Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 18075915613791654938 447 intoempty the Conjurer (level 6, -12/34 HPs) Began as a Deep Elf Conjurer on Apr 5, 2025. Was a Priest of Vehumet. Shot with an arrow by a centaur (16 damage) ... on level 4 of the Dungeon. The game lasted 00:30:24 (3366 turns). intoempty the Conjurer (Deep Elf Conjurer) Turns: 3366, Time: 00:30:25 Health: -12/34 AC: 2 Str: 4 XL: 6 Next: 73% Magic: 3/16 EV: 12 Int: 25 God: Vehumet [***...] Gold: 277 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . g - +0 dagger rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ h - ring of protection from cold HPRegen 0.25/turn q - ring of wizardry MPRegen 0.30/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 277 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) i - a +0 dagger l - a +0 dagger s - a +0 flail Missiles k - 2 throwing nets Armour a - a +0 robe (worn) p - an orb of guile Jewellery h - a ring of protection from cold (worn) n - a ring of resist corrosion q - a ring of wizardry (worn) Talismans m - a flux talisman Scrolls c - a scroll of identify e - a scroll of brand weapon {unknown} f - a scroll of torment {unknown} r - 2 scrolls of revelation v - a scroll of teleportation {unknown} w - 3 scrolls of amnesia x - a scroll of fog {unknown} y - a scroll of acquirement {unknown} B - a scroll of noise {unknown} Potions b - 2 potions of magic d - 2 potions of lignification {unknown} j - 3 potions of brilliance o - a potion of berserk rage {unknown} t - 2 potions of moonshine {unknown} u - 3 potions of heal wounds {unknown} z - a potion of might {unknown} A - a potion of attraction {unknown} C - 2 potions of curing {unknown} D - a potion of invisibility {unknown} Skills: + Level 1.4 Fighting + Level 4.0 Dodging * Level 5.0 Stealth * Level 5.3 Spellcasting * Level 5.6 Conjurations + Level 1.1 Air Magic + Level 1.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Shock Conj/Air 92% 1d8 1% 1 d - Stone Arrow Conj/Erth 46% 3d9 1% 3 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 40% 3d9 1% 2 Frozen Ramparts Ice 12% 1d2 2% 3 Fulminant Prism Conj/Alch 10% 3d9 2% 4 Airstrike Air 6% 2d(1-17) 5% 4 Swiftness Air 12% N/A 6% 3 Ozocubu's Armour Ice 6% N/A 10% 3 Tukima's Dance Hex 6% N/A 10% 3 Passage of Golubria Tloc 6% N/A 30% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 21% 5 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 61% 5 Metabolic Englaciation Hex/Ice 3% N/A 61% 5 Sculpt Simulacrum Ice/Alch 3% N/A 99% 6 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Cheibriados Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The kobold barely misses you. The kobold closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the kobold. You kill the kobold! Vehumet accepts your kill. Vehumet is now aiding your destructive spells. You feel your power returning. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You die... *********** ********** *,,,,,,,,,, *........# ***.,,,,,,*** *.....?..# *,..,,,,,,* *........# **##.**,,,,,,* *........# *...,**,,,,,,* *........###.#****,,,,,,* *........#...# *,,,,,,* *........#@#** ******** *****......c.).# ***,,,,...$w....######### *,+,,,,......>.)........# *,*,,,,...#############.### *,*****##** #...### *,* ###...# *,* ###.## *,* #..# You could see a centaur and a dart slug. Vanquished Creatures A phantom (D:4) A burial acolyte (Ossuary) 2 wights (Ossuary) An orc wizard (D:4) A mummy (Ossuary) 6 gnolls 3 adders 2 ribbon worms 3 orcs 4 ball pythons 5 bats 7 endoplasms 7 giant cockroaches 6 goblins 8 hobgoblins 5 quokkas 4 frilled lizards A gnoll skeleton (Ossuary) 2 kobolds 9 kobold skeletons (Ossuary) 8 orc skeletons (Ossuary) 8 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | intoempty the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 183 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 210 | D:2 | Found a radiant altar of Vehumet. 221 | D:2 | Became a worshipper of Vehumet 482 | D:1 | Found a faded altar of an unknown god. 532 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 736 | D:2 | Reached * piety under Vehumet 736 | D:2 | Offered knowledge of Freeze by Vehumet. 764 | D:2 | Learned a level 2 spell: Searing Ray 878 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 950 | D:2 | Reached skill level 5 in Conjurations 1895 | D:3 | Found a snail-covered altar of Cheibriados. 1899 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 2648 | D:4 | Reached skill level 1 in Fighting 2804 | D:4 | Learned a level 1 spell: Shock 2805 | D:4 | Found a sand-covered staircase. 2817 | Ossuary | Entered an ossuary 2822 | Ossuary | Reached ** piety under Vehumet 2822 | Ossuary | Offered knowledge of Stone Arrow by Vehumet. 2827 | Ossuary | Learned a level 3 spell: Stone Arrow 3038 | Ossuary | Found an ancient bone altar of Kikubaaqudgha. 3054 | Ossuary | Offered knowledge of Momentum Strike by Vehumet. 3060 | Ossuary | Learned a level 4 spell: Iskenderun's Mystic Blast 3076 | Ossuary | Reached skill level 5 in Spellcasting 3076 | Ossuary | Reached XP level 6. HP: 20/34 MP: 10/15 3352 | D:4 | Reached skill level 5 in Stealth 3352 | D:4 | Reached skill level 1 in Air Magic 3352 | D:4 | Reached skill level 1 in Earth Magic 3365 | D:4 | Reached *** piety under Vehumet 3366 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms, chequers_ecumenical_altar_grove, hex_tiny D:2: minmay_alternating_diamond, layout_basic, basic_altar D:3: layout_basic, slow_altar_1, minmay_misc_feat_enclosed D:4: layout_basic, nicolae_ossuary_entry_plus, serial_shops, kennysheep_little_box Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 | 4.0 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.6 Fighting | 1 | 1.4 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 5 | 1 || 6 Cast: Magic Dart | 65 | 107 || 172 Searing Ray | 3 | 13 || 16 Use: Scroll | | 3 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 16 | 9 || 25 Dodge: Dodged | 21 | 14 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3334 | 3180 | 154 | 320 | 1828 | 5 | 666.8 | Dungeon | 2927 | 2773 | 154 | 203 | 1828 | 4 | 731.8 | Ossuary | 406 | 406 | 0 | 117 | 0 | 1 | 406.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 951 daAuts D:3: 898 daAuts D:1: 670 daAuts D:4: 407 daAuts Ossuary: 406 daAuts