Dungeon Crawl Stone Soup version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 9228781554788029924 55 horus123 the Magician (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 8, 2024. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (1833 turns). horus123 the Magician (Deep Elf Conjurer) Turns: 1833, Time: 00:01:56 Health: 0/19 AC: 5 Str: 4 XL: 3 Next: 67% Magic: 5/12 EV: 11 Int: 27 God: Gold: 50 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . j - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois + d - +0 hat {Int+3} rElec . l - +2 cloak {rPois} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 hat of intelligence (worn) l - a +2 cloak of poison resistance (worn) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of enlightenment {unknown} h - 2 potions of brilliance {unknown} i - a potion of heal wounds {unknown} k - 2 potions of mutation {unknown} m - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Slow Hex 28% N/A 7% 1 d - Confusing Touch Hex 7% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 7% 2d6 21% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History m - a sedimented sapphire potion You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin! You kill the goblin! You see here a +0 club. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You see here a +0 club. There is an open door here. Terence the Incautious comes into view. He is wielding a +0 trident and wearing a +1 scale mail of poison resistance. Terence shouts! The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +1 scale mail of poison resistance (moderately wounded, 82% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) The searing ray misses Terence. The searing ray hits Terence. Terence is severely wounded. Terence hits you from afar with a +0 trident! The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... Terence says, "Time to find some more victims." #.# #.###....# #...... #.# #.# #....######....<. #.# #.# #.........####### #.# #.# #.........# #.# #.# ###.......# #.# #.#####.......# #.# #.............# #.# #.............# #.# #...@..#.....### #.# #......###....)## #.# #...@..# ###.#..# ### #.# #......+.....##.###.. #.# ##...รท.#####.##...'.[ #.# #.....# ########.. #.# #.....# #.. #.# #.....# #.. #.# ### You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 5 endoplasms 3 giant cockroaches (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) A ball python (D:1) 3 bats 2 frilled lizards 4 goblins 2 kobolds (D:2) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | horus123 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 351 | D:1 | Reached skill level 4 in Spellcasting 351 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 860 | D:1 | Learned a level 2 spell: Searing Ray 1270 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/11 1280 | D:2 | Reached skill level 5 in Spellcasting 1431 | D:2 | Learned a level 1 spell: Slow 1435 | D:2 | Learned a level 3 spell: Confusing Touch 1827 | D:2 | Noticed Terence 1833 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_corners, minivault_26, minmay_shallow_snake_nest D:2: minmay_recursive_quarters, layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 62 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1832 | 1809 | 23 | 6 | 1650 | 2 | 916.0 | Dungeon | 1832 | 1809 | 23 | 6 | 1650 | 2 | 916.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1221 daAuts D:2: 611 daAuts