Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 2931403014565724754 786 howech the Conjurer (level 7, -8/36 HPs) Began as a Deep Elf Conjurer on May 19, 2023. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:28:31 (5220 turns). howech the Conjurer (Deep Elf Conjurer) Turns: 5220, Time: 00:28:32 Health: -8/36 AC: 4 Str: 4 XL: 7 Next: 56% Magic: 11/17 EV: 13 Int: 25 God: Gold: 216 SH: 0 Dex: 13 Spells: 7/17 levels left rFire . . . c - staff of air rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec + (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons b - a +0 vampiric scythe Armour a - a +1 robe (worn) i - a +0 pair of gloves (worn) Magical Staves c - a staff of air (weapon) Wands h - a wand of polymorph (10) Scrolls f - 2 scrolls of teleportation Potions d - 4 potions of curing e - 2 potions of berserk rage g - a potion of mutation j - 2 potions of brilliance m - 2 potions of might Skills: + Level 4.8 Dodging - Level 5.0 Stealth + Level 5.7 Spellcasting + Level 6.0 Conjurations + Level 0.0 Translocations + Level 3.0 Air Magic + Level 3.0 Poison Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Mephitic Cloud Conj/Pois/Air 40% N/A 4% 3 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 2% 1 Dazzling Flash Conj/Hex 44% N/A 7% 3 Call Imp Summ 14% N/A 12% 2 Confusing Touch Hex 7% N/A 22% 3 Fulminant Prism Conj/Hex 11% 3d9 22% 4 Animate Dead Necr 7% N/A 58% 4 Dispel Undead Necr 7% 3d8 58% 4 Haunt Necr/Summ 3% N/A 100% 7 Infestation Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:1 = Message History You now have enough gold to buy a ring of poison resistance on D:1. You can access your shopping list by pressing '$'. You now have 216 gold pieces (gained 19). Found a robe. You see here a +0 robe. You see here an adder corpse. A centaur comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (asleep, 100% to hit) The searing ray hits the centaur. The centaur is lightly wounded. The centaur shouts! (Press . to maintain the ray.) The searing ray hits the centaur. The centaur is moderately wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Unknown command. The searing ray misses the centaur. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! Unknown command. The searing ray hits the centaur! The centaur is almost dead. You finish channelling your searing ray. The centaur shoots an arrow. The arrow closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (severely wounded, 100% to hit) The magic dart hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ..~.~~o≈P .......##.......))≈.≈≈≈≈ .............~~~≈)≈≈≈≈~~ ~...~~....~≈~≈~≈≈≈≈≈≈~PP ~≈~~≈≈≈.~~~~≈≈≈≈≈≈PP~.~. ≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈~.~~.. ≈≈≈≈.≈~~~~≈≈≈~~~~≈P~~..# ≈~≈~~~~....P~~..~.~..... ~.~P~..@...~.~.......#.# .....c###......#####...# ####. ##.##..#######.# # #.............# ############### You could see a centaur. Vanquished Creatures Sigmund (D:3) A water moccasin (D:4) An ogre (D:4) A water moccasin zombie (D:4) A centaur zombie (D:4) A jelly (D:4) A hound (D:4) A gnoll bouda (D:4) An orc priest (D:4) A sleepcap (D:4) An orc wizard (D:4) 4 gnolls (D:4) 4 adders A white imp (D:4) An ufetubus (D:5) 2 adder zombies (D:4) 3 dart slugs 10 orcs 2 endoplasms A giant cockroach (D:2) 7 hobgoblins 8 kobolds 3 quokkas 10 ball pythons A bat (D:2) 5 frilled lizards 3 goblins 8 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | howech the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 270 | D:1 | Found Saumef's Jewellery Shop. 319 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 381 | D:1 | Learned a level 2 spell: Searing Ray 1033 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1065 | D:2 | Learned a level 3 spell: Mephitic Cloud 1223 | D:2 | Reached skill level 1 in Air Magic 2684 | D:3 | Noticed Sigmund 2705 | D:3 | Killed Sigmund 2706 | D:3 | Reached skill level 5 in Conjurations 2706 | D:3 | Reached skill level 1 in Poison Magic 2706 | D:3 | Reached XP level 4. HP: 16/24 MP: 10/12 2706 | D:3 | Reached XP level 5. HP: 19/28 MP: 10/13 3252 | D:4 | Reached XP level 6. HP: 32/32 MP: 7/14 3297 | D:4 | Noticed a water moccasin 3308 | D:4 | Killed a water moccasin 3806 | D:4 | Reached XP level 7. HP: 9/36 MP: 6/16 3977 | D:4 | Reached skill level 5 in Spellcasting 3998 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4162 | D:4 | Found a basalt altar of Yredelemnul. 4311 | D:4 | Reached skill level 5 in Stealth 4904 | D:5 | Entered Level 5 of the Dungeon 4988 | D:5 | Reached skill level 6 in Conjurations 5220 | D:5 | HP: 1/36 [centaur/arrow (14)] 5220 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring, serial_shops, nicolae_shop_tiny_glass D:2: layout_basic D:3: layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, uniq_sigmund D:4: minmay_recursive_quarters, layout_basic, nicolae_yredelemnul_corpse_copse, nicolae_concentric_dashed_squares_mild D:5: layout_basic, serial_shops, nicolae_shop_tiny_waterfront, chequers_big_river, roderic_batcave, nrook_mini_backslash Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.0 Air Magic | 2 3 | 3.0 Dodging | 3 4 | 4.8 Spellcasting | 4 5 | 5.7 Conjurations | 5 6 | 6.0 Poison Magic | 1 2 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 18 | 2 | || 20 Unarmed | 2 | | || 2 Cast: Magic Dart | 77 | 22 | 35 || 134 Searing Ray | 2 | 13 | 13 || 28 Use: Scroll | 9 | 1 | 4 || 14 Potion | 2 | | || 2 Armour: Robe | 8 | 4 | 8 || 20 Dodge: Dodged | 21 | 8 | 19 || 48