Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 1936613369212401089 55 horus123 the Grave Robber (level 3, -1/29 HPs) Began as a Ghoul Necromancer on Nov 5, 2023. Slain by an adder (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:54 (1485 turns). horus123 the Grave Robber (Ghoul Necromancer) Turns: 1485, Time: 00:02:55 Health: -1/29 AC: 2 Str: 11 XL: 3 Next: 93% Magic: 0/6 EV: 12 Int: 12 God: Gold: 99 SH: 0 Dex: 9 Spells: 4/8 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 chain mail Jewellery g - a ring of resist corrosion Scrolls d - a scroll of enchant armour {unknown} f - 2 scrolls of noise {unknown} l - 2 scrolls of vulnerability {unknown} n - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} e - a potion of cancellation {unknown} h - 2 potions of curing {unknown} i - a potion of heal wounds {unknown} j - 2 potions of might {unknown} m - a potion of enlightenment {unknown} Skills: + Level 2.1 Fighting - Level 1.7 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 44% 1d6 4% 1 b - Vampiric Draining Necr 11% 2d6 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 11% N/A 43% 4 Agony Necr 11% N/A 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You closely miss the adder. The adder bites you. You miss the adder. The adder closely misses you. The adder barely misses you. You scratch the adder but do no damage. The adder bites you. You scratch the adder but do no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder closely misses you. Okay, then. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 73%) The adder writhes in agony. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, chance to affect: 73%) The adder writhes in agony. The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to affect: 73%) The adder writhes in agony. The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to affect: 73%) The adder writhes in agony. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You scratch the adder but do no damage. The adder is almost dead. The adder misses you. You barely miss the adder. The adder is almost dead. The adder bites you. You die... #..##.###......... #.....# #....####. #..##.###...####.. #.>##............. #..###..##..####.. #...........# ##. #.####..##..# ##. #...........# #.. #@####..##..####.. #S# #............ #S####.####.#..... #.>............#.# ##>....[.......#.# #.###.###.).(...# #.# #.###.......# #.# #.##........# #.# #.##......### You could see an adder and a ball python. Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) 3 ball pythons 5 endoplasms 4 goblins 3 hobgoblins 4 jackals (D:1) A quokka (D:2) A frilled lizard (D:1) A kobold (D:1) 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | horus123 the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 203 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 217 | D:1 | HP: 1/20 [gnoll/+0 whip (2)] 417 | D:1 | Reached XP level 3. HP: 21/26 MP: 4/6 540 | D:1 | Learned a level 3 spell: Vampiric Draining 1088 | D:2 | Reached skill level 1 in Fighting 1483 | D:1 | HP: 1/29 [adder (1)] 1485 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.0 Fighting | 2 | 2.1 Dodging | | 1.7 Stealth | | 2.1 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 98 Cast: Necrotise || 44 Stab: Sleeping || 3 Armour: Robe || 59 Dodge: Dodged || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1485 | 1440 | 45 | 207 | 942 | 2 | 742.5 | Dungeon | 1485 | 1440 | 45 | 207 | 942 | 2 | 742.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 976 daAuts D:2: 508 daAuts