Dungeon Crawl Stone Soup version 0.31-a0-728-g01b46875f1 (webtiles) character file. Game seed: 4413770975624489254 53 jakob the Grave Robber (level 3, -1/24 HPs) Began as a Vampire Necromancer on Sept 11, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:02 (973 turns). jakob the Grave Robber (Vampire Necromancer) Turns: 973, Time: 00:05:02 Health: -1/24 AC: 2 Str: 8 (9) XL: 3 Next: 62% Magic: 1/7 EV: 12 Int: 16 (17) God: Gold: 65 SH: 0 Dex: 11 (14) Spells: 6/7 levels left rFire . . . e - +0 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -9), very slightly contaminated, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 club e - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.5 Short Blades + Level 2.3 Dodging + Level 3.3 Stealth + Level 2.6 Spellcasting + Level 5.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 72% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 7% 3 Animate Dead Necr 18% N/A 22% 4 Agony Necr 18% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You feel sick. The adder closely misses you. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 84%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 84%) The adder writhes in agony. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! You hit the adder. You drain the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, heavily drained, chance to affect: 86%) The adder writhes in agony. You kill the adder! The dead are slithering! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of might. You feel very mighty all of a sudden. You die... #........###. #.##......... ... ##.####### ### #.# #.# ##'## ##...## ##.....## #..@.Z..# #.........# +.........+ #.........# ##.......## ##.....## ##...## ##+## You could see a friendly adder skeleton. Vanquished Creatures 3 adders (D:2) 2 ball pythons (D:1) 2 bats 2 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins 3 jackals (D:2) A quokka (D:1) A kobold (D:1) A rat (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jakob the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 354 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 463 | D:1 | Reached skill level 5 in Necromancy 772 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 772 | D:2 | Reached XP level 3. HP: 19/24 MP: 6/6 972 | D:2 | HP: 1/24 [poisoned by an adder] 973 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a D:2: layout_loops_corners, amcnicky_mini_pool_small, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.2 Short Blades | | 0.5 Dodging | | 2.3 Stealth | | 3.3 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 26 Bite || 2 Cast: Necrotise || 30 Use: Scroll || 2 Potion || 3 Stab: Sleeping || 1 Armour: Robe || 27 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 981 | 973 | 8 | 0 | 0 | 2 | 490.5 | Dungeon | 981 | 973 | 8 | 0 | 0 | 2 | 490.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 559 daAuts D:2: 422 daAuts