Dungeon Crawl Stone Soup version 0.32-a0-576-g706899e69d (webtiles) character file. Game seed: 11993917539940613104 76 horus123 the Magician (level 4, -9/24 HPs) Began as a Deep Elf Conjurer on Mar 2, 2024. Killed from afar by Ijyb (15 damage) ... with a rupture ... on level 3 of the Dungeon. The game lasted 00:03:11 (1789 turns). horus123 the Magician (Deep Elf Conjurer) Turns: 1789, Time: 00:03:11 Health: -9/24 AC: 5 Str: 4 XL: 4 Next: 12% Magic: 2/14 EV: 17 Int: 25 God: Gold: 149 SH: 0 Dex: 13 Spells: 8/15 levels left rFire + + . m - +4 mace "Uroryfot" {vamp, rF++ rC+} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + j - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +5 ring of evasion HPRegen 0.24/turn g - ring of resist corrosion MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons d - a +0 short sword i - a +0 long sword m - the +4 mace "Uroryfot" (weapon) {vamp, rF++ rC+} (You found it on level 2 of the Dungeon) rF++: It greatly protects you from fire. rC+: It protects you from cold. Armour a - a +0 robe (worn) j - a +2 pair of gloves (worn) Jewellery c - a +5 ring of evasion (left hand) g - a ring of resist corrosion (right hand) Scrolls f - a scroll of teleportation k - a scroll of immolation Potions b - a potion of magic h - 4 potions of curing {unknown} l - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting - Level 4.3 Conjurations + Level 0.5 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Sandblast Erth 20% 2d7 6% 1 d - Stone Arrow Conj/Erth 38% 3d9 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 10% N/A 19% 3 Brom's Barrelling Bould Conj/Erth 19% 2d4 26% 4 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Annotations: D:3 Ijyb Message History The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of warping (heavily wounded, 77% to hit) The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. The searing ray misses Ijyb. Ijyb hits you with a +0 dagger. The searing ray misses Ijyb. Ijyb hits you with a +0 dagger. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb hits you with a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of warping (heavily wounded, 64% to hit) The stone arrow misses Ijyb. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. Ijyb screams, "Level is mine! All mine!" Ijyb misses you. Ijyb hits you with a +0 dagger. Ijyb attacks as she pursues you! Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. Space twists violently! The rupture engulfs you! You blink. Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" #...#...#.# #...###.#.# #.#.# #.#.# #.#.# #.#.# ..#.# #.#.# #..#.###.#.# ...#.....#.# ###########.# #..@g.ยง...(.# #.########### #.. ##.# .# .# .# .# You could see Ijyb. Vanquished Creatures Terence (D:2) 2 ribbon worms (D:2) A dart slug (D:1) 5 bats 4 endoplasms A giant cockroach (D:2) 4 goblins 2 hobgoblins (D:2) 2 quokkas (D:2) 5 ball pythons (D:1) 2 frilled lizards 9 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | horus123 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 326 | D:1 | Reached skill level 4 in Spellcasting 326 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 412 | D:1 | Learned a level 2 spell: Searing Ray 598 | D:1 | Learned a level 1 spell: Sandblast 1024 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/11 1101 | D:2 | Reached skill level 5 in Spellcasting 1136 | D:2 | Found Ydoof's Jewellery Emporium. 1206 | D:2 | Learned a level 3 spell: Stone Arrow 1285 | D:2 | Noticed Terence 1291 | D:2 | Killed Terence 1295 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/13 1437 | D:2 | Reached skill level 6 in Spellcasting 1517 | D:2 | Identified the +4 mace "Uroryfot" {vamp, rF++ rC+} 1772 | D:3 | Noticed Ijyb 1789 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic D:2: layout_rooms, serial_shops, shop, uniq_terence D:3: layout_basic, serial_shops, nicolae_shop_hallway_stairs, ebering_ecumenical_altar_webs, minmay_misc_feat_rugged, uniq_crazy_yiuf_cottage, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Earth Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | | 2 || 2 Cast: Magic Dart | 57 | 12 || 69 Searing Ray | 3 | 3 || 6 Stone Arrow | | 1 || 1 Use: Scroll | | 2 || 2 Armour: Robe | 2 | 11 || 13 Dodge: Dodged | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1786 | 1747 | 39 | 0 | 1535 | 3 | 595.3 | Dungeon | 1786 | 1747 | 39 | 0 | 1535 | 3 | 595.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:2: 816 daAuts D:3: 62 daAuts