Dungeon Crawl Stone Soup version 0.33-a0-266-ga0fd5bc31a (webtiles) character file. Game seed: 9419332499508227059 14 impozible the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on Oct 21, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon on Oct 22, 2024. The game lasted 00:03:12 (296 turns). impozible the Conjurer (Demigod Conjurer) Turns: 296, Time: 00:03:14 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 15% Magic: 6/7 EV: 11 Int: 20 God: Gold: 38 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Potions c - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. You feel sick. The jackal barely misses you. The jackal bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You feel sick. The jackal closely misses you. The jackal bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. You feel sick. The jackal bites you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The jackal attacks as it pursues you! The jackal barely misses you. Magic courses through your body. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! The jackal bites you. You die... ## .. .# # ##.#### .# #.....##. ###.#### #........ #....... #).##.#..##)#.###. #h)............##. #@.##............. #..####.#.#.##.#.. ###.......#.#(####.. ##.#>####............ ##....# #.......###.. ##.....## #.......# #.. #.......# #.....).# ### ##.....## #.......# ##...## #.......# You could see a jackal. Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) 4 goblins (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | impozible the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 228 | D:1 | Upgraded the game from 0.33-a0-265-g90227b9278 to | 0.33-a0-266-ga0fd5bc31a 230 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 295 | D:1 | HP: 1/20 [goblin/+0 dagger (2)] 296 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 27 Use: Potion || 1 Armour: Robe || 23 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 299 | 299 | 0 | 0 | 0 | 1 | 299.0 | Dungeon | 299 | 299 | 0 | 0 | 0 | 1 | 299.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 299 daAuts