Dungeon Crawl Stone Soup version 0.27-a0-1065-ge809cff456 (webtiles) character file. Game seed: 11061048499114205703 37 indyram44 the Caller (level 3, -2/19 HPs) Began as a Vampire Summoner on Apr 22, 2021. Shot with a stone by a goblin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:12:42 (3459 turns). indyram44 the Caller (Vampire Summoner) Turns: 3459, Time: 00:12:43 Health: -2/19 AC: 2 Str: 7 XL: 3 Next: 23% Magic: 3/6 EV: 11 Int: 18 God: Gold: 51 SH: 3 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis + a - +0 short sword rCold + + . Faith . g - +0 buckler rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless A: bloodless, fangs 3, see invisible, unbreathing 1, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles e - 28 arrows h - 39 stones i - 36 bolts Armour b - a +0 robe (worn) g - a +0 buckler (worn) Scrolls f - 2 scrolls of enchant weapon {unknown} j - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} l - a scroll of amnesia {unknown} m - a scroll of identify {unknown} Potions c - a potion of curing {unknown} d - a potion of invisibility {unknown} Skills: + Level 0.2 Armour + Level 2.4 Dodging * Level 3.8 Stealth + Level 0.2 Shields - Level 0.7 Unarmed Combat + Level 2.2 Spellcasting * Level 4.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 4% 1 b - Call Imp Summ 17% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 14% 3 Summon Guardian Golem Hex/Summ 9% N/A 34% 3 Summon Ice Beast Ice/Summ 9% N/A 75% 4 Summon Lightning Spire Summ/Air 9% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You are afflicted with vampirism and can become a bat while bloodless. Message History Your white imp barely misses the goblin. The goblin unwields a +0 dagger. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone completely misses your white imp. The stone closely misses your crimson imp. You block the stone. The bat completely misses your white imp. Your white imp closely misses the bat. Something hits your white imp but does no damage. x2 The goblin shoots a stone. The stone barely misses your white imp. The stone hits your crimson imp. Your crimson imp blinks! A dart slug comes into view. The goblin shoots a stone. The stone hits your white imp. Your white imp barely misses the bat. The bat hits you. Your shield prevents you from hitting the bat. The bat hits your white imp but does no damage. The bat hits you but does no damage. The bat barely misses your white imp. The bat closely misses your white imp. The bat hits your white imp. The goblin shoots a stone. The stone hits your white imp. The bat hits your white imp but does no damage. Your white imp hits the bat. The bat dies! You hit the bat. The bat is severely wounded. The bat barely misses you. The goblin shoots a stone. The stone misses your white imp. You block the stone. Your crimson imp closely misses the goblin. The bat barely misses your white imp. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses your white imp. The goblin shoots a stone. The stone closely misses your crimson imp. The stone barely misses you. The goblin shoots a stone. The stone hits your crimson imp but does no damage. The bat barely misses your white imp. The goblin shoots a stone. The stone completely misses your white imp. The stone hits you. You die... ## ..# ### ...# #.. ....# #.# .....##### #.# .....w.b.################.# .....#.#5.@..........<....# ....g....################## ...#####.# .... ##.### #.# #.. ### You could see a dart slug, a goblin, a bat (ally target) and a friendly white imp (summoned). Vanquished Creatures A worm (D:2) A ball python (D:2) A giant cockroach (D:2) 4 goblins 3 hobgoblins 2 bats A frilled lizard (D:2) A rat (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) 2 worms (D:2) A dart slug (D:1) 4 bats 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins A ball python (D:1) 2 kobolds 5 rats (D:1) 23 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | indyram44 the Vampire Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 515 | D:1 | Reached XP level 2. HP: 13/15 MP: 3/5 520 | D:1 | Learned a level 2 spell: Call Imp 1408 | D:1 | Found a faded altar of an unknown god. 2461 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 2461 | D:2 | Reached XP level 3. HP: 18/19 MP: 6/6 3459 | D:3 | Shot with a stone by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, chequers_ecumenical_altar_twisty D:2: layout_basic D:3: layout_loops_ring, lemuel_doored_altar, minitemple, minmay_misc_feat_tower Action || total -------------------------++------- Melee: Unarmed || 54 Short sword || 53 Bite || 7 Cast: Summon Small Mamm || 17 Call Imp || 16 Abil: Exsanguinate || 1 Stab: Sleeping || 8 Distracted || 1 Armor: Robe || 27 Dodge: Dodged || 70 Block: Buckler || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3470 | 3390 | 80 | 1444 | 800 | 3 | 1156.7 | Dungeon | 3470 | 3390 | 80 | 1444 | 800 | 3 | 1156.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1803 daAuts D:1: 1623 daAuts D:3: 43 daAuts