Dungeon Crawl Stone Soup version 0.32-a0-314-g526f7d4993 (webtiles) character file. Game seed: 4155140465476572058 0 inqbanana the Grasshopper (level 1, 9/9 HPs) Began as a Felid Wanderer on Feb 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:34 (9 turns). inqbanana the Grasshopper (Felid Wanderer) Turns: 9, Time: 00:01:34 Health: 9/9 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 4/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left Lives: 1 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of blinking c - a scroll of vulnerability Potions b - a potion of berserk rage Skills: * Level 1.3 Dodging * Level 4.0 Unarmed Combat * Level 2.0 Spellcasting * Level 4.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 34% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, inqbanana the Felid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a scroll of blinking, a potion of berserk rage, a scroll of vulnerability; and the following spell memorised: Apportation; and the following spells available to memorise: Volatile Blastmotes. Okay, then. Unknown command. Casting: Apportation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the door. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ♣.P# #@.##++## #'##...P##+# #..........# #PP...<..♣P# ##P♣♣P♣PPP# ########## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inqbanana the Felid Wanderer began the quest for the Orb. 0 | D:1 | inqbanana set off with the following items: a scroll of | blinking, a potion of berserk rage, a scroll of | vulnerability; and the following spell memorised: | Apportation; and the following spells available to | memorise: Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 9 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 9 daAuts