Dungeon Crawl Stone Soup version 0.28-a0-895-g6e5f11bd55 (webtiles) character file. Game seed: 8256751929301193526 136 horus123 the Conjurer (level 5, -5/38 HPs) Began as a Human Gladiator on Nov 22, 2021. Was an Initiate of Vehumet. Slain by a gnoll (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:54 (2859 turns). horus123 the Conjurer (Human Gladiator) Turns: 2859, Time: 00:04:55 Health: -5/38 AC: 5 Str: 14 XL: 5 Next: 43% Magic: 4/6 EV: 12 Int: 15 God: Vehumet [......] Gold: 101 SH: 0 Dex: 15 Spells: 2/6 levels left rFire x . . SeeInvis . h - +6 great sword of Misery {flame, Will- Int+6} rCold + . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn f - ring of ice MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +1 long sword of protection h - the +6 great sword of Misery (weapon) {flame, Will- Int+6} (You acquired it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+6). Will: It decreases your willpower. Missiles d - 4 throwing nets Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of gloves (worn) Jewellery f - a ring of ice (left hand) Wands j - a wand of iceblast (9) Scrolls e - a scroll of teleportation Potions k - a potion of attraction {unknown} Skills: - Level 2.0 Fighting - Level 3.4 Long Blades - Level 2.1 Throwing - Level 0.2 Armour - Level 3.2 Dodging - Level 1.0 Spellcasting + Level 3.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 16% 1 b - Magic Dart Conj 44% 1d5 7% 1 c - Searing Ray Conj 22% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 12% N/A 41% 3 Swiftness Air 0% N/A 67% 3 Fulminant Prism Conj/Hex 3% 3d6 83% 4 Iskenderun's Battlesphe Conj 11% 2d7 89% 5 Airstrike Air 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Message History Found a stone staircase leading up. The orc shouts! A gnoll comes into view. It is wielding a +0 spear. You open the door. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! There is an open door here. The gnoll barely misses you. You slash the gnoll! You burn the gnoll. You kill the gnoll! Vehumet accepts your kill. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You slash the gnoll! You burn the gnoll. You kill the gnoll! Vehumet accepts your kill. The orc closely misses you. You slice the orc!! You burn the orc. You kill the orc! Vehumet accepts your kill. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The gnoll hits you with a +0 whip! You hit the gnoll. You burn the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip! You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. x3 You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You die... ##### ♣ #...# ♣♣ #...# ♣. #...# ♣♣. ###...#... ♣.♣ #.g........ ♣♣.♣ #g#....##.# ♣.♣♣ #@#.>o.... ♣♣.♣ #.#.....## ♣.♣♣ #......... ♣.♣ ##.#....#.# ♣.♣♣♣ .#...<..# ♣...♣ .#...#.. ♣♣... +# ♣♣.. ♣.. ♣.♣ You could see 2 gnolls. Vanquished Creatures A scorpion zombie (D:3) 3 gnolls (D:3) 2 adders A worm (D:2) 3 dart slugs 3 orcs (D:3) 3 endoplasms 6 giant cockroaches 2 goblins 5 hobgoblins 4 jackals (D:1) 7 kobolds A quokka (D:2) 3 ball pythons 2 bats 2 frilled lizards 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | horus123 the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 170 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 195 | D:1 | Learned a level 1 spell: Shock 283 | D:1 | Got Jeobb's Papyrus of Conjuration 521 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 653 | D:1 | Reached skill level 1 in Spellcasting 764 | D:1 | Learned a level 1 spell: Magic Dart 767 | D:1 | Learned a level 2 spell: Searing Ray 1359 | D:2 | Reached skill level 1 in Conjurations 1835 | D:2 | Reached XP level 4. HP: 29/33 MP: 1/5 1996 | D:2 | Found a radiant altar of Vehumet. 2011 | D:2 | Became a worshipper of Vehumet 2518 | D:3 | Identified a scroll of acquirement 2518 | D:3 | Acquired the +6 great sword of Misery {flame, Will- Int+6} 2548 | D:3 | Reached XP level 5. HP: 29/38 MP: 1/6 2857 | D:3 | HP: 1/38 [gnoll (6)] 2859 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring D:2: layout_loops_ring, basic_altar, grunt_ministairs_5 D:3: kb_forest_paths, layout_basic, hellmonk_ecumenical_altar_inner_sanctum Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 1 | 1.0 Conjurations | 1 2 3 | 3.5 Fighting | | 2.0 Long Blades | | 3.4 Throwing | | 2.1 Armour | | 0.2 Dodging | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 88 | 20 || 108 Great sword | | 17 || 17 Cast: Magic Dart | 10 | 23 || 33 Use: Scroll | 3 | 5 || 8 Potion | | 3 || 3 Stab: Sleeping | 1 | || 1 Armor: Leather armour | 30 | 14 || 44 Dodge: Dodged | 71 | 29 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2891 | 2842 | 49 | 0 | 2427 | 3 | 963.7 | Dungeon | 2891 | 2842 | 49 | 0 | 2427 | 3 | 963.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1184 daAuts D:1: 1094 daAuts D:3: 611 daAuts