Dungeon Crawl Stone Soup version 0.34-a0-13-g54cce05c65 (webtiles) character file. Game seed: 11313136280780314097 94 inkslinger the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Apr 29, 2025. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon on Apr 30, 2025. The game lasted 00:04:35 (3460 turns). inkslinger the Conjurer (Draconian Conjurer) Turns: 3460, Time: 00:04:35 Health: 0/33 AC: 5 Str: 9 XL: 4 Next: 38% Magic: 0/7 EV: 6 Int: 21 God: Gold: 208 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . b - +2 short sword (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -6), vertiginous, enlightened, flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 208 gold pieces. Inventory: Hand Weapons a - a +0 dagger of protection b - a +2 short sword of venom (weapon) e - a +0 quarterstaff Missiles d - 2 silver javelins n - a boomerang Wands m - a wand of flame (12) Scrolls c - a scroll of poison {unknown} h - a scroll of teleportation {unknown} j - a scroll of noise {unknown} l - a scroll of revelation {unknown} o - a scroll of enchant weapon {unknown} p - a scroll of vulnerability {unknown} Potions g - a potion of magic k - a potion of moonshine Baubles f - 3 flux baubles Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 54% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 26% 1 Construct Spike Launche Frge 4% 2d3 36% 2 Confusing Touch Hex 2% N/A 56% 3 Sigil of Binding Hex 2% N/A 56% 3 Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 56% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 90% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: a water moccasin (lightly wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) Unknown command. The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is severely wounded. You finish channelling your searing ray. You feel very sick. The water moccasin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. It was a potion of moonshine. You feel tipsy. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... #...........######...#.....#.#... ####..###.####<)....###.##.†..... #..###.#...[##.### #.####..).. #<.......#####.# #.# ##.>.. #...#.#### #.# #.# ##... ####.....# #.# #.# #... .......### ##.# #.# #... .......### #..# ... #^.. <####....# #@## #... #.........# #.S.# #### #.........# #.### #.............. #............. #............. #............ #............ ########## You could see a water moccasin. Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 8 endoplasms 5 giant cockroaches 4 hobgoblins 4 jackals (D:3) 5 orcs (D:3) A ball python (D:1) 3 bats 2 frilled lizards (D:1) 5 goblins 5 kobolds 3 quokkas 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inkslinger the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 148 | D:1 | Found a faded altar of an unknown god. 156 | D:1 | Upgraded the game from 0.34-a0-5-gdfa2712768 to | 0.34-a0-13-g54cce05c65 710 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1368 | D:2 | Noticed Jessica 1385 | D:2 | Killed Jessica 1386 | D:2 | Reached skill level 5 in Conjurations 1386 | D:2 | Reached XP level 3. HP: 15/26 MP: 0/6 1967 | D:1 | Learned a level 2 spell: Searing Ray 2632 | D:3 | Noticed a water moccasin 2643 | D:2 | Reached XP level 4. HP: 28/33 MP: 2/7 3460 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, chequers_ecumenical_altar_simple D:2: layout_basic, hangedman_decor_slide_cut, uniq_jessica D:3: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 8 | || 8 Dagger | 28 | || 28 Short sword | 16 | || 16 Tailslap | 9 | || 9 Cast: Magic Dart | 54 | 34 || 88 Searing Ray | 4 | 2 || 6 Use: Potion | | 2 || 2 Armour: Skin | 35 | 6 || 41 Dodge: Dodged | 23 | 4 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3463 | 3159 | 304 | 44 | 2772 | 3 | 1154.3 | Dungeon | 3463 | 3159 | 304 | 44 | 2772 | 3 | 1154.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1433 daAuts D:1: 1339 daAuts D:3: 691 daAuts