Dungeon Crawl Stone Soup version 0.29-a0-817-g9904bce7a6 (webtiles) character file. Game seed: 17038301330240423284 1 indigestion the Digger (level 1, 14/14 HPs) Began as a Demigod Earth Elementalist on July 5, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (126 turns). indigestion the Digger (Demigod Earth Elementalist) Turns: 126, Time: 00:00:26 Health: 14/14 AC: 2 Str: 9 XL: 1 Next: 13% Magic: 5/5 EV: 12 Int: 17 God: Gold: 32 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of torment {unknown} Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.7 Spellcasting + Level 0.9 Transmutations + Level 2.7 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 5% N/A 14% 2 Stone Arrow Conj/Erth 12% 3d7 34% 3 Petrify Tmut/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History c - a scroll labelled KUEGOY DEUHIM You now have 16 gold pieces. You now have 29 gold pieces (gained 13). You now have 32 gold pieces (gained 3). You open the gate. There is an open gate here. d - a scroll labelled LIJIR MASUUK You open the door. A quokka comes into view. There is an open door here. Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (71% to hit) The blast of sand hits the quokka. The quokka is severely wounded. The quokka barely misses you. You hit the quokka. The quokka is almost dead. The quokka closely misses you. You miss the quokka. The quokka is almost dead. The quokka bites you. x2 You hit the quokka. You kill the quokka! No target in view! Magic restored. HP restored. A frilled lizard comes into view. Found a club. The frilled lizard hisses angrily. A giant cockroach comes into view. A goblin comes into view. It is wielding a +0 club. The frilled lizard moves out of view. The giant cockroach moves out of view. The goblin shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....8...8.... ###.........## ##.......## ##8...8## #######'''## #.........# #.......### ##########.......# .......@.'.......+ .....#####.......# ... #.......# ) #.......# ######### There were no monsters in sight! Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | indigestion the Demigod Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 126 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, shapermc_ecumenical_altar_ellora, serial_bayou_lake_a Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Sandblast || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 0 | 115 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 0 | 115 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts