Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10296908435853545555 (custom seed) 48 humeral the Ruffian (level 3, 0/24 HPs) Began as an Octopode Shapeshifter on Mar 19, 2025. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:58 (919 turns). humeral the Ruffian (Octopode Shapeshifter) Turns: 919, Time: 00:02:59 Health: 0/24 AC: 1 Str: 13 XL: 3 Next: 72% Magic: 3/3 EV: 12 Int: 14 God: Gold: 43 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -7), beast-form A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Missiles G - 9 stones {=f@f1@Q1} Jewellery f - a ring of flight Talismans B - a beast talisman (active) F - a flux talisman Scrolls I - 2 scrolls of identify {unknown} Potions a - 2 potions of lignification {!q} H - a potion of enlightenment {unknown} J - a potion of invisibility {unknown} K - a potion of curing {unknown} L - a potion of might {unknown} M - a potion of heal wounds {unknown} Skills: + Level 1.8 Fighting + Level 2.6 Dodging + Level 3.4 Unarmed Combat + Level 3.3 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a scarf of resistance. An adder comes into view. There is a stone staircase leading up here. A goblin, an adder, a rat and a ribbon worm come into view. The helpless adder fails to defend itself. You tentacle-slap the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is heavily wounded. The adder hisses angrily. The adder bites you. You tentacle-slap the adder. Your grab misses the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You grab the adder. You tentacle-slap the adder, but do no damage. Your squeeze misses the adder. The adder is severely wounded. You constrict the adder. You feel sick. The adder barely misses you. The adder misses you. You release your grip on the adder. You feel sick. The adder attacks as it pursues you! The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You miss the adder. Your grab misses the adder. You tentacle-slap the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading up here. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You climb upwards. You die... █·······†····█ █·········÷··█ █········÷···█ █············█ █············███ █··············███████████ ██████·██················· █·██·S··············· █·██h················ █████ █·████·█··████······█ █···█ █·████·█··████······█ █·█·█████·█·██·█·····'······· █·█·········██·█··████······█ █·███████·█·██·█············· █·····█ █·█····██···█████████ █████·█ █·███████······█····· █†█ █············█·█·████ You could see an adder. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) A ball python (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas (D:1) 8 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | humeral the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 93 | D:1 | Reached XP level 2. HP: 10/18 MP: 2/2 345 | D:1 | Reached XP level 3. HP: 22/23 MP: 3/3 918 | D:2 | HP: 3/24 [poisoned by an adder] 919 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 61 Constrict || 18 Tentacles || 7 Punch || 4 Stab: Sleeping || 7 Armour: Skin || 29 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 914 | 886 | 28 | 31 | 645 | 2 | 457.0 | Dungeon | 914 | 886 | 28 | 31 | 645 | 2 | 457.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 895 daAuts D:2: 19 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: layout_rooms