Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 13406748835971071330 113 inkslinger the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on May 9, 2025. Slain by a black bear (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:47 (2946 turns). inkslinger the Conjurer (Draconian Conjurer) Turns: 2946, Time: 00:03:47 Health: 0/33 AC: 8 Str: 9 XL: 4 Next: 65% Magic: 1/8 EV: 11 Int: 21 God: Gold: 212 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . a - +0 dagger (elec) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . p - +0 cloak rElec . q - +0 pair of gloves rCorr . g - +0 pair of boots SInv . d - amulet of the acrobat Will ..... j - ring of flight Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: acrobat @: mighty, flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons a - a +0 dagger of electrocution (weapon) b - a +0 dagger Missiles r - 6 curare-tipped darts Armour g - a +0 pair of boots (worn) p - a +0 cloak (worn) q - a +0 pair of gloves (worn) Jewellery d - an amulet of the acrobat (worn) j - a ring of flight (worn) Scrolls e - a scroll of blinking {unknown} i - a scroll of poison {unknown} k - a scroll of vulnerability {unknown} n - a scroll of enchant weapon {unknown} Potions c - a potion of magic h - a potion of might l - a potion of berserk rage m - a potion of attraction {unknown} s - a potion of ambrosia {unknown} Talismans f - a quill talisman Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 2% N/A 38% 3 Sigil of Binding Hex 2% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Alistair's Intoxication Alch 1% N/A 98% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray hits the black bear! The black bear is severely wounded. You finish channelling your searing ray. The black bear bites you. The black bear closely misses you. The black bear completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, 84% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is severely wounded. (Press . to maintain the ray.) The black bear goes berserk! Unknown command. The searing ray hits the black bear. The black bear is almost dead. The black bear bites you! The black bear misses you. The black bear completely misses you. The black bear barely misses you. The black bear misses you. The black bear closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The black bear barely misses you. The black bear completely misses you. The black bear misses you. You feel very mighty all of a sudden. The black bear bites you! The black bear claws you but does no damage. x2 The black bear bites you but does no damage. The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the black bear. The black bear is almost dead. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... ####### #...... ##...... ####....... ##########.......... #gh@.....<.###...... #.################.# .. ......... ..# .####.... .. ##.... . #..... #.##.# ...#..# ####...# You could see a black bear (berserk) and a hobgoblin. Vanquished Creatures 3 adders (D:2) A gnoll (D:1) 3 ribbon worms (D:2) 10 orcs (D:3) 4 giant cockroaches 4 hobgoblins 8 jackals 2 quokkas (D:1) 8 ball pythons 3 bats 2 endoplasms 3 frilled lizards 10 goblins 7 kobolds 4 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inkslinger the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 411 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 673 | D:1 | Learned a level 2 spell: Searing Ray 758 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1518 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/7 1664 | D:2 | You are sucked into a shaft and drop 2 floors! 2937 | D:4 | Noticed a black bear 2946 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, minmay_tetromino_t4 D:2: layout_rooms D:3: layout_basic D:4: layout_rooms, okawaru_gym_becter Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.6 Stealth | 2 | 2.8 Spellcasting | | 2.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 49 | 28 || 77 Tailslap | 5 | 4 || 9 Cast: Magic Dart | 64 | 42 || 106 Searing Ray | 1 | 5 || 6 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armour: Skin | 26 | 30 || 56 Dodge: Dodged | 33 | 43 || 76 Form: Quill | 1 | || 1 | | 1 || 1