Dungeon Crawl Stone Soup version 0.27-a0-1065-ge809cff456 (webtiles) character file. Game seed: 9199690282438058085 95 indyram44 the Caller (level 4, -1/30 HPs) Began as a Merfolk Summoner on Apr 22, 2021. Slain by an orc priest ... wielding a +0 flail (4 damage) ... on level 3 of the Dungeon. The game lasted 00:10:03 (2417 turns). indyram44 the Caller (Merfolk Summoner) Turns: 2417, Time: 00:10:04 Health: -1/30 AC: 10 Str: 8 XL: 4 Next: 66% Magic: 4/7 EV: 12 Int: 15 God: Gold: 178 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . SeeInvis + a - +0 rapier (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn l - ring of see invisible MPRegen 0.10/turn (no ring) @: under a protective aura A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons a - a +0 rapier of protection (weapon) Missiles g - 66 stones j - 10 poisoned darts k - 16 sling bullets Armour d - a +0 robe f - a +0 leather armour (worn) Magical Staves o - a staff of cold Jewellery l - a ring of see invisible (left hand) Scrolls c - 2 scrolls of noise {unknown} e - 2 scrolls of identify {unknown} i - a scroll of fear {unknown} m - a scroll of enchant weapon {unknown} n - 2 scrolls of enchant armour {unknown} p - a scroll of fog {unknown} Potions b - a potion of curing {unknown} h - a potion of cancellation {unknown} Skills: + Level 1.9 Polearms + Level 3.3 Dodging * Level 3.5 Stealth + Level 2.4 Spellcasting * Level 4.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 4% 1 b - Call Imp Summ 15% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 14% 3 Magic Dart Conj 4% 1d3 30% 1 Summon Guardian Golem Hex/Summ 8% N/A 34% 3 Searing Ray Conj 2% 3d3 43% 2 Dazzling Flash Conj/Hex 2% N/A 67% 3 Summon Ice Beast Ice/Summ 8% N/A 75% 4 Summon Lightning Spire Summ/Air 8% N/A 75% 4 Fulminant Prism Conj/Hex 0% 3d6 97% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading up, spattered with blood here. Casting: Call Imp (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A beastly little devil appears in a puff of flame. The orc closely misses your white imp. Your white imp hits the orc. The orc dies! Your white imp barely misses the orc priest. Your crimson imp blinks! You swap places. The orc priest begins to cast a cantrip, but forgets the words! Your white imp hits the orc priest but does no damage. The orc priest closely misses your white imp. Your white imp misses the orc priest. The orc priest hits your crimson imp with a +0 flail. The orc priest hits your crimson imp with a +0 flail. Your crimson imp hits the orc priest but does no damage. The orc priest barely misses your crimson imp. Your crimson imp completely misses the orc priest. The orc priest closely misses your crimson imp. Your crimson imp hits the orc priest. The orc priest hits your crimson imp with a +0 flail. Your crimson imp blinks! Your white imp gestures at the orc priest. The puff of frost hits the orc priest! You swap places. The orc priest barely misses you. There is a stone staircase leading up, spattered with blood here. You hit the orc priest. Your weapon exudes an aura of protection. The orc priest is almost dead. The orc priest hits you with a +0 flail! You closely miss the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest closely misses you. The orc priest hits you with a +0 flail. You die... ..########## ....o.oo..o# ..##.#####o# #o# . #@# .## #5# ..# #5# #.# #.# #.# #.# #.# #.# #.###.####.# #.(........# #####.###### You could see an orc priest (ally target), 2 orcs, a friendly crimson imp (summoned) and a friendly white imp (summoned). Vanquished Creatures An orc wizard (D:3) 2 adders A dart slug (D:3) 6 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 3 goblins 3 hobgoblins 6 jackals A quokka (D:1) 2 frilled lizards (D:2) 2 kobolds 8 rats 37 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) An orc (D:3) A ball python (D:2) 2 endoplasms A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 5 jackals (D:2) A kobold (D:2) 2 frilled lizards (D:1) 2 rats (D:1) 18 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:2) 5 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | indyram44 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 151 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 705 | D:1 | Learned a level 2 spell: Call Imp 748 | D:1 | You fall into a shaft and drop 1 floor! 903 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 933 | D:2 | Reached skill level 1 in Polearms 1267 | D:1 | Found a faded altar of an unknown god. 1968 | D:3 | Noticed an ice beast 2047 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/7 2417 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, hellmonk_ecumenical_altar_run_dry D:2: layout_rooms, minmay_gold_behind_fungi D:3: layout_loops_ring, st_stairs_10 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Polearms | 1 | 1.9 Stealth | 3 | 3.5 Spellcasting | | 2.4 Summonings | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Rapier | 97 | 24 || 121 Cast: Summon Small Mamm | 8 | || 8 Call Imp | 14 | 4 || 18 Stab: Sleeping | 8 | 1 || 9 Armor: Leather armour | 38 | 10 || 48 Dodge: Dodged | 66 | 7 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2440 | 2387 | 53 | 880 | 537 | 3 | 813.3 | Dungeon | 2440 | 2387 | 53 | 880 | 537 | 3 | 813.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1236 daAuts D:2: 744 daAuts D:3: 459 daAuts