Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 15340429813707438877 0 idjsfsafeawaeaefdf the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on Nov 15, 2023. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (51 turns). idjsfsafeawaeaefdf the Conjurer (Demigod Conjurer) Turns: 51, Time: 00:02:10 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 9 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is a large open door here. Found 7 stones. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. An endoplasm comes into view. Found a stone staircase leading down. Found a runed war axe. A goblin comes into view. It is wielding a +0 dagger. A hobgoblin and a ball python come into view. The endoplasm quivers. The hobgoblin shouts! The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. The goblin barely misses you. The ball python misses you. x2; The goblin closely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. You see here a +1 vampiric war axe. The hobgoblin closely misses you. You closely miss the goblin. The goblin is heavily wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. The hobgoblin hits you. Okay, then. Your magic is already full. You escape the ball python's grasp. The hobgoblin hits you but does no damage. The goblin attacks as it pursues you! The goblin barely misses you. You hit the goblin but do no damage. The goblin is heavily wounded. The endoplasm hits you. The goblin completely misses you. The ball python bites you. You stop removing your armour. The ball python closely misses you. The endoplasm misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You die... #.#####.####### #.............# ............#.# #.#####.#...#.#####. #.###......... .># #.).##### #### #...#####.. #.JgS...... #.g@######. #.......... ......####### #####.## #.# .. ## You could see an endoplasm, a hobgoblin, a goblin and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idjsfsafeawaeaefdf the Demigod Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 51 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, skrybe_limestone_x Action || total ---------------------------++------- Melee: Unarmed || 7 Armour: Robe || 8 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 29 | 25 | 0 | 0 | 1 | 54.0 | Dungeon | 54 | 29 | 25 | 0 | 0 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts