Dungeon Crawl Stone Soup version 0.33-a0-1080-g4d4a6e4d5f (webtiles) character file. Game seed: 13605411318845245939 2 humeral the Vexing (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on Mar 11, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (36 turns). humeral the Vexing (Poltergeist Enchanter) Turns: 36, Time: 00:00:15 Health: -2/11 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility d - a potion of attraction {unknown} Skills: + Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Okay, then. d - a white potion You reach down and open the door. There is an open door here. You reach down and open the door. A hobgoblin and an endoplasm come into view. A quokka comes into view. There is an open door here. You barely miss the quokka. The quokka barely misses you. The endoplasm quivers. You hit the quokka but do no damage. The quokka barely misses you. You hit the quokka but do no damage. The quokka misses you. The quokka bites you. You closely miss the quokka. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is severely wounded. The quokka closely misses you. You hit the quokka. You kill the quokka! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. You kill the endoplasm! You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... [█ ·· ·█ ·· ·█ ████ ·█····· ██·█████████······· ··········@g······· ···███·████······· █··█ ······· ██·█ ······· █·█ ····███ █·█ ····█ ███'███····█ █·ß·ß·██████ █·····█ You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | humeral the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 36 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic Action || total ---------------------------++------- Melee: Dagger || 13 Armour: Skin || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 21 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 21 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 21 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 21 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic