Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 4180422171132219010 93 horus123 the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Aug 22, 2021. Killed by nerve-wracking pain ... invoked by an orc priest (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:56 (1745 turns). horus123 the Conjurer (Deep Elf Conjurer) Turns: 1745, Time: 00:03:57 Health: -4/24 AC: 5 Str: 4 XL: 4 Next: 36% Magic: 0/10 EV: 12 Int: 24 God: Gold: 95 SH: 0 Dex: 15 Spells: 3/9 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn d - ring of protection from fire MPRegen 0.12/turn (no ring) @: no status effects A: iridescent scales 1, thin skeletal structure 1, low mp 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery d - a ring of protection from fire (left hand) Potions j - a potion of flight Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting * Level 6.1 Conjurations * Level 0.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 3d5 1% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your magical capacity is low. (-10% MP) Message History Ouch! That really hurt! The searing ray hits the orc! You kill the orc! The searing ray misses the orc priest. The orc hits you with a +0 mace. The searing ray hits the orc priest. The orc priest is almost dead. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You feel much better. The orc priest casts a cantrip, but nothing happens. The orc barely misses you. As you read the scroll labelled GYVVI SUOTU, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The orc priest begins to cast a cantrip, but forgets the words! The orc closely misses you. It was a potion of mutation. You feel extremely strange. You feel less energetic. Iridescent scales grow over part of your body. Your bones become slightly less dense. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (grey smoke, severely wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. You barely resist. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. There is an open door here. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ##.....## #.......# #§§§§...# ##+## #§§§§...#. ##...## #§§§..... ##.....## #§§§..##. ##.......## ##§§§§.... #.........###§§§§§.##. +.......@.oo...§§§## #...÷.....###....## ##.......## #...## ##.....## #..... ##...## #.##### ####'## #.# #....# #.# #.##.# #.# #.##.## You could see an orc priest and an orc. Vanquished Creatures An iguana (D:2) 2 adders (D:2) 2 worms (D:2) A dart slug (D:1) 3 orcs (D:2) 6 endoplasms 4 goblins 3 hobgoblins (D:2) 3 jackals (D:2) A quokka (D:2) 5 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | horus123 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 352 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 355 | D:1 | Learned a level 2 spell: Searing Ray 519 | D:1 | Reached skill level 5 in Conjurations 925 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1354 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 1355 | D:2 | Reached skill level 6 in Conjurations 1362 | D:2 | Learned a level 3 spell: Dazzling Flash 1733 | D:2 | HP: 1/24 [orc (3)] 1738 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1738 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1738 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1745 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring, minmay_quantized D:2: minmay_inner_zag, layout_loops_corners, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.3 Hexes | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 41 | 17 || 58 Searing Ray | 4 | 2 || 6 Use: Scroll | 8 | 1 || 9 Potion | | 2 || 2 Dodge: Dodged | 2 | 2 || 4