Dungeon Crawl Stone Soup version 0.31-a0-1626-g5cb510d322 (webtiles) character file. Game seed: 9343801796830524722 1 indigowater the Apothecary (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Jan 12, 2024. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:06:11 (295 turns). indigowater the Apothecary (DjFE) Turns: 295, Time: 00:06:12 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 48% 2x1d6 4% 1 i - Inner Flame Hex/Fire 12% N/A 16% 3 s - Scorch Fire 24% 2d6 8% 2 v - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 w - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Inventory: Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5704 Altars: #~~÷~~#.#~~~~~# #~~#~~#.#~~#~~# #~~~~~#.#~~~~~# #~~☼°~#.#~~~~~# #~~~~~#<#~~○~~# #~~~~~#.#~~☼~~# #~~#~~#.#~~#~~# #~~~~~#v#~~~~~# #~~~~~#@#÷~°~~# ##~~~~#K#~~°~## ######.###### #.#...# #...### ##.## #.# #.# #.# ##### You could see a kobold (ally target). Message History You conjure some foxfire! 😕 HP[-1] You take 1 damage, and now have 14/15 hp. 😎 HP[+1] Your hp is fully restored (15). You start waiting. Done waiting. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A ball python comes into view. You conjure some foxfire! 😕 HP[-1] You take 1 damage, and now have 14/15 hp. The foxfire hits the ball python. The ball python hisses angrily. The foxfire hits the ball python. You kill the ball python! 😎 HP[+1] Your hp is fully restored (15). Sorry, I don't know how to get there. Sorry, I don't know how to get there. A bat comes into view. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat hits you but does no damage. The bat barely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Unknown command. You hit the bat but do no damage. The bat closely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! 😕 HP[-1] You take 1 damage, and now have 14/15 hp. You see here a bat corpse. 😎 HP[+1] Your hp is fully restored (15). A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear a bark! A goblin comes into view. It is wielding a +0 dagger. You see here a bat corpse. You see here a bat corpse. An endoplasm comes into view. The kobold closely misses you. The kobold attacks as it pursues you! The kobold hits you but does no damage. You see here a bat corpse. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you with a +0 dagger. 😕 HP[-2] You take 2 damage, and now have 13/15 hp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold closely misses you. 😕 HP[-1] You take 1 damage, and now have 12/15 hp. The kobold closely misses you. The kobold closely misses you. 😕 HP[+1] The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. Your magical contamination has completely faded away. 😮 HP[-4] You take 4 damage, and now have 9/15 hp. MASSIVE DAMAGE!! (PAUSE) 😮 HP[+1] 😮 HP[+1] 😕 HP[+1] The kobold hits you with a +0 dagger. 😮 HP[-1] You take 1 damage, and now have 11/15 hp. The kobold attacks as it pursues you! The kobold hits you but does no damage. The kobold closely misses you. 😕 HP[+1] There is an open door here. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold hits you with a +0 dagger. 😮 HP[-2] You take 2 damage, and now have 10/15 hp. You barely miss the kobold. The kobold hits you with a +0 dagger. 😮 HP[-2] You take 2 damage, and now have 8/15 hp. You barely miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 7/15 hp. You hit the kobold but do no damage. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] You take 4 damage, and now have 3/15 hp. MASSIVE DAMAGE!! (PAUSE) You hit the kobold but do no damage. The kobold hits you with a +0 dagger. You die... Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Foxfire || 7 Armour: Robe || 11 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, hangedman_decor_growths, minmay_pentomino_r4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | indigowater the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | indigowater set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.11.7] 294 | D:1 | HP: 3/15 [kobold/+0 dagger (4)] 295 | D:1 | Slain by a kobold Vanquished Creatures A ball python (D:1) A bat (D:1) 2 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Foxfire || 7 Armour: Robe || 11 Dodge: Dodged || 8 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 295 | 276 | 19 | 200 | 8 | 1 | 295.0 | Dungeon | 295 | 276 | 19 | 200 | 8 | 1 | 295.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 295 daAuts