Dungeon Crawl Stone Soup version 0.29-a0-483-g69413ace17 (webtiles) character file. Game seed: 4956123811467353714 75669 hquester the Covert (level 15, -42/77 HPs) Began as a Spriggan Hunter on May 25, 2022. Was a High Priest of Sif Muna. Annihilated by a merfolk ... wielding a +0 glaive ... led by a merfolk impaler (49 damage) ... on level 3 of the Shoals. The game lasted 04:20:06 (26784 turns). hquester the Covert (Spriggan Hunter) Turns: 26784, Time: 04:20:08 Health: -42/77 AC: 8 Str: 7 XL: 15 Next: 10% Magic: 0/29 EV: 4 Int: 16 God: Sif Muna [*****.] Gold: 1297 SH: 0 Dex: 33 Spells: 26/33 levels left rFire . . . SeeInvis + q - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit + n - +1 steam dragon scales rPois . Reflect . (helmet restricted) rElec . Harm . v - +0 cloak rCorr . Rampage . (gloves unavailable) Will ++... (boots unavailable) Stlth +++++++... G - amulet of guardian spirit HPRegen 0.22/turn o - +6 ring of dexterity MPRegen 0.21/turn H - +6 ring of dexterity @: sleeping, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 3 of the Shoals. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 5 branches of the dungeon, and saw 24 of its levels. You collected 2107 gold pieces. You spent 810 gold pieces at shops. Inventory: Hand Weapons a - a +5 hand crossbow of flaming q - a +2 dagger of venom (weapon) t - a +3 arbalest of venom Armour n - +1 steam dragon scales (worn) v - a +0 cloak (worn) y - a scarf of harm Jewellery o - a +6 ring of dexterity (left hand) G - an amulet of guardian spirit (around neck) H - a +6 ring of dexterity (right hand) Wands d - a wand of mindburst (19) r - a wand of flame (56) s - a wand of polymorph (11) C - a wand of paralysis (6) R - a wand of acid (9) Scrolls c - 6 scrolls of immolation j - a scroll of torment u - 6 scrolls of fog w - 2 scrolls of teleportation A - 2 scrolls of fear B - 2 scrolls of blinking L - 4 scrolls of identify M - 4 scrolls of magic mapping P - a scroll of amnesia Q - 2 scrolls of vulnerability W - a scroll of summoning Potions b - 4 potions of might e - 9 potions of curing g - a potion of cancellation h - 2 potions of brilliance i - 3 potions of attraction k - 3 potions of berserk rage l - 2 potions of lignification m - 4 potions of heal wounds p - 2 potions of magic E - 2 potions of invisibility F - a potion of flight I - 6 potions of mutation J - 2 potions of haste K - a potion of ambrosia T - 2 potions of resistance Miscellaneous O - a lightning rod (4/4) Skills: + Level 7.7 Fighting + Level 12.4 Crossbows + Level 4.1 Armour + Level 13.7 Dodging + Level 13.9 Stealth + Level 9.9 Spellcasting * Level 9.1 Hexes + Level 10.4 Translocations - Level 3.3 Transmutations + Level 8.3 Invocations + Level 10.8 Evocations You had 26 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 82% N/A 1% 2 b - Ensorcelled Hibernat Hex/Ice 44% N/A 2% 2 c - Tukima's Dance Hex 37% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 82% N/A 1% 1 Confusing Touch Hex 37% N/A 1% 3 Lesser Beckoning Tloc 41% N/A 1% 3 Teleport Other Tloc 41% N/A 1% 3 Cause Fear Hex 18% N/A 1% 4 Manifold Assault Tloc 41% N/A 3% 5 Dazzling Flash Conj/Hex 44% N/A 4% 3 Inner Flame Hex/Fire 22% N/A 4% 3 Summon Guardian Golem Hex/Summ 22% N/A 4% 3 Passwall Tmut/Erth 10% N/A 7% 2 Magic Dart Conj 28% 1d4 10% 1 Necrotize Necr 28% 1d5 10% 1 Shock Conj/Air 28% 1d4 10% 1 Summon Small Mammal Summ 28% N/A 10% 1 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 11% 4 Call Imp Summ 7% N/A 14% 2 Spider Form Tmut/Pois 13% N/A 14% 3 Anguish Hex/Necr 11% N/A 14% 4 Fulminant Prism Conj/Hex 11% 3d9 14% 4 Ignite Poison Fire/Tmut/Pois 11% N/A 17% 3 Yara's Violent Unravell Hex/Tmut 13% 3d7 21% 5 Call Canine Familiar Summ 7% N/A 28% 3 Conjure Flame Conj/Fire 7% 6-21 28% 3 Mephitic Cloud Conj/Pois/Air 7% N/A 28% 3 Ozocubu's Armour Ice 7% N/A 28% 3 Swiftness Air 7% N/A 28% 3 Metabolic Englaciation Hex/Ice 11% N/A 36% 5 Summon Mana Viper Hex/Summ 22% N/A 36% 5 Blade Hands Tmut 9% N/A 54% 5 Airstrike Air 3% N/A 67% 4 Sticky Flame Conj/Fire 7% 2d3 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Irradiate Conj/Tmut 6% 3d15 78% 5 Enfeeble Hex 18% N/A 87% 7 Fireball Conj/Fire 3% 3d4 95% 5 Lightning Bolt Conj/Air 3% 1d15 95% 5 Simulacrum Ice/Necr 3% N/A 100% 6 Starburst Conj/Fire 3% 6d3 100% 6 Dragon Form Tmut 9% N/A 100% 7 Malign Gateway Summ/Tloc 12% N/A 100% 7 Storm Form Tmut/Air 6% N/A 100% 7 Discord Hex 18% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:4 Lair (6/6) D:11 Shoals (3/4) Lair:2 Spider (0/4) Lair:4 Slime (0/5) Lair:6 Orc (2/2) D:11 Elf (0/3) Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:3 ? D:8 [ Orc:2 (::! Annotations: D:6 1 runed translucent door, Eringya's ghost, novice OpCj D:8 Maurice Lair:1 exclusion: oklob plant Lair:6 1 runed translucent door, Ucuahorph's ghost, journeyman DsCj Shoals:2 Kirke Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Found a chain mail. Sif Muna accepts your kill. You feel a bit more experienced. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The wind drake hisses angrily. You hear an angry hiss. A sea snake comes into view. Found 22 gold pieces. The sea snake hisses angrily. The water nymph completely misses you. The wind drake misses you. There is a stone staircase leading down here. You can't go up here! The sea snake completely misses you. The wind drake flaps its wings at you. The air twists around and strikes you! * * * LOW HITPOINT WARNING * * * The water nymph's watery aura covers the stone staircase leading down. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The sea snake misses you. You climb downwards. The merfolk shouts! The dream sheep bleats! You hear a screech! The merfolk shouts! The dream sheep bleats! The merfolk shouts! Found a glowing orb and a wand of mindburst (6). Found an escape hatch in the ceiling. Found a stone staircase leading up. There is a stone staircase leading up here. You hear a shout! The wind drake completely misses you. The sea snake closely misses you. The dream sheep shake their wool and sparkle. You feel drowsy... You fall asleep. The wind drake exhales a fierce blast of wind! You stop ascending the stairs. You are blown backwards! The monsters around you are blown away! A merfolk and a harpy come into view. The merfolk hits you from afar with a +0 glaive!!! Ouch! That really hurt! 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