Seeded DCSS version 0.28-a0-1555-g9ae15a6949 (webtiles) character file. Game seed: 6289209390817847154 (custom seed) 602 innerfire433 the Grave Robber (level 7, -8/36 HPs) Began as a Vampire Necromancer on Jan 18, 2022. Was a Believer of Vehumet. Mangled by a gnoll (13 damage) ... on level 5 of the Dungeon. The game lasted 00:14:20 (4349 turns). innerfire433 the Grave Robber (Vampire Necromancer) Turns: 4349, Time: 00:14:21 Health: -8/36 AC: 2 Str: 13 XL: 7 Next: 18% Magic: 9/10 EV: 12 Int: 23 God: Vehumet [**....] Gold: 158 SH: 0 Dex: 16 Spells: 6/11 levels left rFire . . . SeeInvis + e - +7 hunting sling "Zuryem" {vorpal, Drain Str+4 Dex+3} rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn n - ring of the Sturgeon {rCorr Int+6 SInv} MPRegen 0.12/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2, clumsy 1, low mp 1, electricity resistance a: Bat Form, Revivify, Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons e - the +7 hunting sling "Zuryem" (weapon) {vorpal, Drain Str+4 Dex+3} (You found it on level 2 of the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). Drain: It drains your maximum health when unequipped. f - a +0 short sword o - a +0 short sword of protection w - a +3 short sword Missiles i - 50 sling bullets (quivered ammo) Armour a - a +0 robe (worn) j - a +0 helmet l - a +0 buckler m - a +0 ring mail p - a +0 ring mail r - a +0 scale mail Jewellery n - the ring of the Sturgeon (left hand) {rCorr Int+6 SInv} (You acquired it on level 3 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Wands u - a wand of flame (26) Scrolls b - a scroll of immolation {unknown} d - a scroll of vulnerability g - a scroll of holy word {unknown} h - a scroll of noise {unknown} q - a scroll of torment {unknown} s - a scroll of teleportation {unknown} t - a scroll of silence {unknown} Potions c - a potion of might k - a potion of ambrosia {unknown} v - 2 potions of curing {unknown} Skills: + Level 4.7 Slings - Level 2.2 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting * Level 2.3 Conjurations + Level 5.4 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 b - Magic Dart Conj 52% 1d5 4% 1 c - Vampiric Draining Necr 28% 2d8 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 8% N/A 11% 2 Animate Skeleton Necr 56% N/A 1% 1 Sting Tmut/Pois 12% 1d3 12% 1 Animate Dead Necr 14% N/A 13% 4 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Poisonous Vapours Pois/Air 6% N/A 19% 2 Dazzling Flash Conj/Hex 16% N/A 22% 3 Agony Necr 28% N/A 34% 5 Sticky Flame Conj/Fire 8% 2d3 58% 4 Olgreb's Toxic Radiance Pois 3% N/A 75% 4 Iskenderun's Battlesphe Conj 13% 2d7 77% 5 Freezing Cloud Conj/Ice/Air 3% 6-21 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Vehumet Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. You are clumsy. (Dex -2) Your magical capacity is low. (-10% MP) You are resistant to electric shocks. (rElec) Message History Fire: 50 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet barely misses the hound. The sling bullet hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. The hound bites you. The hound barely misses you. Fire: 49 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits the hound! You kill the hound! Vehumet accepts your kill. You feel your power returning. i - 49 sling bullets (gained 1) You see here a hound corpse. 2 gnolls come into view. The gnoll shouts! You hear a shout! Items here: (( ))) [[[. w - a +3 short sword; i - 51 sling bullets (gained 2) You are too injured to fight recklessly! Fire: 51 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 72% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You see here a hound corpse. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (chance to affect: 88%) The gnoll writhes in agony. The gnoll hits you from afar with a +0 halberd! You die... .....# #.# .....# #.# .....# #.# .....# #.# .....# #.# .....##### #.# .......... #.####### .....#### #.#.....# ### .......... #@#.....#.... ##.####### #[#.)......# ...# #.g...)....# #### #......g(g......# # ....########.#...# # .. (....# # ...#.# # o....# # o##### You could see 2 gnolls. Vanquished Creatures An ice beast (D:4) An ogre (D:5) A phantom (D:5) A hound (D:5) A jelly (D:3) An orc priest (D:5) Jessica (D:3) 2 iguanas (D:4) An orc wizard (D:4) Terence (D:3) A hound skeleton (D:4) 5 adders 2 worms (D:2) 7 orcs 9 endoplasms 3 giant cockroaches 6 goblins 9 hobgoblins 3 quokkas 3 ball pythons 3 bats 2 frilled lizards (D:1) 2 kobolds 3 rats 69 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 3 plants (D:1) 4 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | innerfire433 the Vampire Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Identified a scroll of acquirement 181 | D:1 | Acquired innerfire433's Almanac of the Lethal Blaze 630 | D:1 | Reached XP level 2. HP: 4/15 MP: 1/5 1108 | D:1 | Reached skill level 5 in Necromancy 1306 | D:1 | Found a faded altar of an unknown god. 1339 | D:1 | Prayed at the altar of an unknown god. 1339 | D:1 | Became a worshipper of Vehumet 1339 | D:1 | Reached * piety under Vehumet 1339 | D:1 | Offered knowledge of Magic Dart by Vehumet. 1342 | D:1 | Learned a level 1 spell: Magic Dart 1555 | D:2 | Identified the +7 hunting sling "Zuryem" {vorpal, Drain | Str+4 Dex+3} 1982 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1982 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/6 2679 | D:3 | Reached skill level 1 in Slings 2690 | D:3 | Reached ** piety under Vehumet 2691 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/7 2858 | D:3 | Learned a level 3 spell: Vampiric Draining 2933 | D:3 | Offered knowledge of Searing Ray by Vehumet. 3013 | D:3 | Noticed Jessica 3013 | D:3 | Noticed Terence 3015 | D:3 | Killed Jessica 3016 | D:3 | Reached skill level 1 in Conjurations 3016 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/8 3020 | D:3 | Killed Terence 3029 | D:3 | Acquired the ring of the Sturgeon {rCorr Int+6 SInv} 3059 | D:3 | Got Jessica's Volume of the Oath 3624 | D:4 | Found a staircase to the Ecumenical Temple. 3643 | D:4 | Noticed an ice beast 3645 | D:4 | Killed an ice beast 3646 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/10 4118 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 4118 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 4118 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 4119 | D:4 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 4119 | D:4 | Lost mutation: You have hidden genetic potential. [potion | of mutation] 4119 | D:4 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 4119 | D:4 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 4119 | D:4 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 4119 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 4126 | D:5 | Entered Level 5 of the Dungeon 4326 | D:5 | Offered knowledge of Static Discharge by Vehumet. 4327 | D:5 | Reached XP level 7. HP: 36/36 MP: 6/10 4349 | D:5 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic D:3: layout_rooms, kennysheep_jessica_study, uniq_terence D:4: layout_layer_cave, minmay_temple_entry_overgrown D:5: layout_basic, grunt_temple_overflow_gold_and_silver, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Necromancy | 5 | 5.4 Slings | 1 2 3 4 | 4.7 Conjurations | 1 2 | 2.3 Dodging | | 2.2 Stealth | | 3.0 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 40 | | || 40 Punch | 3 | | || 3 Bite | 2 | | || 2 Fire: Hunting sling | 30 | 54 | 9 || 93 Cast: Pain | 27 | | 2 || 29 Vampiric Draining | | 1 | || 1 Abil: Exsanguinate | 1 | | || 1 Use: Scroll | 1 | 4 | || 5 Potion | | 2 | || 2 Stab: Sleeping | 1 | | || 1 Armor: Robe | 2 | | || 2 Dodge: Dodged | 17 | 4 | 4 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4357 | 4106 | 251 | 0 | 3474 | 5 | 871.4 | Dungeon | 4357 | 4106 | 251 | 0 | 3474 | 5 | 871.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1718 daAuts D:4: 937 daAuts D:2: 930 daAuts D:3: 548 daAuts D:5: 222 daAuts