Seeded DCSS version 0.29-a0-207-gf982a884d8 (webtiles) character file. Game seed: 112659713216759503 (custom seed) 201 innerfire433 the Skirmisher (level 5, -2/42 HPs) Began as a Demonspawn Monk on Feb 23, 2022. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:04:45 (2507 turns). innerfire433 the Skirmisher (Demonspawn Monk) Turns: 2507, Time: 00:04:45 Health: -2/42 AC: 3 Str: 17 XL: 5 Next: 50% Magic: 5/5 EV: 13 Int: 12 God: Gold: 112 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . SeeInvis . g - +2 hand axe (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . l - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn m - +6 ring of strength MPRegen 0.18/turn (no ring) @: lethally poisoned (-2 -> -13) A: magic regeneration, demonic magic 1, demonic touch 1, talons 1, weak 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 hand axe g - a +2 hand axe of electrocution (weapon) s - a +2 quarterstaff of chaos Missiles o - 6 javelins (quivered) Armour b - a +0 robe (worn) l - a +0 cloak (worn) Jewellery m - a +6 ring of strength (left hand) p - the amulet "Vewifiq" {Spirit rF+ rC+ Dex-2} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (-2). rF: It protects you from fire. rC: It protects you from cold. Scrolls c - 2 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of noise {unknown} r - a scroll of blinking {unknown} Potions e - a potion of berserk rage {unknown} i - a potion of magic {unknown} j - 3 potions of flight {unknown} n - 2 potions of curing {unknown} Skills: + Level 4.3 Fighting + Level 3.8 Axes + Level 3.9 Dodging - Level 2.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 69% 3 Ozocubu's Armour Ice 0% N/A 69% 3 Cause Fear Hex 0% N/A 97% 4 Ozocubu's Refrigeration Ice 0% 4d5 100% 7 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Spells you cast may paralyse adjacent enemies. Your touch may inflict minor irresistible damage on your foes. You have sharp toenails. You are weak. (Str -2) Message History The water moccasin barely misses you. You hit the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. The water moccasin barely misses you. You feel much better. You feel very sick. The water moccasin misses you. You closely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin misses you. The water moccasin barely misses you. You slash the water moccasin! The water moccasin is almost dead. You feel very sick. The water moccasin misses you. The water moccasin completely misses you. You miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin closely misses you. You hit the water moccasin. You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Fighting skill increases to level 4! You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. It was a potion of mutation. You feel extremely strange. Your toenails lengthen and sharpen. You feel weaker. You die... .............. ............. ............## .............#. ............... #............ #............ #....@....... #............ #..$....##### #.......# #.......# #.......# #.......# #<.....## #.....## There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) Crazy Yiuf (D:2) An adder (D:2) 3 dart slugs (D:2) 5 bats 6 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins 3 jackals (D:1) 7 ball pythons 2 frilled lizards (D:1) 3 kobolds 7 rats 47 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) A plant (D:2) 2 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | innerfire433 the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 388 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 388 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 1286 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1286 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 2018 | D:2 | Identified the amulet "Vewifiq" {Spirit rF+ rC+ Dex-2} 2111 | D:2 | Found a runed translucent door. 2112 | D:2 | Noticed Crazy Yiuf 2182 | D:2 | Killed Crazy Yiuf 2183 | D:2 | Reached XP level 4. HP: 29/37 MP: 4/4 2391 | D:2 | Found a faded altar of an unknown god. 2489 | D:3 | Noticed a water moccasin 2506 | D:3 | Killed a water moccasin 2506 | D:3 | HP: 1/37 [poisoned by a water moccasin] 2507 | D:3 | Reached skill level 4 in Fighting 2507 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2507 | D:3 | Reached XP level 5. HP: 1/42 MP: 5/5 2507 | D:3 | Gained mutation: You have sharp toenails. [potion of | mutation] 2507 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 2507 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, uniq_crazy_yiuf_cottage D:3: layout_rooms, lemuel_blue_sif_altar, slow_altar_1, ebering_ghost_sewer_f, grunt_ministairs_10, kennysheep_donut Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 3 | 3.9 Axes | 3 | 3.8 Fighting | 4 | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 121 | 12 || 133 Touch | 19 | || 19 Use: Potion | | 3 || 3 Stab: Sleeping | 11 | || 11 Armor: Robe | 16 | 2 || 18 Dodge: Dodged | 77 | 13 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2526 | 2497 | 29 | 0 | 1988 | 3 | 842.0 | Dungeon | 2526 | 2497 | 29 | 0 | 1988 | 3 | 842.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1421 daAuts D:2: 1079 daAuts D:3: 25 daAuts