Dungeon Crawl Stone Soup version 0.32-a0-814-g0968bab981 (webtiles) character file. Game seed: 9514743587435679171 72 inkslinger the Conjurer (level 4, -1/49 HPs) Began as a Draconian Conjurer on Mar 22, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1725 turns). inkslinger the Conjurer (Draconian Conjurer) Turns: 1725, Time: 00:02:06 Health: -1/49 AC: 22 Str: 9 XL: 4 Next: 6% Magic: 1/7 EV: 2 Int: 21 God: Gold: 41 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . a - +2 short sword (protect) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + g - melded +1 hat rElec . d - melded +0 cloak rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form, enlightened A: stationary, stasis, torment immunity, boosted hp, AC +5, unfitting armour, (cold-blooded) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +2 short sword of protection (weapon) i - a +0 rapier Armour d - a +0 cloak (melded) g - a +1 hat (melded) Scrolls b - 4 scrolls of identify {unknown} e - a scroll of blinking h - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 22% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Petrify Alch/Erth 2% N/A 82% 4 Irradiate Conj/Alch 7% 3d14 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Message History The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Without enough magic to sustain it, your searing ray dissipates. The adder bites you but does no damage. The ribbon worm bites you! The adder bites you but does no damage. The adder barely misses you. The ribbon worm bites you. The adder bites you but does no damage. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The adder bites you but does no damage. You struggle to detach yourself from the web. The adder bites you but does no damage. The ribbon worm barely misses you. You struggle to detach yourself from the web. The adder barely misses you. The adder bites you but does no damage. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You struggle to detach yourself from the web. The adder bites you but does no damage. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The adder bites you but does no damage. You struggle to detach yourself from the web. The adder bites you but does no damage. The ribbon worm bites you but does no damage. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +1 hat melds into your body. Your roots penetrate the ground. Your branches shred the web that entangled you. The adder bites you. You die... .######.#..........##..# ...................# # ###....(..........# #.........#.....### #..#.........#...#### #. #........##......# #.......###.###..... .........# #.# .#..! ..........###♣###.# .. ...)........Sw....# . .....>#.####.... #...#.... #. ....$..[.. ........... .†#........ . .#.......# ..#.?....## You could see a ribbon worm and an adder. Vanquished Creatures A bombardier beetle (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 5 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 3 hobgoblins (D:1) 3 kobolds 4 quokkas 3 bats 2 frilled lizards 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inkslinger the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 806 | D:1 | Learned a level 2 spell: Searing Ray 1114 | D:1 | Reached skill level 5 in Conjurations 1160 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1614 | D:2 | Reached XP level 4. HP: 22/33 MP: 1/7 1724 | D:2 | HP: 1/33 [ribbon worm (6)] 1725 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, minmay_misc_feat_enclosed D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Tailslap | 1 | || 1 Rapier | 1 | || 1 Short sword | 3 | || 3 Cast: Magic Dart | 52 | 2 || 54 Searing Ray | 6 | 2 || 8 Use: Potion | 1 | 2 || 3 Scroll | 1 | || 1 Armour: Skin | 5 | 20 || 25 Dodge: Dodged | 2 | 4 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1725 | 1631 | 94 | 0 | 1458 | 2 | 862.5 | Dungeon | 1725 | 1631 | 94 | 0 | 1458 | 2 | 862.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1427 daAuts D:2: 297 daAuts