Dungeon Crawl Stone Soup version 0.33-a0-1398-g4986455a4a (webtiles) character file. Game seed: 2817303045589791031 1162 inkslinger the Destroyer (level 8, -6/41 HPs) Began as a Deep Elf Conjurer on Apr 15, 2025. Mangled by a gnoll sergeant ... wielding a +0 spear (13 damage) ... on level 5 of the Dungeon. The game lasted 00:09:02 (5491 turns). inkslinger the Destroyer (Deep Elf Conjurer) Turns: 5491, Time: 00:09:02 Health: -6/41 AC: -4 Str: 4 XL: 8 Next: 17% Magic: 19/26 EV: 33 Int: 26 God: Gold: 55 SH: 0 Dex: 13 Spells: 17/20 levels left rFire . . . a - melded +1 dagger rCold + . . (offhand unavailable) rNeg + . . n - melded +0 robe rPois ∞ i - melded +1 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... G - amulet of the acrobat Stlth ++ t - ring "Kazelar" {rF+ rC+ rN+ Will+} HPRegen 0.26/turn E - ring of see invisible MPRegen 0.40/turn %: acrobat @: scroll-form, corroded, acrobatic A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Begin Untransformation You were on level 5 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 217 gold pieces. You spent 162 gold pieces at shops. Inventory: Hand Weapons a - a +1 dagger (melded) Missiles j - 4 atropa-tipped darts v - 2 poisoned darts C - a boomerang F - 3 javelins Armour i - a +1 helmet (melded) k - a +0 cloak n - a +0 robe (melded) A - a +0 pair of boots Jewellery t - the ring "Kazelar" (worn) {rF+ rC+ rN+ Will+} (You found it on level 2 of the Dungeon) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. y - a ring of fire E - a ring of see invisible (worn) G - an amulet of the acrobat (worn) Scrolls e - 3 scrolls of teleportation {unknown} h - a scroll of silence {unknown} l - a scroll of enchant weapon m - a scroll of blinking {unknown} p - 2 scrolls of enchant armour s - a scroll of immolation {unknown} u - 2 scrolls of revelation {unknown} w - a scroll of fog {unknown} z - 3 scrolls of amnesia {unknown} B - a scroll of torment {unknown} Potions b - a potion of magic c - a potion of cancellation {unknown} d - 4 potions of brilliance f - 2 potions of curing g - a potion of heal wounds {unknown} q - 4 potions of enlightenment r - a potion of berserk rage {unknown} x - a potion of might {unknown} D - a potion of moonshine {unknown} Talismans o - an inkwell talisman (active) Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.8 Spellcasting + Level 9.2(11.7) Conjurations - Level 4.0 Shapeshifting You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 45% 3d10 1% 3 Freeze Ice 84% 1d9 2% 1 Fulminant Prism Conj/Alch 22% 3d12 3% 4 Iskenderun's Mystic Bla Conj/Tloc 45% 2d10 (+2d53% 4 Frozen Ramparts Ice 42% 1d7 7% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Fedhas Vehumet Wu Jian Shops: D:4 * Annotations: D:3 exclusion: statue Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your armour is entirely melded. You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (85% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) The gnoll misses you. Unknown command. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll sergeant. The gnoll sergeant completely misses you. The gnoll completely misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll sergeant. The gnoll sergeant completely misses you. The searing ray misses the gnoll sergeant. You finish channelling your searing ray. The gnoll sergeant completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (lightly wounded, 87% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. The gnoll sergeant barely misses you. The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +0 spear! You die... #...# #..####### ###. ###.# #..# #####... #.## #..# ##.÷...## #..### #..####..##### ##...###.......## ###.......##### #####.>.# ##########.### #......;)j.# #########.########## ##.......### #.♣##)##♣.# #.##...##.# #.#.♣.♣.#.# #.#..>..#.# #.#.♣.♣.#.# #.##...##.# You could see a gnoll sergeant. Vanquished Creatures 2 black bears (D:5) 3 ogres A scorpion (D:4) 2 bombardier beetles 4 hounds (D:5) 3 jellies 3 orc priests (D:5) A gnoll bouda (D:3) A sleepcap (D:5) An iguana (D:5) 8 gnolls 5 adders A shadow imp (D:5) An ufetubus (D:5) 3 ribbon worms 2 dart slugs (D:1) 11 orcs 6 endoplasms 4 giant cockroaches 2 hobgoblins (D:3) 15 jackals 2 quokkas 10 ball pythons 6 bats 2 frilled lizards 9 goblins 4 kobolds 13 rats 125 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inkslinger the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 183 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 225 | D:1 | Reached skill level 5 in Conjurations 228 | D:1 | Learned a level 2 spell: Searing Ray 847 | D:1 | Found a faded altar of an unknown god. 1231 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/13 1736 | D:2 | Reached skill level 6 in Conjurations 1791 | D:2 | Identified the ring "Kazelar" {rF+ rC+ rN+ Will+} 2552 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/14 2887 | D:3 | Found a radiant altar of Vehumet. 2961 | D:3 | Found a blossoming altar of Fedhas. 3237 | D:3 | Reached skill level 7 in Conjurations 3237 | D:3 | Reached XP level 5. HP: 24/28 MP: 5/15 3850 | D:4 | Reached skill level 1 in Shapeshifting 3850 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/17 3905 | D:4 | Found Vijust's Antique Scrolls. 3941 | D:4 | Bought a scroll labelled VASAEB OCOXTEO for 27 gold pieces 3941 | D:4 | Bought a scroll labelled VASAEB OCOXTEO for 27 gold pieces 4159 | D:4 | Bought a scroll of identify for 54 gold pieces 4159 | D:4 | Bought a scroll labelled TEDDAS QAINK for 27 gold pieces 4159 | D:4 | Bought a scroll labelled VASAEB OCOXTEO for 27 gold pieces 4181 | D:5 | Entered Level 5 of the Dungeon 4213 | D:5 | Reached skill level 8 in Conjurations 4270 | D:5 | Reached XP level 7. HP: 36/36 MP: 15/21 4385 | D:5 | Reached skill level 5 in Spellcasting 4642 | D:5 | Found an ornate altar of the Wu Jian Council. 5019 | D:5 | Reached XP level 8. HP: 41/41 MP: 21/25 5022 | D:5 | Reached skill level 9 in Conjurations 5141 | D:5 | Found a staircase to the Ecumenical Temple. 5491 | D:5 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, nicolae_ecumenical_snake_handling D:2: layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_broadway_c, co_window_broadway_c, co_window_cross_3, co_window_2corner, co_window_broadway_a, co_window_4corner_b, dk_vineyard_1, minmay_rat_gold_closets D:3: layout_basic, fedhas_altar_fruit_tree, vehumet_statue, minivault_23, kennysheep_cross_room D:4: layout_cave_pools, nicolae_shop_antique_consumables D:5: layout_basic, nicolae_wu_jian_glorious_leap, temple_statues, minmay_fountain_box, grunt_ministairs_11, kennysheep_doodads, chequers_serial_rivers_micro_b, hangedman_minor_gate_pass D:6: layout_cave_pools, enter_ossuary_4, minmay_microvault Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.2 Shapeshifting | 1 2 3 4 | 4.0 Spellcasting | 4 6 | 6.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 98 | 69 | 57 || 224 Searing Ray | | 15 | 19 || 34 Use: Scroll | 2 | 3 | || 5 Potion | | | 2 || 2 Armour: Robe | 2 | | || 2 Skin | | 5 | 9 || 14 Dodge: Dodged | 6 | 11 | 19 || 36 Form: Scroll | 2 | | || 2 | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5443 | 5190 | 253 | 136 | 4417 | 6 | 907.2 | Dungeon | 5443 | 5190 | 253 | 136 | 4417 | 6 | 907.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1326 daAuts D:2: 1199 daAuts D:5: 1145 daAuts D:1: 1079 daAuts D:4: 690 daAuts D:6: 1 daAuts