Dungeon Sprint DCSS version 0.30-a0-867-g305f33218d (webtiles) character file. Game seed: 5898008580844963227 25 howech the Sneak (level 3, -23/21 HPs) Began as an Octopode Enchanter on Mar 10, 2023. Annihilated by an ogre ... wielding a +0 giant spiked club (38 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:10 (31 turns). howech the Sneak (Octopode Enchanter) Turns: 31, Time: 00:01:11 Health: -23/21 AC: 1 Str: 7 XL: 3 Next: 4% Magic: 6/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . NoTele + (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: on berserk cooldown, very slightly contaminated, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Wands g - a wand of mindburst (2) Scrolls h - a scroll of blinking Potions b - 2 potions of invisibility c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of magic Skills: + Level 3.3 Short Blades - Level 2.0 Dodging * Level 7.8 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 14% 3 Tukima's Dance Hex 13% N/A 14% 3 Dazzling Flash Conj/Hex 14% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! There is an open door here. The ogre barely misses you. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 40%) The ogre resists with some effort. The ogre barely misses you. The ogre attacks as you move away! The ogre barely misses you. There is an open door here. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 40%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant spiked club! Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 40%) The ogre resists with some effort. The ogre closely misses you. The ogre attacks as you move away! The ogre closely misses you. Magic courses through your body. The ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... ########## #<.#.)'..# #..'..#..+ #.O#####+# #.@# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | howech the Octopode Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 7 in Stealth 12 | D | Reached XP level 2. HP: 17/17 MP: 5/5 12 | D | Reached XP level 3. HP: 21/21 MP: 6/6 21 | D | Learned a level 2 spell: Ensorcelled Hibernation 22 | D | Noticed an ogre 31 | D | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Short Blades | 3 | 3.3 Stealth | 7 | 7.8 Dodging | | 2.0 Spellcasting | | 2.0 Hexes | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 7 Constrict || 1 Tentacles || 1 Cast: Ensorcelled Hiber || 2 Use: Potion || 2 Stab: Sleeping || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 1 | 0 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 1 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 35 daAuts