Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7143539667000680790 0 ilwentz the Shield-Bearer (level 1, 17/17 HPs) Began as a Djinni Wanderer on Apr 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (0 turns). ilwentz the Shield-Bearer (Djinni Wanderer) Turns: 0, Time: 00:00:15 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 16 God: SH: 4 Dex: 11 rFire + + . a - +0 dagger rCold x . . d - +0 buckler rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Scrolls b - a scroll of silence Skills: + Level 1.0 Fighting + Level 1.0 Throwing + Level 3.0 Shields + Level 2.6 Spellcasting + Level 2.6 Conjurations + Level 2.6 Hexes + Level 2.6 Summonings + Level 2.6 Necromancy + Level 2.6 Translocations + Level 2.6 Fire Magic + Level 2.6 Ice Magic + Level 2.6 Air Magic + Level 2.6 Earth Magic + Level 2.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 40% 1d6 10% 1 b - Ensorcelled Hibernat Hex/Ice 20% N/A 14% 2 c - Static Discharge Conj/Air 20% 3-4/arc 14% 2 d - Mercury Vapours Alch/Air 20% N/A 14% 2 e - Hailstorm Conj/Ice 10% 3d6 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, ilwentz the Djinni Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found 2 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of silence, a +0 robe, a +0 buckler; and the following spells memorised: Freeze, Ensorcelled Hibernation, Static Discharge, Mercury Vapours, Hailstorm. You already know all available spells. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.....# #..@(.# #..#..# #.. ..# +.. ..# ### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ilwentz the Djinni Wanderer began the quest for the Orb. 0 | D:1 | ilwentz set off with the following items: a +0 dagger, a | scroll of silence, a +0 robe, a +0 bucklerthe following | spells memorised: Freeze, Ensorcelled Hibernation, Static | Discharge, Mercury Vapours, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, fountainhead, minmay_misc_feat_chi, corexii_leaking_fountain