Dungeon Crawl Stone Soup version 0.29-a0-824-gd827844252 (webtiles) character file. Game seed: 9872986477790227806 81 indigestion the Sneak (level 4, -2/27 HPs) Began as an Octopode Fire Elementalist on July 10, 2022. Slain by an orc ... wielding a +0 trident (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:26 (2373 turns). indigestion the Sneak (Octopode Fire Elementalist) Turns: 2373, Time: 00:05:27 Health: -2/27 AC: 1 Str: 7 XL: 4 Next: 42% Magic: 3/7 EV: 13 Int: 19 God: Gold: 122 SH: 0 Dex: 12 Spells: 0/8 levels left rFire . . . SeeInvis . f - +7 staff of the Meek {protect, meekguard} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom f - the +7 staff of the Meek (weapon) {protect, meekguard} (You found it on level 2 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. Jewellery i - a +6 ring of strength Scrolls d - a scroll of vulnerability e - a scroll of silence {unknown} h - 2 scrolls of immolation {unknown} j - a scroll of identify {unknown} k - a scroll of summoning {unknown} l - 2 scrolls of enchant weapon {unknown} p - a scroll of fear {unknown} Potions a - a potion of magic c - 2 potions of curing {unknown} g - 2 potions of heal wounds {unknown} m - a potion of brilliance {unknown} n - a potion of degeneration {unknown} o - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 3.7 Stealth + Level 2.5 Spellcasting + Level 1.9 Conjurations + Level 3.4 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 30% 2d7 6% 2 c - Inner Flame Hex/Fire 9% N/A 24% 3 d - Blink Tloc 4% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 12% 6-21 16% 3 Dazzling Flash Conj/Hex 12% N/A 32% 3 Lesser Beckoning Tloc 2% N/A 43% 3 Portal Projectile Hex/Tloc 4% N/A 43% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Manifold Assault Tloc 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc is heavily wounded. The orc's fire resistance burns away. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The orc hits you from afar with a +0 trident! The foxfire hits the orc. The orc is lightly wounded. The foxfire hits the orc. The orc is heavily wounded. You see here a rat corpse. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc is no longer more vulnerable to fire. The foxfire hits the orc. You kill the orc! The foxfire hits the orc. The orc is heavily wounded. An orc comes into view. It is wielding a +0 dagger. You see here a rat corpse. You barely miss the orc. You grab the orc. You squeeze the orc. You kill the orc! The orc barely misses you. The orc hits you with a +0 trident! Things that are here: a +0 whip; an orc corpse You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the orc. You grab the orc. The orc is moderately wounded. You constrict the orc, but do no damage. The orc hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You release your grip on the orc. The orc hits you from afar with a +0 trident! You die... #.# #.# #.# #.# #.####.####......# #....#.##.+......+ ####.#.##.#......# #.#..#.#......# #.##.#.#......# #.#..#.#......## #.#.##@#o....o.# #.#.##.#.### #.#.##)o...# #.#...†..#.# #.########.# #........# # ########.# #.# #######.# You could see an orc. Vanquished Creatures 2 adders (D:2) 3 worms (D:2) A dart slug (D:1) 2 orcs (D:3) 8 endoplasms 2 giant cockroaches 5 goblins 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:2) 5 ball pythons 5 bats A frilled lizard (D:2) 3 kobolds 5 rats 48 creatures vanquished. Vanquished Creatures (others) 43 foxfires 43 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | indigestion the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 435 | D:1 | Got the Quarto of Glamour 531 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 878 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1433 | D:2 | Found the +7 staff of the Meek {protect, meekguard} 1452 | D:2 | Found a faded altar of an unknown god. 1896 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 2251 | D:2 | Learned a level 2 spell: Scorch 2255 | D:2 | Learned a level 3 spell: Inner Flame 2258 | D:2 | Learned a level 2 spell: Blink 2373 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring D:2: layout_basic, basic_ecumenical_altar D:3: layout_basic, columned_hall_lemuel Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.7 Dodging | | 2.6 Spellcasting | | 2.5 Conjurations | | 1.9 Fire Magic | | 3.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 31 | || 31 Constrict | 11 | 4 || 15 Tentacles | 8 | 2 || 10 Quarterstaff | 14 | 19 || 33 Cast: Foxfire | 26 | 3 || 29 Scorch | | 1 || 1 Use: Scroll | 1 | || 1 Stab: Sleeping | 9 | 3 || 12 Armor: Skin | 8 | 6 || 14 Dodge: Dodged | 22 | 6 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2381 | 2342 | 39 | 450 | 1545 | 3 | 793.7 | Dungeon | 2381 | 2342 | 39 | 450 | 1545 | 3 | 793.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1427 daAuts D:2: 860 daAuts D:3: 93 daAuts