Seeded DCSS version 0.29-a0-207-gf982a884d8 (webtiles) character file. Game seed: 112659713216759503 (custom seed) 203 innerfire433 the Chopper (level 5, 0/42 HPs) Began as a Demonspawn Monk on Feb 23, 2022. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:04:11 (2204 turns). innerfire433 the Chopper (Demonspawn Monk) Turns: 2204, Time: 00:04:11 Health: 0/42 AC: 5 Str: 19 XL: 5 Next: 51% Magic: 5/5 EV: 12 Int: 11 God: Gold: 112 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis . g - +3 hand axe (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . t - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn o - +6 ring of strength MPRegen 0.18/turn (no ring) @: lethally poisoned (0 -> -6), on berserk cooldown, slowed, very slow A: magic regeneration, demonic magic 1, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 hand axe g - a +3 hand axe of electrocution (weapon) s - a +2 quarterstaff of chaos Missiles h - 6 javelins (quivered) Armour b - a +0 robe k - a +0 scale mail q - a +0 cloak t - a +0 ring mail (worn) Jewellery l - the amulet "Vewifiq" {Spirit rF+ rC+ Dex-2} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (-2). rF: It protects you from fire. rC: It protects you from cold. o - a +6 ring of strength (left hand) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} n - a scroll of blinking {unknown} p - a scroll of noise {unknown} Potions f - 2 potions of heal wounds {unknown} i - a potion of magic {unknown} j - 3 potions of flight {unknown} m - a potion of mutation {unknown} r - 2 potions of curing {unknown} Skills: + Level 3.9 Fighting * Level 4.1 Axes * Level 4.1 Dodging - Level 2.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 88% 3 Ozocubu's Armour Ice 0% N/A 88% 3 Cause Fear Hex 0% N/A 99% 4 Ozocubu's Refrigeration Ice 0% 4d5 100% 7 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Spells you cast may paralyse adjacent enemies. Your touch may inflict minor irresistible damage on your foes. Message History The water moccasin bites you but does no damage. The water moccasin barely misses you. You miss the water moccasin. Your touch misses the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. x2 You hit the water moccasin but do no damage. The water moccasin is almost dead. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You slash the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Axes skill increases to level 4! Your Dodging skill increases to level 4! You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel very sick. You are too berserk! You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You feel your anger nearly subside. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer berserk. You are exhausted. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ..............#. ............... #....††...... #............ #............ #............ #..$....##### #.......# #....@..# #.......# #.......# #<.....## #.....## ####### There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) Crazy Yiuf (D:2) An adder (D:2) 3 dart slugs (D:2) 5 bats 6 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins 3 jackals (D:1) 8 ball pythons 2 frilled lizards (D:1) 3 kobolds 8 rats 49 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) A plant (D:2) 2 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | innerfire433 the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 333 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 333 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 1205 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1205 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1457 | D:2 | Identified the amulet "Vewifiq" {Spirit rF+ rC+ Dex-2} 1661 | D:2 | Found a faded altar of an unknown god. 1989 | D:2 | Found a runed translucent door. 1990 | D:2 | Noticed Crazy Yiuf 1998 | D:2 | Killed Crazy Yiuf 1999 | D:2 | Reached XP level 4. HP: 26/35 MP: 4/4 2185 | D:3 | Noticed a water moccasin 2198 | D:3 | Killed a water moccasin 2199 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2199 | D:3 | Reached XP level 5. HP: 8/42 MP: 5/5 2203 | D:3 | HP: 2/42 [poisoned by a water moccasin] 2204 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, uniq_crazy_yiuf_cottage D:3: layout_rooms, lemuel_blue_sif_altar, slow_altar_1, ebering_ghost_sewer_f, grunt_ministairs_10, kennysheep_donut Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Axes | 3 4 | 4.1 Dodging | 3 4 | 4.1 Fighting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 111 | 9 || 120 Touch | 16 | || 16 Punch | 2 | || 2 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Stab: Sleeping | 8 | || 8 Armor: Robe | 16 | || 16 Scale mail | 10 | || 10 Ring mail | | 6 || 6 Dodge: Dodged | 82 | 9 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2218 | 2086 | 132 | 0 | 1699 | 3 | 739.3 | Dungeon | 2218 | 2086 | 132 | 0 | 1699 | 3 | 739.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1327 daAuts D:2: 868 daAuts D:3: 22 daAuts