Dungeon Crawl Stone Soup version 0.28-a0-1435-g82390b3a13 (webtiles) character file. Game seed: 16047286583923934229 264 horus123 the Vexing (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Jan 9, 2022. Mangled by an ogre (31 damage) ... on level 4 of the Dungeon. The game lasted 00:06:27 (4006 turns). horus123 the Vexing (Deep Elf Conjurer) Turns: 4006, Time: 00:06:27 Health: -6/28 AC: 2 Str: 7 XL: 5 Next: 98% Magic: 8/13 EV: 13 Int: 25 God: Gold: 229 SH: 0 Dex: 17 Spells: 2/12 levels left rFire . . . SeeInvis . d - +10 dagger of Ronk {venom, *Slow Str+3 Dex+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons c - a +0 short sword of protection d - the +10 dagger of Ronk (weapon) {venom, *Slow Str+3 Dex+4} (You found it on level 3 of the Dungeon) It poisons the flesh of those it strikes. Str: It affects your strength (+3). Dex: It affects your dexterity (+4). *Slow: It may slow you when you take damage. e - a +3 dagger of protection Armour a - a +0 robe (worn) Magical Staves f - a staff of cold Scrolls j - 3 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} Potions b - a potion of resistance {unknown} g - 2 potions of haste {unknown} h - a potion of might {unknown} i - a potion of brilliance {unknown} k - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging + Level 2.4 Stealth - Level 4.0 Spellcasting - Level 5.0 Conjurations - Level 6.0 Hexes - Level 2.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Dazzling Flash Conj/Hex 64% N/A 2% 3 d - Fulminant Prism Conj/Hex 16% 3d11 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Ozocubu's Armour Ice 15% N/A 12% 3 Swiftness Air 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Airstrike Air 2% N/A 65% 4 Ozocubu's Refrigeration Ice 7% 4d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Message History The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a leather armour. You now have 215 gold pieces (gained 8). Found 24 stones. Found an iron altar of Okawaru. A ball python comes into view. A ball python is nearby! You now have 229 gold pieces (gained 14). There are no items here. The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .# #.# #.## ### #..#######..... #............. #............ #O.......... #@.......# #..#...## ##....## ##.### #.## #.# ##.# ##.## ####..# You could see an ogre. Vanquished Creatures An ice beast (D:3) A centaur skeleton (D:3) A hound skeleton (D:3) 5 adders A worm (D:2) 3 dart slugs 2 orcs (D:3) A bat (D:1) 4 endoplasms 5 giant cockroaches 10 goblins 6 hobgoblins 5 jackals 3 kobolds 4 quokkas (D:1) 10 ball pythons 2 frilled lizards (D:1) 6 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | horus123 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/9 145 | D:1 | Learned a level 2 spell: Searing Ray 290 | D:1 | Found a faded altar of an unknown god. 737 | D:1 | Reached skill level 5 in Conjurations 737 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 741 | D:1 | Learned a level 3 spell: Dazzling Flash 1113 | D:1 | Reached skill level 1 in Hexes 1621 | D:2 | Reached skill level 2 in Hexes 2104 | D:2 | Reached skill level 3 in Hexes 2411 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2437 | D:3 | Learned a level 4 spell: Fulminant Prism 2464 | D:3 | Noticed an ice beast 2470 | D:3 | Killed an ice beast 2471 | D:3 | Reached skill level 5 in Hexes 2471 | D:3 | Reached XP level 5. HP: 10/28 MP: 4/13 2926 | D:3 | Reached skill level 6 in Hexes 3087 | D:3 | Identified the +10 dagger of Ronk {venom, *Slow Str+3 | Dex+4} 3118 | D:3 | Reached skill level 1 in Ice Magic 3955 | D:4 | Found an iron altar of Okawaru. 3999 | D:4 | Noticed an ogre 4006 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_cross, shapermc_ecumenical_altar_venn, chequers_serial_rivers_micro_b, minmay_octomino_c4 D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e D:3: layout_loops_corners D:4: layout_cave_pods, okawaru_trees_2, minmay_manual_mullet, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Hexes | 3 5 6 | 6.0 Ice Magic | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 9 | || 9 Short sword | 2 | || 2 Cast: Magic Dart | 85 | 51 || 136 Searing Ray | 1 | 8 || 9 Use: Scroll | 5 | || 5 Armor: Robe | 3 | 2 || 5 Dodge: Dodged | 12 | 8 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4067 | 4031 | 36 | 441 | 3219 | 4 | 1016.8 | Dungeon | 4067 | 4031 | 36 | 441 | 3219 | 4 | 1016.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1402 daAuts D:2: 1263 daAuts D:1: 1208 daAuts D:4: 193 daAuts