Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 1231717834996512660 (custom seed) 128 humeral the Grave Robber (level 4, -4/33 HPs) Began as a Mummy Necromancer on Mar 24, 2025. Slain by Pikel ... wielding a +2 whip of flaming (10 damage) ... on level 4 of the Dungeon. The game lasted 00:12:19 (2141 turns). humeral the Grave Robber (Mummy Necromancer) Turns: 2141, Time: 00:12:20 Health: -4/33 AC: 3 Str: 11 XL: 4 Next: 87% Magic: 0/9 EV: 11 Int: 16 God: Gold: 1761 SH: 0 Dex: 12 Spells: 4/10 levels left rFire x . . a - +2 dagger (drain) rCold + . . (no shield) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . A - +0 pair of boots Will +.... x - amulet of Tisig {Will+ Regen+} Stlth ++ s - +4 ring of slaying HPRegen 1.05/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 1761 gold pieces. Inventory: Hand Weapons a - a +2 dagger of draining (weapon) Missiles d - 20 stones {=f@f1@Q1} z - 6 atropa-tipped darts {!Q} Armour c - a +0 robe (worn) A - a +0 pair of boots (worn) Jewellery s - a +4 ring of slaying (left hand) x - the amulet of Tisig (around neck) {Will+ Regen+} (You acquired it on level 2 of the Dungeon) [amulet of regeneration] Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Wands F - a wand of flame (19) Scrolls t - a scroll of fog {unknown} u - 2 scrolls of fear {unknown} v - a scroll of brand weapon {unknown} w - 2 scrolls of amnesia {unknown} y - a scroll of acquirement B - a scroll of torment {unknown} G - a scroll of identify {unknown} H - a scroll of enchant weapon {unknown} Skills: + Level 2.2 Fighting - Level 1.5 Dodging + Level 2.1 Stealth + Level 3.9 Spellcasting * Level 4.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level g - Grave Claw Necr 56% 2d11 3% 2 A - Soul Splinter Necr 100% N/A 2% 1 B - Vampiric Draining Necr 28% 2d8 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 28% N/A 22% 4 Curse of Agony Necr 28% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to affect: 68%) You feel a surge of power! A fragment of the frilled lizard's soul is dislodged from its body. The frilled lizard looks weaker. Your soul wisp barely misses the frilled lizard. The frilled lizard barely misses your soul wisp. Your soul wisp barely misses the frilled lizard. The frilled lizard barely misses your soul wisp. Your soul wisp touches the frilled lizard. Your soul wisp touches the frilled lizard. The frilled lizard dies! d - 13 stones {=f@f1@Q1} (gained 5) d - 17 stones {=f@f1@Q1} (gained 4) A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. There is an escape hatch in the floor here. You see here a coppery potion. You now have 1716 gold pieces (gained 4). There is a stone staircase leading down here. You now have 1725 gold pieces (gained 9). You see here 2 metallic green potions. You now have 1727 gold pieces (gained 2). Done exploring. Search for what [Enter for "."]? You see here a hobgoblin corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The ball python hisses angrily. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (chance to affect: 68%) You feel a surge of power! A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. You hit the ball python. You kill the ball python! A ribbon worm comes into view. You puncture the goblin! You kill the goblin! The ribbon worm expels a string of sticky webbing. The stream of webbing hits your soul wisp but does no damage. No target in range! You see here a +0 club. The ribbon worm bites your soul wisp! Your soul wisp is destroyed! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (chance to affect: 60%) You feel a surge of power! A fragment of the ribbon worm's soul is dislodged from its body. The ribbon worm looks weaker. Your soul wisp touches the ribbon worm. The ribbon worm bites you but does no damage. Your soul wisp touches the ribbon worm. You barely miss the ribbon worm. The ribbon worm is moderately wounded. Your soul wisp touches the ribbon worm. The ribbon worm bites you but does no damage. You barely miss the ribbon worm. The ribbon worm is heavily wounded. Your soul wisp touches the ribbon worm. You hit the ribbon worm. You kill the ribbon worm! Magic restored. You swap places. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. You open the door. Found an iron altar of Okawaru. There is an open door here. You see here a +0 pair of boots. You start putting on your armour. You continue putting on your +0 pair of boots. x4 You finish putting on your +0 pair of boots. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. An orc comes into view. It is wielding a +0 club. The orc shouts! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (chance to affect: 68%) You feel a surge of power! You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder hisses angrily. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (chance to affect: 68%) You feel a surge of power! A fragment of the orc's soul is dislodged from its body. The orc looks weaker. The adder bites your soul wisp but does no damage. You hit the orc. The orc is lightly wounded. Your soul wisp touches the orc but does no damage. The orc barely misses you. You hit the orc. You kill the orc! Your soul wisp touches the adder. Your Stealth skill increases to level 2! Your soul wisp barely misses the adder. The adder bites you. You puncture the adder! You drain the adder. The adder is almost dead. The adder bites you but does no damage. Your soul wisp touches the adder. The adder dies! Your magical contamination has completely faded away. No target in view! HP restored. You swap places. Things that are here: a +0 club; a +0 ring mail; an adder corpse You now have 1733 gold pieces (gained 6). There is a stone staircase leading down here. A frilled lizard comes into view. A rat comes into view. A giant cockroach comes into view. The rat squeaks loudly. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (wandering, hasn't noticed you, chance to affect: 68%) You feel a surge of power! The rat struggles to resist. You barely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (chance to affect: 68%) You feel a surge of power! A fragment of the giant cockroach's soul is dislodged from its body. The giant cockroach looks weaker. The giant cockroach bites you but does no damage. Your soul wisp touches the giant cockroach. You closely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach closely misses you. Your soul wisp touches the giant cockroach. You strike the helpless giant cockroach from behind! You puncture the giant cockroach! You kill the giant cockroach! A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses. You miss the frilled lizard. The frilled lizard barely misses you. You miss the frilled lizard. The frilled lizard barely misses you. Your soul wisp barely misses the frilled lizard. You miss the frilled lizard. The frilled lizard barely misses you. Your soul wisp closely misses the frilled lizard. You closely miss the frilled lizard. The frilled lizard closely misses you. Your soul wisp closely misses the frilled lizard. You hit the frilled lizard. You kill the frilled lizard! No target in view! You see here a frilled lizard corpse. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. You drain the endoplasm. You kill the endoplasm! You now have 1750 gold pieces (gained 17). Things that are here: a giant cockroach corpse; a rat corpse An endoplasm comes into view. The endoplasm moves out of view. You see here a bubbling white potion. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. Unknown command. You hit the endoplasm. You kill the endoplasm! A giant cockroach comes into view. A giant cockroach comes into view. An adder comes into view. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, chance to affect: 68%) You feel a surge of power! A fragment of the giant cockroach's soul is dislodged from its body. The giant cockroach looks weaker. The giant cockroach closely misses your soul wisp. Your soul wisp touches the giant cockroach but does no damage. The giant cockroach barely misses your soul wisp. Your soul wisp touches the giant cockroach. The giant cockroach bites your soul wisp but does no damage. Your soul wisp touches the giant cockroach. The giant cockroach dies! Your soul wisp barely misses the giant cockroach. Your soul wisp misses the giant cockroach. You hit the giant cockroach. The giant cockroach is moderately wounded. The adder hisses angrily. The giant cockroach barely misses you. Your soul wisp touches the giant cockroach. You puncture the giant cockroach! You kill the giant cockroach! Your soul wisp misses the adder. The adder closely misses you. You barely miss the adder. The adder bites you but does no damage. Your soul wisp closely misses the adder. You hit the adder. You drain the adder. The adder is severely wounded. The adder barely misses you. Your soul wisp barely misses the adder. You miss the adder. The adder is severely wounded. The adder barely misses you. The adder closely misses you. Your soul wisp barely misses the adder. You closely miss the adder. The adder is severely wounded. The adder closely misses you. Your soul wisp touches the adder. You hit the adder but do no damage. You drain the adder. You kill the adder! You see here an adder corpse. You see here a giant cockroach corpse. You now have 1761 gold pieces (gained 11). B - a scroll labelled PAUHOXZEOCW F - a wand of flame (19) A dart slug comes into view. The helpless dart slug fails to defend itself. You hit the dart slug. The dart slug is heavily wounded. The dart slug briefly extends its eye-stalks. The dart slug bites you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (heavily wounded, chance to affect: 68%) You feel a surge of power! The dart slug struggles to resist. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, chance to affect: 68%) You feel a surge of power! A fragment of the dart slug's soul is dislodged from its body. The dart slug looks weaker. The dart slug bites you but does no damage. Your soul wisp touches the dart slug. You hit the dart slug. You kill the dart slug! u - 2 scrolls labelled JAECOU CUISTAVI (gained 1) You swap places. G - a scroll labelled LIJEIM ZEFYTASCH A giant cockroach comes into view. An endoplasm comes into view. The endoplasm quivers. The endoplasm hits you but does no damage. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 68%) You feel a surge of power! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. Your soul wisp touches the endoplasm. The endoplasm dies! Your soul wisp touches the giant cockroach. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach misses you. Your soul wisp touches the giant cockroach. The giant cockroach dies! d - 20 stones {=f@f1@Q1} (gained 3) H - a scroll labelled XATEAQ MEURU An adder comes into view. The adder hisses angrily. The adder bites you. You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, chance to affect: 60%) You feel a surge of power! A fragment of the adder's soul is dislodged from its body. The adder looks weaker. The adder barely misses you. Your soul wisp touches the adder. You closely miss the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you but does no damage. Your soul wisp barely misses the adder. You hit the adder. The adder is almost dead. The adder barely misses you. Your soul wisp misses the adder. You closely miss the adder. The adder is almost dead. The adder closely misses you. Your soul wisp completely misses the adder. You hit the adder. You kill the adder! A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you. You hit the hobgoblin but do no damage. You drain the hobgoblin. The hobgoblin is severely wounded. Your soul wisp touches the hobgoblin. The hobgoblin dies! You see here an adder corpse. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a dart slug corpse. There is a stone staircase leading down here. Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. w - 2 scrolls labelled WATTIUNYRU (gained 1) A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! x2 A lemure comes into view. x2 The lemure shouts! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to affect: 68%) You feel a surge of power! The hobgoblin struggles to resist. You hear a shout! Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of flaming. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel, p - hobgoblin Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (chance to affect: 50%) You feel a surge of power! Pikel resists with significant effort. You hit the hobgoblin. You drain the hobgoblin. You kill the hobgoblin! You hit the lemure but do no damage. The lemure hits you! You hit the lemure. The lemure is lightly wounded. A dart slug comes into view. The lemure hits you. You hit the lemure. The lemure is lightly wounded. The lemure hits you. You closely miss the lemure. The lemure is lightly wounded. The lemure hits you but does no damage. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A lemure comes into view. There is a stone staircase leading up here. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (chance to affect: 50%) You feel a surge of power! A fragment of Pikel's soul is dislodged from his body. Pikel looks weaker. Your soul wisp completely misses Pikel. Pikel completely misses your soul wisp. Pikel hits your soul wisp with a +2 whip of flaming. Pikel burns your soul wisp. Your soul wisp touches Pikel. Pikel hits your soul wisp with a +2 whip of flaming. Pikel burns your soul wisp. Your soul wisp returns to where it belongs. Pikel is no longer weakened. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (lightly wounded, chance to affect: 50%) You feel a surge of power! A fragment of Pikel's soul is dislodged from his body. Pikel looks weaker. Your soul wisp misses Pikel. Pikel closely misses your soul wisp. Pikel hits your soul wisp with a +2 whip of flaming. Pikel burns your soul wisp. Your soul wisp touches Pikel. Pikel hits your soul wisp with a +2 whip of flaming. Pikel burns your soul wisp. Your soul wisp returns to where it belongs. Pikel is no longer weakened. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (lightly wounded, chance to affect: 50%) You feel a surge of power! Pikel resists with significant effort. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (lightly wounded, chance to affect: 50%) You feel a surge of power! Pikel resists with significant effort. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (lightly wounded, chance to affect: 50%) You feel a surge of power! Pikel resists with significant effort. Pikel hits you with a +2 whip of flaming. Pikel burns you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (lightly wounded, chance to affect: 50%) You feel a surge of power! Pikel resists with significant effort. Pikel hits you with a +2 whip of flaming! * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * The lemure hits you. * * * LOW HITPOINT WARNING * * * You can't drink. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (lightly wounded) You feel a surge of power! You draw life force from Pikel. You feel life coursing into your body. * * * LOW MAGIC WARNING * * * Pikel hits you with a +2 whip of flaming. * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You can't drink. You hit Pikel. You drain Pikel. Pikel is heavily wounded. Pikel barely misses you. The lemure hits you but does no damage. You hit Pikel but do no damage. You drain Pikel. Pikel is heavily wounded. Pikel hits you with a +2 whip of flaming! You die... Pikel says, "Another soul for the market." ····· ···· ███ 5·· ··█ ··███·█ 55██·█ █†██·█ █·██·██ █·5·5·█ █··K@·█ ███████··5··█ ············█ ·███████···██ █·███ █·█ █·█ █·█ █·█ You could see Pikel (drained) and 3 lemures. Vanquished Creatures 3 adders 2 dart slugs A ribbon worm (D:3) An orc (D:3) 3 endoplasms 5 giant cockroaches 4 goblins 8 hobgoblins 7 jackals 3 kobolds (D:1) A ball python (D:3) A bat (D:1) 3 frilled lizards 2 rats 44 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) A dart slug (D:2) 5 endoplasms 3 giant cockroaches A goblin (D:1) 3 hobgoblins 3 jackals (D:1) A quokka (D:1) 10 frilled lizards A kobold (D:1) 3 rats 32 creatures vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | humeral the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 112 | D:1 | Reached XP level 2. HP: 10/20 MP: 3/6 224 | D:1 | Found a faded altar of an unknown god. 252 | D:1 | Reached skill level 1 in Fighting 382 | D:1 | Learned a level 2 spell: Grave Claw 546 | D:1 | Reached XP level 3. HP: 23/26 MP: 4/7 1004 | D:2 | Identified 3 scrolls of acquirement 1004 | D:2 | Acquired 557 gold pieces 1005 | D:2 | Acquired 1027 gold pieces 1006 | D:2 | Acquired the amulet of Tisig {Will+ Regen+} 1017 | D:2 | Learned a level 3 spell: Vampiric Draining 1301 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/9 1646 | D:3 | Found an iron altar of Okawaru. 2118 | D:4 | Noticed a lemure 2118 | D:4 | Noticed a lemure 2120 | D:4 | Noticed Pikel 2127 | D:4 | Noticed a lemure 2138 | D:4 | HP: 4/33 [lemure[Pikel] (6)] 2141 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_cross, ebering_ecumenical_altar_mist, minmay_lizard_pond D:2: layout_rooms D:3: layout_rooms, mainiacjoe_overflow_24_doors, st_stairs_12 D:4: layout_basic, mainiacjoe_overflow_cross_hatched, zin_academy, chequers_decorated_corner, uniq_pikel, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.9 Fighting | 1 2 | 2.2 Stealth | 2 | 2.1 Dodging | | 1.5 Necromancy | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 97 | 53 || 150 Cast: Soul Splinter | 40 | 19 || 59 Vampiric Draining | | 1 || 1 Use: Scroll | 3 | || 3 Stab: Sleeping | 3 | 1 || 4 Distracted | | 1 || 1 Armour: Robe | 47 | 28 || 75 Dodge: Dodged | 64 | 22 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2139 | 2069 | 70 | 41 | 1417 | 4 | 534.8 | Dungeon | 2139 | 2069 | 70 | 41 | 1417 | 4 | 534.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1002 daAuts D:2: 590 daAuts D:3: 512 daAuts D:4: 33 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 46.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 46.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_cross, ebering_ecumenical_altar_mist, minmay_lizard_pond D:2: layout_rooms D:3: layout_rooms, mainiacjoe_overflow_24_doors, st_stairs_12 D:4: layout_basic, mainiacjoe_overflow_cross_hatched, zin_academy, chequers_decorated_corner, uniq_pikel, uniq_natasha