Dungeon Sprint DCSS version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 16106916163798649525 0 howech the Sneak (level 1, -2/9 HPs) Began as a Vine Stalker Enchanter on May 1, 2023. Slain by Ijyb ... wielding a +2 dagger of protection (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:52 (15 turns). howech the Sneak (Vine Stalker Enchanter) Turns: 15, Time: 00:00:53 Health: -2/9 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no teleportation, guardian spirit @: confused, on berserk cooldown, slowed, invisible (expiring), very slow A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of haste f - 2 potions of magic Skills: + Level 0.8 Short Blades + Level 1.5 Dodging * Level 3.6 Stealth + Level 2.1 Spellcasting + Level 3.0 Hexes + Level 0.0 Ice Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb the Twisted Goblin comes into view. She is wielding a +2 dagger of protection and carrying a wand of charming (9). You feel a strong urge to attack something. Ijyb shouts! There is an open door here. Ijyb shouts! Ijyb closely misses you. You hit Ijyb. Your bite misses Ijyb. Ijyb is moderately wounded. You barely miss Ijyb. Your bite misses Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. You closely miss Ijyb. You bite Ijyb, but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +2 dagger of protection. You hit Ijyb but do no damage. You bite Ijyb. You drain her power. Ijyb is heavily wounded. You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +2 dagger of protection! You hit Ijyb. Your bite misses Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. Your will is overpowered! You are confused. You closely miss Ijyb. Ijyb is severely wounded. You're too confused to move! You flicker for a moment. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb hits you with a +2 dagger of protection. You're too confused to move! Ijyb zaps a wand. Your will is overpowered! You are more confused. You miss Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. You resist with significant effort. Ijyb hits you with a +2 dagger of protection. Ouch! That really hurt! You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | howech the Vine Stalker Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 4 | D | Noticed Ijyb 15 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 8 Bite || 2 Use: Potion || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts