Dungeon Crawl Stone Soup version 0.33-a0-1013-g375e5309dc (webtiles) character file. Game seed: 6861054535848928003 18 howech the Vexing (level 2, 18/18 HPs) Began as a Poltergeist Hexslinger on Feb 21, 2025. Quit the game on level 2 of the Dungeon on Feb 26, 2025. The game lasted 00:03:59 (1004 turns). howech the Vexing (Poltergeist Hexslinger) Turns: 1004, Time: 00:04:00 Health: 18/18 AC: 1 Str: 4 XL: 2 Next: 48% Magic: 3/3 EV: 16 Int: 15 God: Gold: 41 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ e - amulet of magic regeneration HPRegen 0.23/turn j - +5 ring of evasion MPRegen 0.48/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) d - a +0 buckler Jewellery e - an amulet of magic regeneration (worn) j - a +5 ring of evasion (worn) Scrolls b - a scroll of poison f - a scroll of enchant armour {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of blinking {unknown} Potions g - a potion of curing {unknown} Skills: + Level 1.2 Fighting + Level 1.8 Ranged Weapons + Level 2.3 Dodging + Level 0.7 Stealth + Level 1.1 Spellcasting + Level 4.6 Hexes + Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. You see here a bat skeleton. A ball python comes into view. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Unknown command. You see here a bat skeleton. There is a stone staircase leading down here. You see here a ball python skeleton. Done exploring. Done exploring. You see here a ball python skeleton. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! Welcome back, howech the Poltergeist Hexslinger. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# #.#.# ....# #...# #...##### #..†..... #........ #@# ### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | howech the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 34 | D:1 | Reached skill level 1 in Fighting 102 | D:1 | Reached skill level 1 in Fire Magic 199 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 311 | D:1 | Learned a level 2 spell: Jinxbite 1004 | D:2 | Upgraded the game from 0.33-a0-985-g45e6bba2ff to | 0.33-a0-1013-g375e5309dc 1004 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_corners, kennysheep_crisscross D:2: layout_basic, serial_shops, shop, nicolae_lakefront_shop, basic_altar, ebering_ecumenical_altar_abandoned, amcnicky_mini_corridor_feature, uniq_jessica Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Fire Magic | 1 | 1.1 Ranged Weapons | | 1.8 Dodging | | 2.3 Stealth | | 0.7 Spellcasting | | 1.1 Hexes | | 4.6 Action || total ---------------------------++------- Fire: Sling || 31 Cast: Jinxbite || 3 Armour: Skin || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1012 | 996 | 16 | 120 | 761 | 2 | 506.0 | Dungeon | 1012 | 996 | 16 | 120 | 761 | 2 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1010 daAuts D:2: 2 daAuts