Dungeon Crawl Stone Soup version 0.28-a0-883-gc8d7bad45d (webtiles) character file. Game seed: 16405634992615541502 316 horus123 the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Nov 20, 2021. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon on Nov 21, 2021. The game lasted 00:15:18 (4435 turns). horus123 the Conjurer (Deep Elf Conjurer) Turns: 4435, Time: 00:15:19 Health: -1/32 AC: 5 Str: 4 XL: 6 Next: 20% Magic: 8/14 EV: 12 Int: 25 God: Gold: 211 SH: 0 Dex: 13 Spells: 2/14 levels left rFire . . . SeeInvis . f - +2 short sword (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... j - +2 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 211 gold pieces. Inventory: Hand Weapons d - a +1 dagger of holy wrath f - a +2 short sword of freezing (weapon) Armour a - a +0 robe (worn) j - a +2 pair of boots (worn) Potions b - 2 potions of might {unknown} c - a potion of brilliance {unknown} e - a potion of mutation {unknown} h - a potion of heal wounds {unknown} i - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.2 Conjurations * Level 3.9 Hexes * Level 4.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Pain Necr 100% 1d9 1% 1 d - Dazzling Flash Conj/Hex 56% N/A 3% 3 e - Excruciating Wounds Necr 13% N/A 36% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 14% 3d9 13% 4 Ozocubu's Armour Ice 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Agony Necr 27% N/A 36% 5 Metabolic Englaciation Hex/Ice 7% N/A 71% 5 Simulacrum Ice/Necr 8% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. The puff of flame hits you! The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits the orc wizard. The orc wizard is almost dead. The orc wizard casts a spell at you. You are confused. You're too confused to cast spells. An orc comes into view. It is wielding a +0 morningstar. The orc shouts! You hear a shout! x3 The orc wizard hits you with a +0 dagger. You feel less confused. An orc comes into view. It is wielding a +0 mace. The orc wizard casts a spell at you. The magic dart hits you! A jackal comes into view. Found 28 stones. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 morningstar (81% to hit) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) An orc priest comes into view. It is wielding a +0 dagger. Unknown command. The searing ray hits the orc wizard. You kill the orc wizard! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... #.h(......## #.......... #.........##### #.........#.... #............#.# #............... . #..........##.. .. #......@..#...o ... #####.#.....# .... #...##.###..... #...)...o...... .....##..o<....... ####. #........... .. #........... ...........##### ............... You could see an orc priest and a jackal (asleep). Vanquished Creatures 2 scorpions Terence (D:2) 3 orc wizards 2 adders A worm (D:3) 12 orcs 5 ball pythons 11 endoplasms 5 giant cockroaches 3 goblins 11 hobgoblins 5 jackals 2 quokkas 3 bats (D:1) 7 frilled lizards 14 kobolds 4 rats 91 creatures vanquished. Vanquished Creatures (others) 2 plants (D:3) 2 creatures vanquished. Grand Total: 93 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | horus123 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 371 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 542 | D:1 | Learned a level 2 spell: Searing Ray 544 | D:1 | Learned a level 1 spell: Pain 934 | D:1 | Reached skill level 1 in Necromancy 1120 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1492 | D:2 | Learned a level 3 spell: Dazzling Flash 1674 | D:2 | Found a faded altar of an unknown god. 1744 | D:2 | Noticed Terence 1752 | D:2 | Killed Terence 1753 | D:2 | Reached skill level 1 in Hexes 1753 | D:2 | Reached XP level 4. HP: 2/24 MP: 1/12 3119 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/13 3758 | D:3 | Learned a level 5 spell: Excruciating Wounds 4099 | D:4 | Reached skill level 5 in Conjurations 4106 | D:3 | Reached XP level 6. HP: 23/32 MP: 3/14 4419 | D:3 | Upgraded the game from 0.28-a0-872-g80cf8599ee to | 0.28-a0-883-gc8d7bad45d 4435 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_corners D:2: layout_loops_cross, shapermc_ecumenical_altar_venn, st_stairs_5, grunt_decor_junction, uniq_terence D:3: corexii_shack_village, layout_rooms, grunt_decor_resistance, dk_noncrumbling_3 D:4: layout_rooms, nemelex_diamond_rough_becter Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.6 Necromancy | 1 2 3 4 | 4.4 Hexes | 1 2 3 | 3.9 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | | 15 || 15 Cast: Magic Dart | 70 | 86 || 156 Searing Ray | 2 | 9 || 11 Pain | | 1 || 1 Dazzling Flash | | 1 || 1 Use: Scroll | 1 | 2 || 3 Armor: Robe | 2 | 7 || 9 Dodge: Dodged | 3 | 31 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4438 | 4364 | 74 | 849 | 3101 | 4 | 1109.5 | Dungeon | 4438 | 4364 | 74 | 849 | 3101 | 4 | 1109.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1536 daAuts D:2: 1495 daAuts D:1: 1381 daAuts D:4: 25 daAuts