Dungeon Crawl Stone Soup version 0.28-a0-991-g956f0ee3d5 (webtiles) character file. Game seed: 14612430861886250485 469 horus123 the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Dec 5, 2021. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:04:47 (3230 turns). horus123 the Conjurer (Deep Elf Conjurer) Turns: 3230, Time: 00:04:48 Health: 0/32 AC: 4 Str: 4 XL: 6 Next: 82% Magic: 6/14 EV: 11 Int: 25 God: Gold: 89 SH: 0 Dex: 13 Spells: 3/13 levels left rFire . . . SeeInvis . h - +2 falchion (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . l - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn e - ring of wizardry MPRegen 0.14/turn (no ring) @: lethally poisoned (0 -> -7) A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons h - a +2 falchion of holy wrath (weapon) Armour a - a +0 robe g - a +0 leather armour (worn) l - a +0 pair of gloves (worn) Magical Staves d - a staff of poison Jewellery e - a ring of wizardry (left hand) j - an amulet of guardian spirit Scrolls f - a scroll of fear i - 2 scrolls of fog Potions b - a potion of flight {unknown} c - a potion of curing k - a potion of ambrosia {unknown} Skills: + Level 1.9 Armour - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting - Level 6.3 Conjurations - Level 6.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Dazzling Flash Conj/Hex 72% N/A 1% 3 d - Fulminant Prism Conj/Hex 18% 3d11 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 : Message History The searing ray hits the howler monkey skeleton! You destroy the howler monkey skeleton! There is an open door here. Found a stone staircase leading up. You open the door. A water moccasin comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (asleep, 100% to hit) The searing ray hits the water moccasin! The water moccasin is moderately wounded. (Press . to maintain the ray.) The searing ray misses the water moccasin. The searing ray misses the water moccasin. The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is moderately wounded. You finish channelling your searing ray. The water moccasin bites you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 68% to hit) The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is severely wounded. The water moccasin misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... #.....#.# #...... ##.....#.####...... ............+...... ###....#.##.#...[.. ###..#.##.####### ######............... ####......######..###### ......##.## #### # ......S@.# ......##.# ..... #.# .... #.# ... #.# .. #.. . ##. # You could see a water moccasin. Vanquished Creatures Sigmund (D:2) An ogre (D:4) A scorpion (D:4) An orc priest (D:3) Jessica (D:2) 2 howler monkey skeletons (D:4) 3 adders 3 dart slugs 9 orcs 6 endoplasms 3 giant cockroaches 5 goblins 4 hobgoblins A quokka (D:3) 3 ball pythons (D:2) A bat (D:3) 2 frilled lizards (D:2) 3 kobolds 6 rats 56 creatures vanquished. Vanquished Creatures (others) 5 plants (D:2) 8 withered plants (D:2) 13 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | horus123 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 147 | D:1 | Found Reloennu's Book Emporium. 715 | D:2 | Reached XP level 2. HP: 12/15 MP: 6/9 775 | D:2 | Found a faded altar of an unknown god. 828 | D:2 | Noticed Jessica 834 | D:2 | Killed Jessica 835 | D:2 | Reached skill level 5 in Conjurations 835 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 898 | D:2 | Learned a level 2 spell: Searing Ray 902 | D:2 | Learned a level 3 spell: Dazzling Flash 997 | D:2 | Reached skill level 1 in Hexes 1174 | D:2 | Noticed Sigmund 1181 | D:2 | Killed Sigmund 1182 | D:2 | Reached skill level 5 in Hexes 1182 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 1182 | D:2 | Reached XP level 5. HP: 28/28 MP: 3/13 1296 | D:2 | Learned a level 4 spell: Fulminant Prism 1902 | D:3 | Reached XP level 6. HP: 32/32 MP: 7/14 2960 | D:4 | Reached skill level 1 in Armour 3223 | D:4 | Noticed a water moccasin 3230 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, serial_shops, shop, serial_bayou_pond_d D:2: layout_rooms, shapermc_ecumenical_altar_flowoftime, roderic_lattice_a, nicolae_elevator_lobby_plus, uniq_sigmund, uniq_jessica D:3: layout_loops_cross, serial_glass, glass_columns_a, glass_columns_a D:4: layout_basic, mainiacjoe_overflow_catwalk, minmay_hollow_rounded_squares Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 | 4.0 Conjurations | 5 6 | 6.3 Hexes | 5 6 | 6.0 Armour | 1 | 1.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 42 | 67 || 109 Searing Ray | 2 | 6 || 8 Use: Scroll | 4 | 3 || 7 Armor: Robe | 1 | || 1 Dodge: Dodged | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3227 | 3157 | 70 | 159 | 2630 | 4 | 806.8 | Dungeon | 3227 | 3157 | 70 | 159 | 2630 | 4 | 806.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1178 daAuts D:3: 992 daAuts D:1: 639 daAuts D:4: 417 daAuts