Dungeon Crawl Stone Soup version 0.31-a0-23-gcbde74481b (webtiles) character file. Game seed: 11737376991705534864 20 horus123 the Magician (level 2, -2/19 HPs) Began as a Demonspawn Hedge Wizard on May 14, 2023. Slain by a kobold ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (460 turns). horus123 the Magician (Demonspawn Hedge Wizard) Turns: 460, Time: 00:01:22 Health: -2/19 AC: 2 Str: 10 XL: 2 Next: 58% Magic: 6/6 EV: 12 Int: 15 God: Gold: 3 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . e - +0 dire flail rCold . . . (shield currently unavailable) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 dire flail (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery j - a ring of positive energy Scrolls f - 2 scrolls of poison {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of magic g - a potion of attraction {unknown} i - a potion of haste {unknown} Skills: + Level 2.0 Maces & Flails - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 b - Call Imp Summ 10% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 21% 1 Blink Tloc 8% N/A 22% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 30% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History A kobold comes into view. It is wielding a +0 dagger. Memorise Call Imp, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. A frilled lizard comes into view. The kobold shouts! You hear a shout! You strike the helpless frilled lizard from behind! You hit the frilled lizard. You kill the frilled lizard! The kobold hits you with a +0 dagger. You sock the kobold! You kill the kobold! A kobold comes into view. It is wielding a +0 whip. Found a thin glowing staff. You see here a +0 dagger. A kobold is nearby! You closely miss the kobold. The kobold hits you with a +0 whip. You closely miss the kobold. The kobold hits you with a +0 whip. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. The kobold is heavily wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. You closely miss the kobold. The kobold is heavily wounded. The kobold misses you. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 whip. You die... ..#.............##.##.##.## ####.....(...###.##.##.## #.#...#.### #.......## #.#...#.# ####.#### #.#...#.######...# #.#.........##.### #.......###.##.# #####.)...# #.# ### #@###.# #.#####.. #.....K# .# #..[....# #.##...# . ######### #..... .. #....|. .. ##.....# ... ##...## ##.## You could see a kobold. Vanquished Creatures A dart slug (D:1) A bat (D:1) 5 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | horus123 the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 177 | D:1 | Reached skill level 1 in Maces & Flails 197 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 197 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/6 447 | D:1 | Learned a level 2 spell: Call Imp 460 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_cross, hex_tiny Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Dire flail || 44 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 468 | 468 | 0 | 19 | 341 | 1 | 468.0 | Dungeon | 468 | 468 | 0 | 19 | 341 | 1 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 468 daAuts