Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 1231717834996512660 (custom seed) 7 humeral the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Mar 24, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (99 turns). humeral the Grave Robber (Mummy Necromancer) Turns: 99, Time: 00:00:45 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 2/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls b - 3 scrolls of acquirement {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting * Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level A - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 36% 4 Curse of Agony Necr 21% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, humeral the Mummy Necromancer. Game seed: 1231717834996512660 (custom seed) Press ? for a list of commands and other information. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 66%) You feel a surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Your soul wisp touches the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. Your soul wisp closely misses the goblin. The goblin barely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. Your soul wisp touches the goblin. The goblin dies! Magic restored. You swap places. Things that are here: a +0 dagger; a goblin corpse b - 3 scrolls labelled XUBOW PUSAG; c - a +0 robe (worn) A hobgoblin comes into view. The hobgoblin shouts! You hear a bark! x2 You see here a +0 dagger. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to affect: 66%) You feel a surge of power! A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. Your soul wisp barely misses the hobgoblin. A jackal comes into view. You barely miss the hobgoblin. A kobold comes into view. It is wielding a +0 dagger. The hobgoblin misses you. Your soul wisp barely misses the hobgoblin. You hit the hobgoblin but do no damage. Your soul wisp closely misses the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. Your soul wisp touches the hobgoblin. You hit the hobgoblin. The hobgoblin is almost dead. The jackal misses your soul wisp. Your soul wisp closely misses the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! The jackal barely misses your soul wisp. The jackal closely misses your soul wisp. Your soul wisp touches the kobold but does no damage. No target in range! The jackal bites your soul wisp but does no damage. The kobold hits your soul wisp but does no damage. Your soul wisp barely misses the kobold. A jackal comes into view. The jackal closely misses your soul wisp. The kobold hits your soul wisp with a +0 dagger. The jackal bites your soul wisp but does no damage. Your soul wisp touches the kobold. The jackal bites your soul wisp. The kobold hits your soul wisp but does no damage. Your soul wisp touches the kobold. A jackal comes into view. The jackal barely misses your soul wisp. The kobold hits your soul wisp but does no damage. Your soul wisp closely misses the kobold. The jackal bites your soul wisp but does no damage. The jackal closely misses your soul wisp. The kobold closely misses your soul wisp. Your soul wisp touches the kobold. The kobold dies! The jackal bites your soul wisp but does no damage. Your soul wisp touches the jackal. The jackal barely misses your soul wisp. Your soul wisp barely misses the jackal. The jackal closely misses your soul wisp. The jackal bites your soul wisp but does no damage. The jackal bites your soul wisp. Your soul wisp is destroyed! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, chance to affect: 67%) You feel a surge of power! You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal bites you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal barely misses you. The jackal bites you. x2 The jackal attacks as it pursues you! The jackal bites you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 67%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. * * * LOW MAGIC WARNING * * * The jackal bites your soul wisp. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. The jackal misses you. Your magical contamination has completely faded away. You are too injured to fight recklessly! You closely miss the jackal. The jackal barely misses you. Your soul wisp touches the jackal but does no damage. You closely miss the jackal. The jackal barely misses you. Your soul wisp touches the jackal but does no damage. You hit the jackal but do no damage. The jackal completely misses you. The jackal bites you but does no damage. Your soul wisp touches the jackal but does no damage. You completely miss the jackal. The jackal barely misses you. Your soul wisp barely misses the jackal. You closely miss the jackal. The jackal closely misses you. Your soul wisp touches the jackal. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. Your soul wisp misses the jackal. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. Your soul wisp barely misses the jackal. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your soul wisp touches the jackal. You hit the jackal. You kill the jackal! Your soul wisp barely misses the jackal. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the jackal. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. Your soul wisp touches the jackal but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your soul wisp touches the jackal. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the jackal. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. Your soul wisp touches the jackal. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you but does no damage. Your soul wisp barely misses the jackal. You miss the jackal. The jackal is severely wounded. The jackal bites you. You die... █··█··<··█··█ █ █··█·····█··█ █ ·········█··█ █ █·██ß███ß██·█ █ █··█·····█··█ █ ·██████████···········█████ ····)·†)*██·█████·········· ·>·····█·h█···········███·█ ·········█@··████·····█ █·█ ·██████!██·█·█ █·····█ █·█ █·█ █···█ ███████ █·· ██ ██·██ ███ ·██ ·█ · █ You could see a jackal (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | humeral the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 96 | D:1 | HP: 2/13 [jackal (1)] 99 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_cross, ebering_ecumenical_altar_mist, minmay_lizard_pond Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Soul Splinter || 5 Armour: Robe || 16 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 51 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 51 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_cross, ebering_ecumenical_altar_mist, minmay_lizard_pond