Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17395714326426162759 1246 horus123 the Destroyer (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Oct 2, 2024. Was a Follower of Vehumet. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:12:56 (4691 turns). horus123 the Destroyer (Deep Elf Conjurer) Turns: 4691, Time: 00:12:56 Health: 0/41 AC: 6 Str: 4 XL: 8 Next: 25% Magic: 2/20 EV: 11 Int: 26 God: Vehumet [*.....] Gold: 229 SH: 0 Dex: 13 Spells: 6/21 levels left rFire . . . g - +2 short sword (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . v - +0 cloak rCorr . q - +0 pair of gloves SInv . p - +0 pair of boots Will ..... y - amulet of the acrobat Stlth ++ n - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: acrobat @: lethally poisoned (0 -> -7), flying A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons g - a +2 short sword of speed (weapon) w - a +4 quarterstaff of chaos Armour a - a +0 robe (worn) k - a +0 helmet (worn) p - a +0 pair of boots (worn) q - a +0 pair of gloves (worn) v - a +0 cloak (worn) Magical Staves x - a staff of death Jewellery n - a ring of flight (left hand) t - a ring of fire y - an amulet of the acrobat (around neck) Wands m - a wand of polymorph (6) r - a wand of iceblast (10) A - a wand of flame (11) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of teleportation h - a scroll of noise j - a scroll of torment {unknown} l - a scroll of enchant weapon u - a scroll of immolation {unknown} Potions b - a potion of magic e - 4 potions of heal wounds {unknown} f - 2 potions of enlightenment {unknown} i - a potion of curing {unknown} o - a potion of degeneration {unknown} s - 2 potions of resistance {unknown} z - 2 potions of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 7.0 Spellcasting - Level 8.0 Conjurations + Level 6.7 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 3% 4 d - Ignite Poison Fire/Alch 26% N/A 16% 4 e - Olgreb's Toxic Radia Alch 44% N/A 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 18% 2d7 6% 1 Blink Tloc 18% N/A 10% 2 Call Imp Summ 18% N/A 10% 2 Ensorcelled Hibernation Hex/Ice 18% N/A 10% 2 Sublimation of Blood Necr 9% N/A 10% 2 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 (+2d3 12% 4 Passwall Erth 9% N/A 19% 3 Swiftness Air 9% N/A 19% 3 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Summon Hydra Summ 4% N/A 100% 7 Discord Hex 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 * D:2 ( Annotations: D:3 1 runed translucent door, Ludr's ghost, weakling TrFi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The iguana is heavily wounded. The water moccasin completely misses you. An ice beast comes into view. The water moccasin barely misses you. The searing ray hits the water moccasin but does no damage. The water moccasin is moderately wounded. The searing ray hits the iguana! You kill the iguana! Vehumet accepts your kill. You feel your power returning. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 72% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you but does no damage. A gnoll comes into view. It is wielding a +0 whip. You feel very sick. The water moccasin completely misses you. There is an open door here. You feel sick. The water moccasin attacks as it pursues you! The water moccasin completely misses you. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. You see here a ribbon worm corpse. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ice beast, p - water moccasin Aim: an ice beast (83% to hit) The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) You die... #.# #'# #.# # #.# ###### #.# ##.### ##.## ##....###g# #..... ....####......##†# ##.### .....##........'Y# #..# # #.....'........#$# #### ##)##.'........#)# #†####........#S### #.# ##......##@..# #+# ##....##[.$...# ######.....$.# #..$.....# # ##.....$.# ##### ##..$...# #.##. ##...### ##..'. ##### ###..##. ##.##.### You could see a water moccasin, an ice beast and a gnoll. Vanquished Creatures Edmund (D:5) A water moccasin (D:5) A centaur (D:5) 2 ogres (D:5) A scorpion (D:5) A jelly (D:5) A hound (D:5) Crazy Yiuf (D:3) 3 orc priests (D:4) 2 gnoll boudas (D:5) Ijyb (D:3) 3 iguanas (D:5) 5 orc wizards Robin (D:3) 9 adders A shadow imp (D:5) 2 white imps (D:5) 2 ufetubi (D:5) 2 ribbon worms 3 dart slugs 12 orcs 9 ball pythons 9 bats 8 endoplasms 4 giant cockroaches 16 goblins 7 hobgoblins 2 jackals (D:3) 6 quokkas 3 frilled lizards 8 kobolds 8 rats 135 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | horus123 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 50 | D:1 | Found a faded altar of an unknown god. 212 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 331 | D:1 | Found Siygg's Assorted Antiques. 598 | D:1 | Learned a level 2 spell: Searing Ray 859 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/11 884 | D:2 | Reached skill level 5 in Spellcasting 1485 | D:2 | Reached XP level 4. HP: 24/24 MP: 11/13 1635 | D:2 | Found Comamiox's Antique Weapon Shoppe. 1797 | D:3 | Found a runed translucent door. 1798 | D:3 | Noticed Crazy Yiuf 2059 | D:3 | Noticed Ijyb 2067 | D:3 | Killed Ijyb 2068 | D:3 | Reached XP level 5. HP: 21/28 MP: 7/16 2254 | D:3 | Found a blossoming altar of Fedhas. 2266 | D:3 | Found a broken altar of Ashenzari. 2329 | D:3 | Learned a level 4 spell: Fulminant Prism 2334 | D:3 | Learned a level 4 spell: Ignite Poison 2339 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 2393 | D:3 | Noticed Robin 2408 | D:3 | Killed Robin 2409 | D:3 | Reached skill level 5 in Conjurations 2669 | D:3 | Found a runed translucent door. 2669 | D:3 | Noticed Ludr's ghost (weakling TrFi) 2753 | D:3 | Killed Crazy Yiuf 2998 | D:4 | Reached skill level 6 in Conjurations 2998 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/18 3331 | D:4 | Found a staircase to the Ecumenical Temple. 3340 | Temple | Entered the Ecumenical Temple 3346 | Temple | Became a worshipper of Vehumet 3532 | D:4 | Reached skill level 7 in Conjurations 3636 | D:5 | Entered Level 5 of the Dungeon 3658 | D:5 | Noticed a water moccasin 3664 | D:5 | Killed a water moccasin 3665 | D:5 | Reached XP level 7. HP: 22/36 MP: 13/19 3894 | D:5 | Reached skill level 8 in Conjurations 3894 | D:5 | Reached skill level 1 in Alchemy 4353 | D:5 | Noticed Edmund 4367 | D:5 | Killed Edmund 4484 | D:5 | Reached * piety under Vehumet 4484 | D:5 | Offered knowledge of Sandblast by Vehumet. 4523 | D:5 | Reached skill level 5 in Alchemy 4526 | D:5 | Reached XP level 8. HP: 16/41 MP: 11/20 4690 | D:5 | HP: 2/41 [water moccasin (8)] 4691 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring, chequers_ecumenical_altar_island, serial_shops, shop, minmay_close_crescents D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_glass, corexii_hall_statues_u, serial_bayou_lagoon_a D:3: layout_loops_ring, amethyst_overflow_temple_binary, gammafunk_ghost_grave, uniq_ijyb, uniq_robin, uniq_crazy_yiuf_cottage D:4: layout_rooms, minmay_temple_entry_mist D:5: minmay_polygon_palace, layout_loops_corners, uniq_edmund Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 7 | 7.0 Conjurations | 6 7 8 | 8.0 Alchemy | 5 6 | 6.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 5 | || 5 Cast: Magic Dart | 91 | 97 | 30 || 218 Searing Ray | | 15 | 16 || 31 Use: Scroll | | 4 | || 4 Armour: Robe | 4 | 25 | 13 || 42 Dodge: Dodged | 7 | 26 | 15 || 48