Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 12337404680177278486 61 issech the Cudgeller (level 3, 0/36 HPs) Began as a Troll Monk on May 16, 2022. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:04:42 (1520 turns). issech the Cudgeller (Troll Monk) Turns: 1520, Time: 00:04:43 Health: 0/36 AC: 8 Str: 19 XL: 3 Next: 83% Magic: 2/2 EV: 10 Int: 6 God: Gold: 109 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . c - +1 mace (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.92/turn p - +4 ring of protection MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -2) A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +0 mace c - a +1 vorpal mace (weapon) e - a +0 falchion of holy wrath l - a +0 dagger of venom n - a +0 halberd Missiles d - 47 stones (quivered) g - 5 poisoned darts Armour b - a +0 robe (worn) Jewellery p - a +4 ring of protection (left claw) Scrolls k - a scroll of acquirement {unknown} m - a scroll of identify {unknown} q - a scroll of noise {unknown} r - a scroll of teleportation {unknown} Potions f - a potion of magic {unknown} h - a potion of invisibility {unknown} i - 3 potions of attraction {unknown} j - a potion of ambrosia {unknown} o - a potion of curing {unknown} Skills: + Level 2.9 Fighting + Level 3.4 Maces & Flails + Level 0.1 Throwing + Level 2.9 Dodging + Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Passwall Tmut/Erth 0% N/A 58% 2 Conjure Flame Conj/Fire 0% 6-21 83% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 83% 3 Swiftness Air 0% N/A 83% 3 Sticky Flame Conj/Fire 0% 2d3 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History The water moccasin bites you. The water moccasin bites you! You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin closely misses you. You hit the water moccasin. Your claw misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. Your claw misses the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. You feel sick. You feel sick. You feel sick. The water moccasin barely misses you. You feel sick. You feel sick. The water moccasin misses you. You feel sick. You feel sick. You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. You closely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You die... ####### #.....# ###########.....########### #.......oS@................ #.#########.....########### #.# #.....# ###### #o# ####### ...... ... ###### ##... # ..... ...... .....## You could see a water moccasin and an orc. Vanquished Creatures An adder (D:2) A worm (D:2) 5 ball pythons A bat (D:1) 7 endoplasms 3 giant cockroaches 6 hobgoblins 4 kobolds 2 quokkas A frilled lizard (D:1) 7 goblins 7 rats A bush (D:2) 46 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | issech the Troll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 84 | D:1 | Reached XP level 2. HP: 29/29 MP: 1/1 262 | D:1 | Reached skill level 3 in Maces & Flails 428 | D:1 | Found a faded altar of an unknown god. 428 | D:1 | Noticed a shining eye 434 | D:1 | Noticed a great orb of eyes 434 | D:1 | Noticed an eye of devastation 434 | D:1 | Noticed an eye of devastation 569 | D:2 | Reached XP level 3. HP: 36/36 MP: 2/2 1500 | D:3 | Noticed a water moccasin 1519 | D:3 | HP: 1/36 [water moccasin (2)] 1520 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms, hellmonk_ecumenical_altar_watching_god, minmay_crystal_room, st_stairs_4 D:2: layout_basic, serial_forest, infiniplex_forest_end_3, infiniplex_forest_zigzag_2, infiniplex_forest_clump_small, infiniplex_forest_corner_1, infiniplex_forest_clump_C, infiniplex_forest_straight_2, infiniplex_forest_end_2, chequers_serial_rivers_marsh D:3: layout_loops_ring, uniq_grinder, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 3 | 3.4 Fighting | | 2.9 Throwing | | 0.1 Dodging | | 2.9 Stealth | | 1.1 Action || total -------------------------++------- Melee: Mace || 178 Falchion || 1 Punch || 3 Throw: Stone || 11 Stab: Sleeping || 1 Armor: Robe || 31 Dodge: Dodged || 63