Dungeon Crawl Stone Soup version 0.28-a0-895-g6e5f11bd55 (webtiles) character file. Game seed: 12789815888260863577 70 horus123 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Nov 22, 2021. Slain by Terence (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (2016 turns). horus123 the Conjurer (Deep Elf Conjurer) Turns: 2016, Time: 00:03:03 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 4% Magic: 1/10 EV: 12 Int: 24 God: Gold: 57 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . SeeInvis . b - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn c - ring of resist corrosion MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion (left hand) g - an amulet of reflection Scrolls d - a scroll of teleportation Potions e - 2 potions of lignification {unknown} f - a potion of cancellation {unknown} h - a potion of attraction {unknown} Skills: + Level 0.3 Short Blades + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.2 Spellcasting + Level 5.7 Conjurations * Level 0.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Dazzling Flash Conj/Hex 36% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gell's Gravitas Tloc 3% N/A 32% 3 Lesser Beckoning Tloc 3% N/A 32% 3 Teleport Other Tloc 3% N/A 32% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Summon Ice Beast Ice/Summ 3% N/A 71% 4 Summon Mana Viper Hex/Summ 4% N/A 95% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Annotations: D:2 Terence Message History Terence is heavily wounded. The searing ray misses Terence. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 trident of flaming and wearing a +0 chain mail of cold resistance (heavily wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you from afar with a +1 trident of flaming. Terence burns you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 trident of flaming and wearing a +0 chain mail of cold resistance (heavily wounded, 85% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you from afar with a +1 trident of flaming! Terence burns you. The searing ray hits Terence. Terence is severely wounded. Terence barely misses you. Terence screams, "I'm going to kill you!" Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 trident of flaming and wearing a +0 chain mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +1 trident of flaming. Terence burns you. * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +1 trident of flaming! You die... #....#.#...........########### #....#.#...........#.......... #......#...........#.......... #....###...........#.......... #....# #...........#.########' ###### #..........##.# #.... #......@...##.# #.... ####..........##'### #.... #.(......@........># #..†. #........#.........# #.... #........#.........# #.... #........#.....#'### #.... #........#.....#.# #.... #........#.....#.#####.... #........#.....#.#........ #....<...#######.#.######. #........# #.# #. You could see Terence. Vanquished Creatures 3 adders (D:2) 2 dart slugs 5 ball pythons 5 endoplasms 3 giant cockroaches (D:1) 4 goblins 2 hobgoblins 4 kobolds (D:1) A quokka (D:1) 5 bats (D:1) 3 frilled lizards 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | horus123 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 256 | D:1 | Reached skill level 5 in Conjurations 270 | D:1 | Learned a level 2 spell: Searing Ray 667 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/9 1511 | D:2 | Learned a level 3 spell: Dazzling Flash 1573 | D:2 | Found a blossoming altar of Fedhas. 1801 | D:2 | Reached XP level 4. HP: 21/24 MP: 10/10 1974 | D:2 | Noticed Terence 2016 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms D:2: layout_basic, basic_altar, kennysheep_cross_bottleneck, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Short Blades | | 0.3 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.2 Hexes | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 16 | || 16 Cast: Magic Dart | 61 | 4 || 65 Searing Ray | | 3 || 3 Use: Scroll | 3 | || 3 Stab: Sleeping | 4 | || 4 Armor: Robe | 6 | || 6 Dodge: Dodged | 10 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2014 | 1993 | 21 | 437 | 1329 | 2 | 1007.0 | Dungeon | 2014 | 1993 | 21 | 437 | 1329 | 2 | 1007.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1077 daAuts D:2: 937 daAuts