Crash caused by signal #8: Floating point exception Version: Dungeon Crawl Stone Soup 0.33-a0-1114-g7ce8407eea Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 9191244016835473469, deterministic pregen: 1 Command line: /usr/games/crawl-git-7ce8407eea -name html -rc /dgldir/rcfiles/crawl-git/html.rc -macro /dgldir/rcfiles/crawl-git/html.macro -morgue /dgldir/morgue/html/ -sprint -webtiles-socket /crawl-master/webserver/sockets/html:2025-03-21.14:47:46.sock -await-connection RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 13 stack frames. /usr/games/crawl-git-7ce8407eea(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55c32e0294cf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-7ce8407eea(_Z13do_crash_dumpv+0x404) [0x55c32e033a14]: do_crash_dump() /usr/games/crawl-git-7ce8407eea(_Z20crash_signal_handleri+0x1fa) [0x55c32e02995a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7efcb3477210]: /usr/games/crawl-git-7ce8407eea(_Z14div_rand_roundii+0x7) [0x55c32e5254e7]: div_rand_round(int, int) /usr/games/crawl-git-7ce8407eea(_Z31yred_fathomless_shackles_effecti+0x150) [0x55c32e164150]: yred_fathomless_shackles_effect(int) /usr/games/crawl-git-7ce8407eea(_Z13player_reactsv+0x537) [0x55c32e4d4f47]: player_reacts() /usr/games/crawl-git-7ce8407eea(_Z12world_reactsv+0x705) [0x55c32e756ec5]: world_reacts() /usr/games/crawl-git-7ce8407eea(+0xbf3265) [0x55c32e758265]: /usr/games/crawl-git-7ce8407eea(+0xbf3cd5) [0x55c32e758cd5]: /usr/games/crawl-git-7ce8407eea(main+0x1ab) [0x55c32df6f06b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7efcb34580b3]: /usr/games/crawl-git-7ce8407eea(_start+0x2e) [0x55c32df6fc5e]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007efcb3516c2a in __GI___wait4 (pid=1710985, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007efcb3516c2a in __GI___wait4 (pid=1710985, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007efcb3516beb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x000055c32e029335 in call_gdb (file=file@entry=0x7efcb361d5c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1700604\000\000\000\000\000" #3 0x000055c32e033a32 in do_crash_dump () at dbg-asrt.cc:673 t = 1742571038 dir = "/dgldir/morgue/html/" name = "/dgldir/morgue/html/crash-html-20250321-153038.txt", '\000' signal_info = "Crash caused by signal #8: Floating point exception" cause_msg = "Crash caused by signal #8: Floating point exception" file = 0x7efcb361d5c0 <_IO_2_1_stderr_> #4 0x000055c32e02995a in crash_signal_handler (sig_num=8) at crash.cc:198 No locals. #5 No locals. #6 0x000055c32e5254e7 in div_rand_round (num=40, den=den@entry=0) at random.cc:315 rem = #7 0x000055c32e164150 in yred_fathomless_shackles_effect (delay=0) at god-abil.cc:1645 radius = 3 total_drained = 0 p = {x = 29, y = 54} pow = #8 0x000055c32e4d4f47 in _decrement_durations () at player-reacts.cc:834 delay = 0 melted = pbd_str = sanguine_armour_is_valid = delay = melted = pbd_str = sanguine_armour_is_valid = near_ghost = mi = old_recite = new_recite = found = mi = mi = i = #9 player_reacts () at player-reacts.cc:1158 stealth = #10 0x000055c32e756ec5 in world_reacts () at main.cc:2616 No locals. #11 0x000055c32e758265 in _input () at main.cc:1304 player_disabled = {was_disabled = false} #12 0x000055c32e758cd5 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #13 0x000055c32df6f06b in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #14 main (argc=, argv=0x7fff10406ce8) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 1700604) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-7ce8407eea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-7ce8407eea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-7ce8407eea/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (6, 62): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You swap places. The komodo dragon bites your komodo dragon zombie!! Your komodo dragon zombie bites the komodo dragon! The komodo dragon dies! Its soul becomes fuel for the torch. Your Dodging skill increases to level 15! The cane toad barely misses your komodo dragon zombie. Your komodo dragon zombie bites the cane toad. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the cane toad! The cane toad stings your komodo dragon zombie. Your komodo dragon zombie bites the cane toad. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the cane toad!! The cane toad dies! Its soul becomes fuel for the torch. The dead are hopping! You swap places. There is an open door to the Lair, spattered with blood here. You see here a black mamba corpse. You swap places. You swap places. Your familiar recovers from its injuries. You open the door. A water moccasin, a komodo dragon, 2 cane toads, a skyshark and a rime drake come into view. You swap places. You swap places. The water moccasin hisses angrily. The water moccasin bites your cane toad zombie. The water moccasin barely misses your cane toad zombie. The komodo dragon hisses menacingly. Your cane toad zombie hits the water moccasin! You swap places. The water moccasin bites your cane toad zombie. Your cane toad zombie hits the water moccasin. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You already know all available spells. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The water moccasin bites your cane toad zombie. Your cane toad zombie hits the water moccasin! The water moccasin barely misses your cane toad zombie. The water moccasin barely misses your cane toad zombie. Your cane toad zombie hits the water moccasin. The water moccasin bites your cane toad zombie. Your cane toad zombie hits the water moccasin. The water moccasin dies! Its soul becomes fuel for the torch. You can now engulf your surroundings in Yredelemnul's grip. The dead are slithering! The komodo dragon bites your water moccasin zombie! Your water moccasin zombie bites the komodo dragon. You swap places. The komodo dragon bites your water moccasin zombie. Your water moccasin zombie bites the komodo dragon but does no damage. The komodo dragon bites your water moccasin zombie!! Your water moccasin zombie bites the komodo dragon. You swap places. The komodo dragon bites your water moccasin zombie!! Your water moccasin zombie is destroyed! The cane toad gives a loud, deep croak! The rime drake hisses angrily. You hear a loud, deep croak! The komodo dragon bites your cane toad zombie!! Your cane toad zombie hits the komodo dragon! The komodo dragon bites your cane toad zombie! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the komodo dragon! The komodo dragon stumbles on the uneven ground. Your cane toad zombie hits the komodo dragon. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Your cane toad zombie hits the komodo dragon! The komodo dragon dies! Its soul becomes fuel for the torch. The dead are walking! The cane toad stings your komodo dragon zombie! A seven-headed hydra comes into view. The cane toad stings your komodo dragon zombie! Your komodo dragon zombie barely misses the cane toad. You swap places. The cane toad stings your komodo dragon zombie! The cane toad stings your inugami!! Your inugami looks as sick as possible! The cane toad poisons your inugami! There is an open door here. The cane toad stings your inugami. Your inugami looks as sick as possible! The cane toad poisons your inugami! Your inugami hits the cane toad but does no damage. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami looks more healthy. Your seismosaurus disappears in a puff of smoke! The cane toad misses your inugami. Your inugami hits the cane toad. Your inugami hits the cane toad! Your inugami hits the cane toad! The cane toad stings your inugami! Your inugami hits the cane toad. The cane toad stings your inugami! Your inugami looks as sick as possible! The cane toad poisons your inugami! Your inugami hits the cane toad. You swap places. A cane toad comes into view. The cane toad stings your inugami but does no damage. Your inugami hits the cane toad! The cane toad dies! Its soul becomes fuel for the torch. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami looks more healthy. Your inugami hits the skyshark! x2; The skyshark bites your inugami! The skyshark tastes blood and grows stronger! The skyshark tail-slaps your inugami! x2 A wolf comes into view. Your inugami hits the skyshark but does no damage. The skyshark bites your inugami!! The skyshark enters a blood-rage! Your inugami dies! Your inugami disappears in a puff of smoke! You swap places. The skyshark bites your komodo dragon zombie!! The skyshark tail-slaps your komodo dragon zombie! The skyshark tail-slaps your komodo dragon zombie. There is an open door here. You swap places. The skyshark barely misses your komodo dragon zombie. The skyshark tail-slaps your komodo dragon zombie. x2 Your komodo dragon zombie is destroyed! You swap places. The skyshark bites your cane toad zombie!! Your cane toad zombie is destroyed! Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The skyshark bites your komodo dragon zombie! The skyshark tail-slaps your komodo dragon zombie! Your komodo dragon zombie is destroyed! Casting: Summon Seismosaurus Egg (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your canine familiar is too injured to answer your call. The skyshark bites you. The skyshark closely misses you. The skyshark tail-slaps you! Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Eringya's Surprising Crocodile (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a skyshark (moderately wounded, berserk, ally target, umbra) A crocodile bursts forth beneath you and grabs the skyshark in its jaws! Your crocodile bites the skyshark! You dismount your crocodile. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Splash! The skyshark bites your crocodile! The skyshark tail-slaps your crocodile! The skyshark barely misses your crocodile. The skyshark bites your crocodile!! The skyshark barely misses your crocodile. The skyshark tail-slaps your crocodile. The skyshark bites your crocodile but does no damage. The skyshark tail-slaps your crocodile. Your crocodile dies! Your crocodile's corpse disappears in a puff of smoke! Casting: Eringya's Surprising Crocodile (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The skyshark bites your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Your seismosaurus egg cracks slightly. Casting: Call Imp (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The skyshark bites your cerulean imp but does no damage. The skyshark tail-slaps your cerulean imp! The skyshark tail-slaps your cerulean imp. The skyshark bites your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You feel much better. The skyshark misses you. The skyshark tail-slaps you but does no damage. The skyshark misses you. x2; The skyshark tail-slaps you! The skyshark barely misses you. Your seismosaurus egg shakes eagerly. The skyshark is no longer berserk. The skyshark completely misses you. x3 The skyshark closely misses you. The skyshark barely misses you. The skyshark closely misses you. Your seismosaurus egg hatches with a roar like a landslide! Your seismosaurus stomps its heavy feet. The seismic shockwave hits the cane toad! The cane toad stumbles on the uneven ground. The seismic shockwave hits the skyshark. The seismic shockwave hits the seven-headed hydra! You swap places. Your seismosaurus tail-slaps the skyshark!! The skyshark bites your seismosaurus but does no damage. The skyshark tail-slaps your seismosaurus but does no damage. The skyshark tail-slaps your seismosaurus. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the cane toad! The seismic shockwave hits the seven-headed hydra! The seven-headed hydra stumbles on the uneven ground. The seismic shockwave hits the skyshark. The seismic shockwave hits the rime drake. The skyshark bites your seismosaurus. The skyshark tail-slaps your seismosaurus. The skyshark tail-slaps your seismosaurus but does no damage. You swap places. Your cerulean imp barely misses the skyshark. Your seismosaurus closely misses the skyshark. Your familiar recovers from its injuries. Your cerulean imp hits the skyshark but does no damage. Your seismosaurus tail-slaps the skyshark! The skyshark barely misses your seismosaurus. The skyshark tail-slaps your seismosaurus but does no damage. The skyshark tail-slaps your seismosaurus. Your cerulean imp hits the skyshark from afar with a +1 spear. Your seismosaurus tail-slaps the skyshark!! The skyshark dies! Its soul becomes fuel for the torch. The dead are flying! The seven-headed hydra bites your skyshark zombie. The seven-headed hydra bites your skyshark zombie! x4 The seven-headed hydra bites your skyshark zombie. The seven-headed hydra bites your skyshark zombie but does no damage. Your Spellcasting skill increases to level 17! Your Summonings skill increases to level 15! Your Necromancy skill increases to level 11! You swap places. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the seven-headed hydra!! The seismic shockwave hits the cane toad! The seismic shockwave hits the rime drake. The seven-headed hydra bites your skyshark zombie! x2 The seven-headed hydra bites your skyshark zombie. The seven-headed hydra bites your skyshark zombie! Your skyshark zombie is destroyed! The seven-headed hydra bites your seismosaurus! The seven-headed hydra bites your seismosaurus. The seven-headed hydra bites your seismosaurus but does no damage. x3 The seven-headed hydra bites your seismosaurus! The seven-headed hydra bites your seismosaurus. Your seismosaurus barely misses the seven-headed hydra. The seven-headed hydra bites your seismosaurus but does no damage. x3 The seven-headed hydra bites your seismosaurus. The seven-headed hydra bites your seismosaurus! The seven-headed hydra barely misses your seismosaurus. The seven-headed hydra bites your seismosaurus! You swap places. Your cerulean imp hits the seven-headed hydra from afar with a +1 spear. Your seismosaurus tail-slaps the seven-headed hydra. The seven-headed hydra bites your seismosaurus but does no damage. The seven-headed hydra barely misses your seismosaurus. x3 The seven-headed hydra bites your seismosaurus but does no damage. The seven-headed hydra bites your seismosaurus! The seven-headed hydra bites your seismosaurus but does no damage. Your cerulean imp hits the seven-headed hydra from afar with a +1 spear. Your seismosaurus stomps its heavy feet. The seismic shockwave hits the cane toad! The cane toad dies! Its soul becomes fuel for the torch. The seismic shockwave hits the rime drake. The seismic shockwave hits the cane toad. The seismic shockwave hits the seven-headed hydra!! The dead are hopping! The seven-headed hydra bites your seismosaurus but does no damage. x4 The seven-headed hydra bites your seismosaurus. The seven-headed hydra bites your seismosaurus! The seven-headed hydra bites your seismosaurus. Your seismosaurus dies! Your seismosaurus's corpse disappears in a puff of smoke! The rime drake barely misses your cane toad zombie. Casting: Call Imp (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Your cerulean imp hits the seven-headed hydra from afar with a +1 spear. The seven-headed hydra dies! Its soul becomes fuel for the torch. The dead are walking! The rime drake breathes ice at you. The icy flash freeze hits your cane toad zombie! Your cane toad zombie partially resists. Your cane toad zombie is flash-frozen. Your cane toad zombie barely misses the rime drake. Your Dodging skill increases to level 16! You have reached level 11! You swap places. The rime drake breathes ice at you. The icy flash freeze hits your cane toad zombie! Your cane toad zombie partially resists. Your cane toad zombie hits the rime drake! The rime drake bites your cane toad zombie but does no damage. Your cane toad zombie barely misses the rime drake. You swap places. The rime drake bites your cane toad zombie. Your cane toad zombie hits the rime drake but does no damage. The rime drake bites your cane toad zombie. The rime drake bites your cane toad zombie. Your cane toad zombie hits the rime drake! Your cerulean imp disappears in a puff of smoke! Your cane toad zombie is no longer encased in ice. The rime drake breathes ice at you. The icy flash freeze hits your cane toad zombie. Your cane toad zombie partially resists. Your cane toad zombie is flash-frozen. Your cane toad zombie closely misses the rime drake. The rime drake bites your cane toad zombie. Your cane toad zombie barely misses the rime drake. The rime drake bites your cane toad zombie. Your cane toad zombie hits the rime drake. The rime drake dies! Its soul becomes fuel for the torch. The dead are flying! Your Necromancy skill increases to level 12! The cane toad stings your rime drake zombie!! The cane toad stings your rime drake zombie! Your rime drake zombie barely misses the cane toad. The cane toad stings your rime drake zombie!! Your rime drake zombie is destroyed! Your cane toad zombie is no longer encased in ice. The cane toad stings your cane toad zombie! The cane toad stings your cane toad zombie but does no damage. Your cane toad zombie hits the cane toad! The cane toad stings your cane toad zombie!! Your cane toad zombie is destroyed! You swap places. Your inugami hits the cane toad. The cane toad barely misses your inugami. Your inugami barely misses the cane toad. The cane toad misses your inugami. Your inugami hits the cane toad! Your inugami hits the cane toad. The cane toad barely misses your inugami. Your inugami closely misses the cane toad. The cane toad stings your inugami. Your inugami completely misses the cane toad. The cane toad misses your inugami. Your inugami hits the cane toad! The cane toad dies! Its soul becomes fuel for the torch. The dead are hopping! The wolf bites your cane toad zombie. The wolf bites your cane toad zombie! The wolf stops to sniff the ground. The wolf misses your inugami. The wolf completely misses your inugami. Your inugami hits the wolf! The wolf bites your inugami but does no damage. The wolf bites your inugami! Your inugami barely misses the wolf. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. The wolf barely misses your inugami. Your inugami completely misses the wolf. Your inugami hits the wolf! The wolf dies! Its soul becomes fuel for the torch. You swap places. You swap places. There is an open door, spattered with blood here. You swap places. You swap places. You swap places. You swap places. You swap places. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. You swap places. You open the door. A vampire mosquito, a cane toad, 2 tyrant leeches and 2 blink frogs come into view. You swap places. The cane toad gives a loud, deep croak! The blink frog croaks. You hear a croak. Your inugami barely misses the vampire mosquito. The vampire mosquito bites your inugami but does no damage. Your inugami closely misses the vampire mosquito. The vampire mosquito bites your inugami but does no damage. The vampire mosquito closely misses your inugami. Your inugami misses the vampire mosquito. The vampire mosquito closely misses your inugami. Your inugami completely misses the vampire mosquito. The vampire mosquito bites your inugami but does no damage. The blink frog blinks! The vampire mosquito barely misses your inugami. The blink frog blinks! Your inugami hits the vampire mosquito! The vampire mosquito bites your inugami but does no damage. Your inugami hits the vampire mosquito! The vampire mosquito misses your inugami. The vampire mosquito barely misses your inugami. Your inugami completely misses the vampire mosquito. The vampire mosquito bites your inugami. Your inugami hits the vampire mosquito! The vampire mosquito is destroyed! Your inugami hits the tyrant leech. Your inugami misses the tyrant leech. The blink frog blinks! The tyrant leech bites your inugami. Your inugami misses the tyrant leech. The tyrant leech bites your inugami!! Casting: Summon Seismosaurus Egg (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the tyrant leech! x2 Your inugami closely misses the tyrant leech. The blink frog blinks! The tyrant leech bites your inugami!! Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the tyrant leech. Your inugami hits the tyrant leech! A blink frog comes into view. Your inugami barely misses the tyrant leech. The blink frog blinks! The tyrant leech completely misses your inugami. Your inugami closely misses the tyrant leech. The tyrant leech closely misses your inugami. Your inugami hits the tyrant leech! The blink frog blinks! Your inugami closely misses the tyrant leech. The tyrant leech closely misses your inugami. Your inugami completely misses the tyrant leech. The tyrant leech bites your inugami! Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. The blink frog blinks! Your inugami misses the tyrant leech. Your inugami barely misses the tyrant leech. Your inugami hits the tyrant leech! The blink frog blinks! Your seismosaurus egg disappears in a puff of smoke! The blink frog blinks! The tyrant leech barely misses your inugami. Your inugami closely misses the tyrant leech. The blink frog blinks! Your inugami closely misses the tyrant leech. The tyrant leech bites your inugami!! Your inugami hits the tyrant leech but does no damage. The blink frog blinks! The tyrant leech bites your inugami!! Your inugami dies! Your inugami disappears in a puff of smoke! You swap places. The blink frog blinks! Your cane toad zombie hits the tyrant leech! The tyrant leech dies! Its soul becomes fuel for the torch. The dead are slithering! Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. The blink frog blinks! The tyrant leech bites your tyrant leech zombie!! Your tyrant leech zombie bites the tyrant leech! The tyrant leech bites your tyrant leech zombie! The blink frog blinks! Your tyrant leech zombie barely misses the tyrant leech. The blink frog blinks! The tyrant leech bites your tyrant leech zombie!! Your tyrant leech zombie completely misses the tyrant leech. A vampire mosquito comes into view. The blink frog blinks! The tyrant leech bites your tyrant leech zombie! Your tyrant leech zombie is destroyed! The tyrant leech bites your cane toad zombie. Your cane toad zombie completely misses the tyrant leech. The tyrant leech barely misses your cane toad zombie. Your cane toad zombie hits the tyrant leech. You swap places. The blink frog blinks! Your cane toad zombie hits the tyrant leech! The tyrant leech bites your cane toad zombie! Your cane toad zombie hits the tyrant leech but does no damage. The tyrant leech bites your cane toad zombie!! Your cane toad zombie hits the tyrant leech but does no damage. The tyrant leech bites your cane toad zombie!! Your cane toad zombie is destroyed! The tyrant leech bites your seven-headed hydra zombie!! Your seven-headed hydra zombie bites the tyrant leech but does no damage. Your seven-headed hydra zombie bites the tyrant leech! x2 Your seven-headed hydra zombie bites the tyrant leech. x3 Your seven-headed hydra zombie bites the tyrant leech! The tyrant leech bites your seven-headed hydra zombie!! Your seven-headed hydra zombie bites the tyrant leech but does no damage. Your seven-headed hydra zombie bites the tyrant leech! x2 Your seven-headed hydra zombie closely misses the tyrant leech. Your seven-headed hydra zombie bites the tyrant leech. Your seven-headed hydra zombie bites the tyrant leech but does no damage. Your seven-headed hydra zombie barely misses the tyrant leech. The tyrant leech bites your seven-headed hydra zombie! Your familiar recovers from its injuries. Your seven-headed hydra zombie bites the tyrant leech but does no damage. Your seven-headed hydra zombie bites the tyrant leech! The tyrant leech dies! Its soul becomes fuel for the torch. Your Spellcasting skill increases to level 18! The cane toad stings your seven-headed hydra zombie!! Your seven-headed hydra zombie closely misses the cane toad. Your seven-headed hydra zombie bites the cane toad. Your seven-headed hydra zombie bites the cane toad! x2 Your seven-headed hydra zombie bites the cane toad. Your seven-headed hydra zombie bites the cane toad! Your seven-headed hydra zombie bites the cane toad but does no damage. The blink frog blinks! The cane toad stings your seven-headed hydra zombie!! Your seven-headed hydra zombie is destroyed! Casting: Summon Seismosaurus Egg (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The cane toad barely misses your inugami. The cane toad stings your inugami!! Your inugami closely misses the cane toad. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. The blink frog blinks! x2; The cane toad stings your inugami! Your inugami hits the cane toad. The cane toad dies! Its soul becomes fuel for the torch. Your inugami barely misses the blink frog. The dead are hopping! Your inugami closely misses the blink frog. The blink frog hits you but does no damage. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. The vampire mosquito bites your cane toad zombie. The blink frog blinks! Your inugami barely misses the blink frog. x2 The blink frog hits you. The vampire mosquito barely misses your cane toad zombie. Your seismosaurus egg cracks slightly. Your cane toad zombie hits the vampire mosquito! The vampire mosquito bites your cane toad zombie. Your inugami misses the blink frog. The blink frog closely misses you. The vampire mosquito bites your cane toad zombie! Your inugami hits the blink frog. The blink frog hits you but does no damage. Your cane toad zombie hits the vampire mosquito! The vampire mosquito is destroyed! You barely miss the blink frog. The blink frog is lightly wounded. Your seismosaurus egg disappears in a puff of smoke! Your inugami closely misses the blink frog. The blink frog blinks! The blink frog hits your cane toad zombie but does no damage. Your cane toad zombie hits the blink frog! The blink frog blinks! The blink frog closely misses your inugami. The blink frog hits your inugami! The blink frog hits your inugami but does no damage. Your inugami hits the blink frog. The blink frog completely misses your inugami. Your inugami hits the blink frog! Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. The blink frog blinks! The blink frog hits your inugami but does no damage. The blink frog barely misses you. Your inugami hits the blink frog. Your inugami hits the blink frog! The blink frog hits your inugami! The blink frog blinks! Your inugami misses the blink frog. The blink frog barely misses your inugami. Your inugami hits the blink frog. The blink frog blinks! The blink frog closely misses you. You swap places. The blink frog barely misses your cane toad zombie. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. The blink frog barely misses your cane toad zombie. The blink frog hits your cane toad zombie but does no damage. The blink frog blinks! x2 Your inugami hits the blink frog! Your inugami misses the blink frog. The blink frog hits your cane toad zombie but does no damage. The blink frog hits your inugami but does no damage. Your inugami closely misses the blink frog. The blink frog barely misses your cane toad zombie. The blink frog blinks! The blink frog hits your cane toad zombie. The blink frog blinks! The blink frog closely misses your inugami. Your inugami misses the blink frog. The blink frog closely misses your inugami. Your inugami closely misses the blink frog. The blink frog hits your inugami but does no damage. Your inugami misses the blink frog. The blink frog blinks! The blink frog misses your inugami. Your inugami closely misses the blink frog. The blink frog hits your inugami! The blink frog blinks! There is an open door to Lair:5, spattered with blood here. You see here a tyrant leech corpse. Your inugami barely misses the blink frog. The blink frog blinks! Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. The blink frog hits your inugami. The blink frog blinks! Your inugami hits the blink frog. Your inugami closely misses the blink frog. The blink frog blinks! The blink frog hits your cane toad zombie! The blink frog blinks! x2 The blink frog hits your cane toad zombie!! The blink frog hits your inugami! The blink frog blinks! The blink frog hits your cane toad zombie! Your cane toad zombie is destroyed! The blink frog closely misses your inugami. The blink frog closely misses you. The blink frog blinks! The blink frog misses you. The blink frog blinks! The blink frog closely misses your inugami. The blink frog completely misses you. The blink frog closely misses your inugami. You miss the blink frog. The blink frog is moderately wounded. The blink frog closely misses you. The blink frog blinks! x2 Your inugami barely misses the blink frog. The blink frog barely misses your inugami. Your inugami hits the blink frog. The blink frog closely misses your inugami. Your inugami misses the blink frog. The blink frog hits your inugami but does no damage. The blink frog blinks! Your inugami misses the blink frog. The blink frog hits your inugami! Your inugami hits the blink frog. The blink frog blinks! Your inugami hits the blink frog! The blink frog hits your inugami! Your inugami dies! Your inugami disappears in a puff of smoke! The blink frog blinks! x2 Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Eringya's Surprising Crocodile (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a blink frog (severely wounded, umbra) A crocodile bursts forth beneath you and grabs the blink frog in its jaws! Your crocodile bites the blink frog! The blink frog dies! Its soul becomes fuel for the torch. You dismount your crocodile. The dead are hopping! The blink frog completely misses you. The blink frog barely misses you. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. The blink frog hits your crocodile! The blink frog blinks! The blink frog barely misses your crocodile. Your crocodile bites the blink frog! The blink frog dies! Its soul becomes fuel for the torch. The dead are hopping! You swap places. The blink frog hits your blink frog zombie! Your blink frog zombie completely misses the blink frog. The blink frog hits your blink frog zombie! The blink frog blinks! There is an open door to Lair:5, spattered with blood here. You see here a tyrant leech corpse. Your blink frog zombie completely misses the blink frog. The blink frog completely misses your blink frog zombie. The blink frog hits your crocodile! Your crocodile bites the blink frog. The blink frog hits your crocodile! The blink frog hits your crocodile! Your crocodile bites the blink frog! The blink frog dies! Its soul becomes fuel for the torch. The dead are hopping! Your Summonings skill increases to level 16! You swap places. Found 5 stones. Found a +0 short sword. Found 17 gold pieces. Found 4 gold pieces. Your crocodile disappears in a puff of smoke! You see here 5 stones. You see here a +0 short sword. Your familiar recovers from its injuries. You now have 17 gold pieces. There are no items here. You now have 21 gold pieces (gained 4). There are no items here. Okay, then. You swap places. Casting: Eringya's Surprising Crocodile (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. You swap places. You see here a +0 short sword. You swap places. You swap places. You open the door. Found 13 gold pieces, two +0 helmets, a +0 pair of boots and a +0 cloak. There is an open door here. You now have 34 gold pieces (gained 13). There are no items here. You see here a +0 helmet. You see here a +0 helmet. You see here a +0 pair of boots. v - a +0 pair of boots You see here a +0 cloak. w - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. You start putting on your amulet. You continue putting on the amulet of Eternity {Spirit rN+ Str+5 Dex-2}. x5 You finish putting on the amulet of Eternity {Spirit rN+ Str+5 Dex-2}. You feel stronger. You feel clumsy. You feel your power drawn to a protective spirit. r - the amulet of Eternity (worn) {Spirit rN+ Str+5 Dex-2} You swap places. Casting: Summon Seismosaurus Egg (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. You swap places. You open the door. There is an open door here. Erolcha the Cunning comes into view. She is wielding a +0 giant spiked club. Casting: Summon Seismosaurus Egg (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rock-encrusted egg appears nearby and begins to stir. Casting: Summon Seismosaurus Egg (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Your inugami closely misses Erolcha. Erolcha gestures at you while chanting. Your inugami resists with some effort. Your inugami hits Erolcha but does no damage. Erolcha hits your inugami with a +0 giant spiked club!! Your seismosaurus egg cracks slightly. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits Erolcha. Your inugami completely misses Erolcha. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits Erolcha! Your inugami barely misses Erolcha. Erolcha hits your inugami with a +0 giant spiked club!! Your inugami hits Erolcha. Your seismosaurus egg shakes eagerly. Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits Erolcha! Your inugami barely misses Erolcha. Erolcha hits your inugami with a +0 giant spiked club!! Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits Erolcha! Your inugami barely misses Erolcha. Your seismosaurus egg hatches with a roar like a landslide! Your seismosaurus stomps its heavy feet. The seismic shockwave hits Erolcha!! Erolcha dies! Her potent soul becomes fuel for the torch. The black torch howls with new intensity! Your Dodging skill increases to level 17! Your Necromancy skill increases to level 13! You swap places. You swap places. Things that are here: a +0 giant spiked club; a +0 robe You open the door. An orc priest, an orc wizard and 4 orcs come into view. Found 300 gold pieces. You swap places. The orc shouts! x2; The orc priest shouts! You hear a shout! x3 Your seismosaurus stomps its heavy feet. The seismic shockwave hits the orc!! The orc dies! Its soul becomes fuel for the torch. The dead are walking! The orc priest hits your orc zombie with a +0 flail! Your orc zombie is destroyed! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You swap places. The orc priest barely misses your inugami. Your inugami hits the orc priest. x2 Your seismosaurus stomps its heavy feet. The seismic shockwave hits the orc priest! The orc priest dies! Its soul becomes fuel for the torch. The seismic shockwave hits the orc! The orc dies! Its soul becomes fuel for the torch. The dead are walking! An orc wizard comes into view. It is wielding a +0 dagger. Your seismosaurus disappears in a puff of smoke! Something hits your inugami but does no damage. Your inugami hits something! A magic dart appears from out of thin air! The magic dart hits your inugami. There is an open door to the Orcish Mines here. Your inugami hits something! A soul becomes fuel for the torch. Reactivating autopickup. You feel a bit more experienced. The dead are walking! You swap places. An orc comes into view. It is wielding a +0 dagger. The orc wizard hits your orc wizard zombie with a +0 dagger. Things that are here: 50 gold pieces; a +0 short sword; a +0 leather armour Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. The orc wizard hits your inugami with a +0 dagger. You now have 84 gold pieces (gained 50). Your inugami hits the orc wizard but does no damage. Your inugami hits the orc wizard! An orc warrior comes into view. It is wielding a +0 long sword. The orc wizard hits your inugami but does no damage. Your inugami barely misses the orc wizard. The orc wizard points at you and mumbles some strange words. The magic dart hits your inugami but does no damage. x - a +0 leather armour Your inugami hits the orc wizard. The orc wizard barely misses your inugami. Your inugami hits the orc wizard! The orc wizard dies! Its soul becomes fuel for the torch. The orc barely misses your inugami. You swap places. An orc comes into view. It is wielding a +0 club. Your inugami barely misses the orc. The orc hits your inugami with a +0 mace. Things that are here: 50 gold pieces; a +0 flail An orc comes into view. It is wielding a +0 hand axe. Your inugami completely misses the orc. The orc hits your inugami but does no damage. Items here: $ )) [[. You now have 134 gold pieces (gained 50). Your inugami barely misses the orc. The orc barely misses your inugami. Your inugami hits the orc! The orc dies! Its soul becomes fuel for the torch. The dead are walking! The orc warrior hits your orc zombie with a +0 long sword! Your orc zombie is destroyed! You swap places. An orc priest comes into view. It is wielding a +0 trident. Things that are here: 100 gold pieces; a +0 dagger; a +0 robe You swap places. Your inugami hits the orc warrior. The orc warrior hits your inugami but does no damage. Items here: )) [[. Your inugami hits the orc warrior. Your inugami hits the orc warrior but does no damage. The orc warrior completely misses your inugami. Your inugami hits the orc warrior. The orc warrior closely misses your inugami. Your inugami disappears in a puff of smoke! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Okay, then. You swap places. The orc warrior hits your orc wizard zombie with a +0 long sword! Things that are here: 50 gold pieces; a +0 flail Activating: Fathomless Shackles (89% risk of failure) Press: ? - help, Dir - look around, f - activate You fail to use your ability. Your orc wizard zombie hits the orc warrior but does no damage. The orc warrior hits your orc wizard zombie with a +0 long sword! Your orc wizard zombie is destroyed! Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The orc warrior barely misses your inugami. You now have 184 gold pieces (gained 50). Your inugami hits the orc warrior! The orc warrior hits your inugami with a +0 long sword. Okay, then. You already know all available spells. Your inugami hits the orc warrior but does no damage. The orc warrior hits your inugami with a +0 long sword! Casting: Call Canine Familiar (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits the orc warrior but does no damage. Your inugami hits the orc warrior! The orc warrior dies! Its soul becomes fuel for the torch. Your inugami hits the orc. Your inugami barely misses the orc. The orc misses your inugami. Your inugami misses the orc. The orc barely misses your inugami. The orc priest looks braver for a moment. Your inugami hits the orc! The orc dies! Its soul becomes fuel for the torch. The dead are walking! The orc hits your orc zombie with a +0 dagger. The orc hits your orc zombie with a +0 dagger. Your orc zombie is destroyed! Your inugami closely misses the orc. The orc closely misses your inugami. Items here: )) [[. Your inugami hits the orc! The orc dies! Its soul becomes fuel for the torch. The dead are walking! The orc barely misses your orc zombie. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest begins to cast a cantrip, but forgets the words! The orc hits your orc zombie with a +0 club. Your orc zombie hits the orc but does no damage. The orc hits your orc zombie with a +0 club. The orc barely misses your inugami. The orc barely misses your inugami. You swap places. Your inugami hits the orc! The orc dies! Its soul becomes fuel for the torch. The dead are walking! The orc hits your orc zombie with a +0 hand axe! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Items here: $ ( ))) [[. You now have 334 gold pieces (gained 150). The orc barely misses your orc zombie. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc misses your inugami. Your inugami hits the orc! The orc dies! Its soul becomes fuel for the torch. The dead are walking! The orc priest begins to cast a cantrip, but forgets the words! You swap places. The orc priest hits your orc zombie with a +0 trident. Items here: $ )) [. You swap places. The orc priest calls down the wrath of Beogh upon you. Your inugami writhes in agony. Items here: ( ))) [[. The orc priest looks encouraged for a moment. Your inugami hits the orc priest. Your inugami barely misses the orc priest. The orc priest closely misses your inugami. Your inugami misses the orc priest. The orc priest closely misses your inugami. Your inugami barely misses the orc priest. The orc priest barely misses your inugami. Your inugami barely misses the orc priest. x2 The orc priest closely misses your inugami. Your inugami hits the orc priest! The orc priest dies! Its soul becomes fuel for the torch. The dead are walking! You swap places. You now have 434 gold pieces (gained 100). Things that are here: a +0 dagger; a +0 leather armour; a +0 mace You swap places. An orc wizard comes into view. It is wielding a +2 dagger of venom. Found 50 gold pieces. Things that are here: 100 gold pieces; a +0 club; a +0 chain mail You now have 534 gold pieces (gained 100). Things that are here: 50 gold pieces; a +0 hand axe; a +0 ring mail You now have 584 gold pieces (gained 50). Things that are here: 50 gold pieces; a +0 trident; a +0 leather armour You now have 634 gold pieces (gained 50). Your orc priest zombie hits the orc wizard. The orc wizard shouts! The orc wizard hits your orc priest zombie with a +2 dagger of venom. Your orc priest zombie hits the orc wizard. The orc wizard hits your orc priest zombie with a +2 dagger of venom. Your orc priest zombie closely misses the orc wizard. The orc wizard hits your orc priest zombie with a +2 dagger of venom. The orc wizard hits your orc priest zombie with a +2 dagger of venom. Your orc priest zombie barely misses the orc wizard. The orc wizard hits your orc priest zombie with a +2 dagger of venom. Activating: Fathomless Shackles (87% risk of failure) Press: ? - help, Dir - look around, f - activate You call down Yredelemnul's inexorable grip. Your orc priest zombie barely misses the orc wizard. The orc wizard hits your orc priest zombie with a +2 dagger of venom. Your orc priest zombie is destroyed! The orc wizard hits your orc zombie with a +2 dagger of venom. Your orc zombie is destroyed! You swap places. The orc wizard closely misses your inugami. Your inugami barely misses the orc wizard. The orc wizard completely misses your inugami. Your inugami hits the orc wizard! The orc wizard dies! Its soul becomes fuel for the torch. The dead are walking! You swap places. Things that are here: a +0 trident; a +0 leather armour Okay, then. You swap places. Things that are here: a +0 hand axe; a +0 ring mail You swap places. Things that are here: a +0 trident; a +0 leather armour You swap places. You swap places. You swap places. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1114-g7ce8407eea Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_DISPLAY_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [html] Species: Deep Elf Job: Summoner HP: 33/54; mods: 0/0 MP: 21/35; mod: 0 Stats: 10 25 16 Position: (30, 54), god: Yredelemnul (4), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Delayed (2): type: armour_off duration: 5 type: armour_on duration: 5 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 4 | 965 | 258/353 Dodging | X | 1 | 25 | 17 | 6181 | 136/796 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 25 | 18 | 6218 | 466/729 Conjurations | X | 0 | 0 | 0 | 0 | 0/42 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 1 | 25 | 16 | 6541 | 235/883 Necromancy | X | 0 | 0 | 13 | 3509 | 115/583 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 20 | 20/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 7 | 1499 | 322/336 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 1 | 25 | 0 | 37 | 37/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #178: 90 Attributes: #12: 634 #23: 1002 #24: -651334222 #49: 1997 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #1, inv slot #10: +4 quarterstaff of distortion eq slot #2, inv slot #10: +4 quarterstaff of distortion(overflow) eq slot #4, inv slot #12: +0 helmet eq slot #5, inv slot #13: +0 pair of gloves eq slot #9, inv slot #14: +3 ring of dexterity eq slot #9, inv slot #15: +2 ring of protection eq slot #8, inv slot #22: +0 cloak eq slot #6, inv slot #21: +0 pair of boots eq slot #10, inv slot #17: amulet of Eternity {Spirit rN+ Str+5 Dex-2} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ....Z'))ZZZZZZhZ@.$+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ZZZZZZ.ZZZZZZ.ZZZZZZ...)......... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ .....(.(.....†.........'.......~. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ................................. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ .)'.....'________________________ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 1 at (9, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 2 at (9, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crypt }}}} Lua marker 3 at (9, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 4 at (9, 22): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to D:27 }}}} Lua marker 5 at (10, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 6 at (10, 62): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 7 at (11, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 8 at (11, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb }}}} Lua marker 9 at (13, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 10 at (13, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 11 at (13, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 12 at (13, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Swamp:4 }}}} Lua marker 13 at (13, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 14 at (13, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 15 at (14, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 16 at (14, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 17 at (15, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 18 at (15, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Zot:5 }}}} Lua marker 19 at (15, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 20 at (15, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 21 at (15, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 22 at (16, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 23 at (16, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Vaults:5 }}}} Lua marker 24 at (16, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 25 at (16, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 26 at (16, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 27 at (17, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 28 at (17, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 29 at (18, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 30 at (18, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 31 at (18, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 32 at (19, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 33 at (19, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 34 at (19, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 35 at (19, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 36 at (19, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 37 at (20, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 38 at (20, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 39 at (21, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 40 at (21, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 41 at (21, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Forest }}}} Lua marker 42 at (21, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 43 at (21, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 44 at (21, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 45 at (21, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 46 at (21, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 47 at (21, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Swamp }}}} Lua marker 48 at (21, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 49 at (22, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 50 at (22, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 51 at (22, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 52 at (22, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 53 at (22, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 54 at (22, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 55 at (22, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 56 at (22, 62): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple }}}} Lua marker 57 at (23, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 58 at (23, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 59 at (23, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 60 at (23, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 61 at (23, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 62 at (23, 42): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 63 at (23, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 64 at (23, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 65 at (24, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 66 at (24, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 67 at (24, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 68 at (24, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 69 at (24, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 70 at (24, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 71 at (24, 47): {{{{ CLASS: 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marker 81 at (26, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 82 at (26, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 83 at (26, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 84 at (26, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 85 at (27, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 86 at (27, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 87 at (27, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 88 at (27, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Spider:4 }}}} Lua marker 89 at (27, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 90 at (27, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 91 at (27, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 92 at (27, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair }}}} Lua marker 93 at (28, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 94 at (28, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 95 at (28, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 96 at (28, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 97 at (29, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 98 at (29, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 99 at (29, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 100 at (29, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 101 at (30, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 102 at (30, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 103 at (30, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 104 at (30, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 105 at (31, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 106 at (31, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 107 at (31, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 108 at (31, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 109 at (32, 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true props: door_restrict: veto }}}} Lua marker 116 at (35, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 117 at (35, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 118 at (37, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 119 at (39, 62): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 120 at (40, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 121 at (41, 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1 activated: true props: door_restrict: veto }}}} Lua marker 127 at (42, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 128 at (42, 42): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vaults }}}} Lua marker 129 at (45, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 130 at (46, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 131 at (46, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Orc:2 }}}} Lua marker 132 at (47, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer 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1 activated: true props: door_restrict: veto }}}} Lua marker 144 at (51, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Spider Nest }}}} Lua marker 145 at (55, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 146 at (55, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Abyss }}}} Lua marker 147 at (55, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 148 at (55, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Snake:4 }}}} Lua marker 149 at (56, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 150 at (57, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 151 at (57, 62): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 152 at (59, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 153 at (60, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 154 at (60, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 155 at (61, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 156 at (63, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 157 at (64, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 158 at (64, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 159 at (64, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 160 at (64, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 161 at (67, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 162 at (67, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 163 at (68, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 164 at (69, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 165 at (69, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 166 at (69, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 167 at (70, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 168 at (71, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 169 at (71, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the ~*~Extended Endgame~*~ }}}} Lua marker 170 at (71, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} >>>>>>>>>>>>>>>>>>>>>>