Dungeon Crawl Stone Soup version 0.32-a0-1117-g81c516503d (webtiles) character file. Game seed: 12676663261751714188 26 inkslinger the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on May 9, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:23 (1180 turns). inkslinger the Conjurer (Draconian Conjurer) Turns: 1180, Time: 00:01:24 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 89% Magic: 3/5 EV: 11 Int: 18 God: Gold: 33 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -5) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles f - 4 darts of dispersal l - 6 poisoned darts Magical Staves j - a staff of cold Jewellery k - a +4 ring of slaying (left hand) Scrolls b - a scroll of butterflies {unknown} d - 2 scrolls of teleportation g - 2 scrolls of identify {unknown} i - a scroll of revelation {unknown} Potions e - a potion of haste {unknown} h - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 26% 2 Flame Wave Conj/Fire 10% 2d6 54% 4 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The adder closely misses you. x2 Unknown command. Without enough magic to sustain it, your searing ray dissipates. The adder bites you but does no damage. x2 The adder bites you but does no damage. x2; The adder closely misses you. The adder barely misses you. Magic courses through your body. The adder barely misses you. The adder bites you but does no damage. The adder attacks as it pursues you! The adder completely misses you. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. You feel sick. The adder attacks as it pursues you! The adder closely misses you. You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. The adder bites you. You are lethally poisoned! The adder poisons you! You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 63% to hit) The searing ray hits the adder. You kill the adder! The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) You die... # ####...........## # #............# # #.^.......#..# # #.#.....#.#..# ### #..#...##.#..# ... ##.##..##.#..# ### ####.###.......# # .......###.....# .. #.#.@.S..)..# ... #.####......# .... ## #.....## ..... .. ##.....#...... ## #............ #.......###### #.......# #.......# ##.....## You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins 2 kobolds (D:1) A quokka (D:1) 2 bats 4 frilled lizards (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inkslinger the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 250 | D:1 | Learned a level 2 spell: Searing Ray 1179 | D:2 | HP: 1/20 [poisoned by an adder] 1180 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_loops_cross D:2: layout_rooms, serial_shops, nicolae_shop_back_alley_shop, nicolae_half_adder Action || total ---------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 45 Searing Ray || 2 Use: Scroll || 1 Potion || 1 Armour: Skin || 18 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1178 | 1132 | 46 | 0 | 1010 | 2 | 589.0 | Dungeon | 1178 | 1132 | 46 | 0 | 1010 | 2 | 589.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 996 daAuts D:2: 182 daAuts