no damage. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The jackal misses you. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The jackal bites you. The jackal completely misses you. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ##.###.###.# ### #.# #.# ## ########.# #.# #.#.#.#..# #.# #.#.#.### #h###.###..# #h#J#.# #J... #@#.#.# .#### ####### # You could see an endoplasm and 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hoogis the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 28 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_corners, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_wall], aquarium_window_2, aquarium_window_2, aquarium_window_1, aquarium_view_2a, aquarium_balcony_double_4, serial_shops, shop, roderic_roman_lattice Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Foxfire || 1 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 26 | 2 | 0 | 0 | 1 | 28.0 | Dungeon | 28 | 26 | 2 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts