Dungeon Crawl Stone Soup version 0.28-a0-991-g956f0ee3d5 (webtiles) character file. Game seed: 12689156461045129264 0 horus123 the Conjurer (level 1, 7/7 HPs) Began as a Felid Conjurer on Dec 4, 2021. Got out of the dungeon alive. The game lasted 00:00:43 (1 turns). horus123 the Conjurer (Felid Conjurer) Turns: 1, Time: 00:00:43 Health: 7/7 AC: 1 Str: 3 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 19 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You add the spells Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism and Iskenderun's Mystic Blast to your library. Welcome, horus123 the Felid Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a leather armour and a bubbling blue potion. Found a staircase leading out of the dungeon. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # # !# .. #.# .. ... .. ##.. #. ..# #..##..# #.@# #..# ..##. #.. .. [.# ##. ... .. #.. ## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | horus123 the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, hellmonk_ecumenical_altar_crossroads, minmay_domino_4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts