Dungeon Crawl Stone Soup version 0.31-a0-1612-g4aaf141004 (webtiles) character file. Game seed: 1068093282275594541 189 infact19 the Conjurer (level 5, 0/38 HPs) Began as a Human Conjurer on Jan 9, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:12:54 (2412 turns). infact19 the Conjurer (Human Conjurer) Turns: 2412, Time: 00:12:55 Health: 0/38 AC: 3 Str: 7 XL: 5 Next: 68% Magic: 1/11 EV: 11 Int: 21 God: Gold: 123 SH: 0 Dex: 11 Spells: 5/12 levels left rFire . . . a - +0 dagger rCold . . . m - orb {light} rNeg . . . r - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -6), enlightened, flying, glowing A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 2 poisoned darts f - 15 stones g - 6 silver javelins (quivered) i - 3 boomerangs Armour m - an orb of light (worn) r - a +0 leather armour (worn) Jewellery n - a ring of ice Talismans d - a serpent talisman Scrolls h - a scroll of fear {unknown} j - a scroll of torment {unknown} k - a scroll of immolation {unknown} l - a scroll of fog {unknown} o - a scroll of amnesia {unknown} p - a scroll of poison q - a scroll of acquirement {unknown} Potions c - 2 potions of magic Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations + Level 1.1 Hexes - Level 2.0 Translocations - Level 1.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 5% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 19% 1 Hailstorm Conj/Ice 12% 3d6 24% 3 Frozen Ramparts Ice 8% 1d2 47% 3 Fulminant Prism Conj/Alch 6% 3d7 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are poisoned. The water moccasin poisons you! The water moccasin misses you. The searing ray hits the water moccasin! The water moccasin is heavily wounded. You finish channelling your searing ray. You feel sick. The water moccasin bites you! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Training target 1.0 for Evocations reached! Training target 2.0 for Translocations reached! Your Translocations skill increases to level 2! Your Evocations skill increases to level 1! You need to enable at least one skill for training. Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. You have reached level 5! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. Okay, then. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #. . #.<....... #.#. #..##.#### #... #..##.# #..# #.....# #..# ##.#### #..####.# ##.#### ##...[...# #...#?##### #..<# #.#.......# ...............#@......+ ###...######.#####..##.# ##..# #. .## ##.. # # ##. . .# There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) 4 adders (D:2) A dart slug (D:1) 6 ball pythons 4 endoplasms 2 giant cockroaches (D:2) 6 hobgoblins 4 jackals (D:1) 3 kobolds 2 quokkas (D:1) 4 bats A frilled lizard (D:2) 3 goblins 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infact19 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 190 | D:1 | Reached skill level 1 in Fighting 320 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 546 | D:1 | Learned a level 2 spell: Searing Ray 751 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/6 858 | D:1 | Reached skill level 1 in Hexes 893 | D:1 | Reached skill level 1 in Translocations 1112 | D:1 | Found a faded altar of an unknown god. 1698 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/8 1802 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2402 | D:3 | Noticed a water moccasin 2409 | D:3 | Killed a water moccasin 2410 | D:3 | Reached skill level 1 in Evocations 2410 | D:3 | Reached XP level 5. HP: 6/38 MP: 0/11 2412 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minmay_shallow_snake_nest D:2: layout_rooms D:3: layout_loops_corners, zin_treasury, mainiacjoe_overflow_cross_hatched Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Hexes | 1 | 1.1 Translocations | 1 2 | 2.0 Spellcasting | 4 | 4.0 Evocations | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 5 | || 5 Dagger | 10 | || 10 Throw: Stone | 4 | || 4 Javelin | 5 | 3 || 8 Dart | 2 | || 2 Cast: Magic Dart | 51 | 10 || 61 Searing Ray | 6 | 5 || 11 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Robe | 13 | 1 || 14 Leather armour | | 4 || 4 Dodge: Dodged | 29 | 1 || 30 Form: | | 1 || 1 Serpent | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2417 | 2299 | 118 | 642 | 1134 | 3 | 805.7 | Dungeon | 2417 | 2299 | 118 | 642 | 1134 | 3 | 805.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1420 daAuts D:2: 889 daAuts D:3: 107 daAuts