Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 17660040639202803218 829 inkslinger the Conjurer (level 7, -14/41 HPs) Began as a Deep Elf Conjurer on Nov 7, 2024. Was a Follower of Sif Muna. Demolished by Blorkula the Orcula ... wielding a +0 heavy battleaxe (26 damage) ... on level 5 of the Dungeon. The game lasted 00:06:51 (4260 turns). inkslinger the Conjurer (Deep Elf Conjurer) Turns: 4260, Time: 00:06:52 Health: -14/41 AC: 4 Str: 4 XL: 7 Next: 65% Magic: 1/18 EV: 10 Int: 25 God: Sif Muna [*.....] Gold: 169 SH: 3 Dex: 13 Spells: 16/19 levels left rFire . . . b - +2 sling "Jygg" {elec, rC+ Will+} rCold + . . i - +0 buckler rNeg . . . y - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . l - +0 pair of gloves SInv + (no boots) Will +.... (no amulet) Stlth ++ v - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion, Channel Magic You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +2 dagger of electrocution b - the +2 sling "Jygg" (weapon) {elec, rC+ Will+} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. Will+: It increases your willpower. Missiles p - 14 poisoned darts w - 3 boomerangs Armour e - a +0 helmet (worn) i - a +0 buckler (worn) l - a +0 pair of gloves (worn) y - a +0 robe (worn) Jewellery v - a ring of see invisible (left hand) Wands m - a wand of flame (18) u - a wand of light (6) Scrolls f - a scroll of enchant armour {unknown} h - 2 scrolls of fog {unknown} o - a scroll of enchant weapon {unknown} q - 4 scrolls of teleportation {unknown} r - 2 scrolls of poison {unknown} s - a scroll of fear {unknown} t - a scroll of revelation {unknown} Potions c - 2 potions of resistance d - 2 potions of attraction n - a potion of lignification {unknown} x - a potion of might Skills: + Level 3.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.5 Spellcasting + Level 7.8 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 14% 1 Call Imp Summ 16% N/A 22% 2 Fulminant Prism Conj/Alch 13% 3d8 28% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 28% 4 Call Canine Familiar Summ 8% N/A 41% 3 Maxwell's Portable Pile Tloc 8% (3-9)d3 41% 3 Passage of Golubria Tloc 8% N/A 82% 4 Summon Blazeheart Golem Fire/Summ 8% N/A 82% 4 Silence Hex/Air 4% N/A 99% 5 Magnavolt Erth/Air 4% 4d9 100% 7 Lehudib's Crystal Spear Conj/Erth 13% 10d5 100% 8 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Sif Muna Shops: D:4 ( Annotations: D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire bat Aim: a vampire bat (severely damaged, 73% to hit) The searing ray hits the vampire bat. The vampire bat is almost destroyed. (Press . to maintain the ray.) The vampire bat barely misses you. The vampire bat bites you but does no damage. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! Unknown command. The searing ray hits the vampire bat. The vampire bat is almost destroyed. The vampire bat misses you. You block the vampire bat's attack. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat closely misses you. The searing ray hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The vampire bat closely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat Aim: a vampire bat (73% to hit) The searing ray misses the vampire bat. (Press . to maintain the ray.) You block the vampire bat's attack. The vampire bat closely misses you. Unknown command. The searing ray hits the vampire bat! The vampire bat is severely damaged. The bats swarm back together and Blorkula the Orcula reappears in a puff of iridescent mist. The searing ray hits Blorkula the Orcula. Blorkula the Orcula is severely damaged. Blorkula the Orcula hits you with a +0 heavy battleaxe!! Ouch! That really hurt! You die... Blorkula the Orcula shouts, "I believe in me!" #..##########P...#.... #..#..'..#.(#..###.... . #..'))#[(').#..# #.... .. #######.[##'#..# #.... ...#######.....####.....###.... ............................ #...#...........########## .###.........o....# ## ...$..........@...# #. ..........################ ###. ..........# . .....g..###... .#######.#.. .........g..g... #.#... #...#.#...#..... #.#..... #.#..)#.#...... #.....#. #.....#...#... .. .. #....†#..#.... #.....###...#. You could see Blorkula the Orcula (catching breath). Vanquished Creatures Sigmund (D:3) An ice beast (D:5) 2 ogres 3 vampire bats (D:5) 2 bombardier beetles (D:5) A jelly (D:5) Terence (D:3) 2 iguanas An orc wizard (D:4) Robin (D:2) 2 gnolls (D:5) 6 adders 2 dart slugs A ribbon worm (D:4) 8 orcs 8 endoplasms 5 giant cockroaches 8 hobgoblins 8 jackals 4 quokkas 6 ball pythons 7 bats 5 frilled lizards 21 goblins 7 kobolds 2 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inkslinger the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 227 | D:1 | Reached skill level 5 in Conjurations 345 | D:1 | Learned a level 2 spell: Searing Ray 897 | D:2 | Noticed Robin 1060 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1224 | D:2 | Reached skill level 6 in Conjurations 1238 | D:2 | Found a shimmering blue altar of Sif Muna. 1368 | D:2 | Killed Robin 1369 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/10 1470 | D:2 | Became a worshipper of Sif Muna the Loreminder 1659 | D:3 | Noticed Terence 1664 | D:3 | Killed Terence 1665 | D:3 | Reached skill level 1 in Fighting 1898 | D:3 | Identified the +3 robe of Wu Jian's Favour {rC+ MP+9} 1912 | D:3 | Noticed Sigmund 1916 | D:3 | Killed Sigmund 1917 | D:3 | Reached XP level 5. HP: 30/30 MP: 7/14 1917 | D:3 | Reached XP level 6. HP: 35/35 MP: 7/15 2648 | D:4 | Reached * piety under Sif Muna 2663 | D:4 | Reached skill level 5 in Spellcasting 2981 | D:4 | Reached skill level 7 in Conjurations 3048 | D:4 | Found Garchism's Weapon Shoppe. 3247 | D:4 | Identified the +2 sling "Jygg" {elec, rC+ Will+} 3427 | D:5 | Entered Level 5 of the Dungeon 3509 | D:5 | Reached XP level 7. HP: 41/41 MP: 17/17 4100 | D:5 | Found a stormy altar of Qazlal. 4218 | D:5 | Identified the +5 trident of Tumult {drain, rElec} 4234 | D:5 | Noticed Blorkula the Orcula 4260 | D:5 | Demolished by Blorkula the Orcula Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, chequers_serial_rivers_large_a D:2: layout_rooms, basic_altar, uniq_robin D:3: layout_basic, uniq_sigmund, uniq_terence D:4: layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, serial_shops, nicolae_shop_window_shopping, hangedman_abyss_or_decor_jellyfish_corner D:5: corexii_shantytown, layout_basic, lemuel_crystal_altar, mainiacjoe_overflow_alcove_2, hellmonk_sif_muna_bookshelves, minmay_splitting_lines, minivault_4, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.8 Fighting | 2 3 | 3.5 Spellcasting | 4 5 6 | 6.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | 3 | | || 3 Fire: Sling | | 4 | 51 || 55 Cast: Magic Dart | 60 | 83 | || 143 Searing Ray | 8 | 15 | 9 || 32 Use: Scroll | 3 | 2 | 2 || 7 Potion | 1 | 1 | 2 || 4 Armour: Robe | 1 | 1 | 39 || 41 Dodge: Dodged | 8 | 3 | 33 || 44 Block: Buckler | 2 | 1 | 12 || 15